Player Matchup

Horus
Horus
Da_Invision
Horus
Level 121
God Stats
8W - 19L
1,296 SR
Queue Stats
441W - 448L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Fidato1
Danzaburou
Level 107
God Stats
28W - 29L
1,590 SR
Queue Stats
416W - 427L
1,440 Elo+
Party 1
Thanatos
Thanatos
FilthyHobbit489
Thanatos
Level 78
God Stats
46W - 27L
1,549 SR
Queue Stats
152W - 147L
1,479 Elo+
Solo
Discordia
Discordia
YunqAnto
Discordia
Level 18
God Stats
0W - 1L
1,752 SR
Queue Stats
45W - 47L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 99
God Stats
163W - 128L
1,607 SR
Queue Stats
295W - 303L
1,482 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,431 Elo+

VS

Team Averages
Level 104
1,596 SR
1,398 Elo+
Bellona
Bellona
Apollyon2552
Bellona
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 87L
1,432 Elo+
Solo
Arachne
Arachne
PichuGotNerf
Arachne
Level 80
God Stats
8W - 6L
1,623 SR
Queue Stats
375W - 387L
1,422 Elo+
Solo
Chang'e
Chang'e
Sucrette606
Chang'e
Level 58
God Stats
1W - 0L
1,539 SR
Queue Stats
2W - 4L
1,217 Elo+
Solo
Apollo
Apollo
UwUNekoNekoNee
Apollo
Level 128
God Stats
8W - 4L
1,605 SR
Queue Stats
174W - 187L
1,425 Elo+
Solo
Aphrodite
Aphrodite
taylor9189
Aphrodite
Level 140
God Stats
14W - 6L
1,712 SR
Queue Stats
114W - 105L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,169
517
4,789
9,411
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Fidato1
Danzaburou
7
0 / 4 / 3
4,481
448
5,156
7,693
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
9
1 / 0 / 1
5,227
523
1,903
6,161
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
YunqAnto
Discordia
9
0 / 3 / 0
5,136
514
4,341
5,038
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
10
0 / 0 / 3
5,884
588
4,523
2,248
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apollyon2552
Bellona
11
3 / 0 / 0
6,761
676
2,869
8,375
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
PichuGotNerf
Arachne
10
3 / 0 / 2
5,850
585
3,017
7,520
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
Sucrette606
Chang'e
10
0 / 1 / 0
5,727
573
1,944
5,328
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 3
6,050
605
4,562
6,741
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
taylor9189
Aphrodite
9
0 / 2 / 4
5,190
519
6,553
8,589
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
9
9
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Apollyon2552
Bellona
3
0
0
3
L
3
2
0
1.5
L
Danzaburou
Fidato1
Danzaburou
0
4
3
0.38
L
Thanatos
1
0
1
1.5
W
Arachne
PichuGotNerf
Arachne
3
0
2
4
W
Chang'e
Sucrette606
Chang'e
0
1
0
0
W
3
1
3
4.5
L
Discordia
YunqAnto
Discordia
0
3
0
0
W
Aphrodite
taylor9189
Aphrodite
0
2
4
1
L
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
18,945
30,551
Taken
36,553
14,941
Mitigated
15,909
12,350
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Apollyon2552
Bellona
2,869
440
0
3,693
8,375
6,091
231
4,412
3,963
0
40,931
L
4,789
2,353
800
3,982
9,411
7,142
0
4,139
5,272
0
14,320
L
Danzaburou
Fidato1
Danzaburou
5,156
2,236
0
1,661
7,693
2,792
0
2,064
5,629
0
26,136
L
Thanatos
1,903
449
0
5,087
6,161
2,754
0
1,403
4,758
45
33,094
W
Arachne
PichuGotNerf
Arachne
3,017
1,982
0
2,497
7,520
2,623
46
1,974
5,546
0
33,923
W
Chang'e
Sucrette606
Chang'e
1,944
128
200
2,034
5,328
1,690
0
1,843
3,485
43,887
0
W
4,562
2,722
0
1,179
6,741
2,489
582
288
6,453
0
36,396
L
Discordia
YunqAnto
Discordia
4,341
813
0
570
5,038
1,563
0
0
5,038
32,451
0
W
Aphrodite
taylor9189
Aphrodite
6,553
1,385
2,475
4,802
8,589
3,016
111
347
8,242
28,555
0
L
Nu Wa
4,523
1,122
0
250
2,248
690
0
891
1,357
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
29,578
255
Minions Killed
323
0
Camps Cleared
0
919,694
Distance Traveled
999,176
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,761
676
74
7
0
189,188
0
L
Horus
5,169
517
21
2
0
209,299
2
L
Danzaburou
4,481
448
36
4
0
157,708
0
L
Thanatos
5,227
523
61
6
0
224,430
4
W
Arachne
5,850
585
58
6
0
247,659
0
W
Chang'e
5,727
573
84
8
0
202,247
2
W
Apollo
6,050
605
63
6
0
178,280
4
L
Discordia
5,136
514
44
4
0
155,903
3
W
Aphrodite
5,190
519
44
4
0
181,802
4
L
Nu Wa
5,884
588
93
9
0
172,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role