Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Aroxan
Yemoja
Level 68
God Stats
105W - 134L
1,434 SR
Queue Stats
682W - 665L
1,503 Elo+
Solo
Martichoras
Martichoras
Dr Schmack
Martichoras
Level 64
God Stats
16W - 8L
1,757 SR
Queue Stats
24W - 19L
1,517 Elo+
Solo
Poseidon
Poseidon
M3CHA WOLF87
Poseidon
Level 128
God Stats
1W - 0L
1,356 SR
Queue Stats
9W - 13L
1,304 Elo+
Party 1
Jing Wei
Jing Wei
Tilted Nun
Jing Wei
Level 33
God Stats
1W - 0L
1,253 SR
Queue Stats
21W - 20L
1,306 Elo+
Party 1
Team Averages
Level 64
1,460 SR
1,426 Elo+

VS

Team Averages
Level 106
1,459 SR
1,480 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CosplayKevin
Baba Yaga
Level 99
God Stats
21W - 28L
1,604 SR
Queue Stats
171W - 171L
1,453 Elo+
Party 2
King Arthur
King Arthur
Ksully1137
King Arthur
Level 109
God Stats
4W - 6L
1,301 SR
Queue Stats
285W - 246L
1,556 Elo+
Party 2
Aphrodite
Aphrodite
ozzifer420
Aphrodite
Level 106
God Stats
23W - 20L
1,389 SR
Queue Stats
379W - 369L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 3
5,845
531
3,025
8,844
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Aroxan
Yemoja
9
0 / 0 / 1
4,879
444
2,712
6,635
2,851
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Martichoras
Dr Schmack
Martichoras
11
3 / 2 / 0
6,468
588
6,928
9,204
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
M3CHA WOLF87
Poseidon
11
0 / 1 / 0
6,339
576
1,248
2,625
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Tilted Nun
Jing Wei
11
5 / 0 / 0
6,649
604
10,391
7,038
2,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 1
5,931
539
3,529
8,253
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
7
0 / 1 / 0
4,756
432
4,724
8,481
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
CosplayKevin
Baba Yaga
11
1 / 1 / 2
5,962
542
2,608
4,207
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Ksully1137
King Arthur
10
2 / 3 / 0
6,007
546
5,793
11,172
10,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
ozzifer420
Aphrodite
8
0 / 3 / 0
5,132
467
3,577
9,100
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
3
1.5
L
Thor
 
Thor
1
0
1
1.5
L
Sol
 
Sol
0
1
0
0
W
Yemoja
Aroxan
Yemoja
0
0
1
0.5
L
Baba Yaga
CosplayKevin
Baba Yaga
1
1
2
2
W
Martichoras
Dr Schmack
Martichoras
3
2
0
1.5
L
King Arthur
Ksully1137
King Arthur
2
3
0
0.67
W
Poseidon
M3CHA WOLF87
Poseidon
0
1
0
0
W
Jing Wei
Tilted Nun
Jing Wei
5
0
0
5
L
Aphrodite
ozzifer420
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
20,231
34,346
Taken
41,213
13,500
Mitigated
24,661
10,293
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,025
451
0
1,107
8,844
3,420
0
1,623
7,163
0
36,384
L
Thor
 
Thor
3,529
740
0
875
8,253
3,110
416
1,028
7,225
0
43,398
L
Sol
 
Sol
4,724
2,344
0
3,173
8,481
3,031
0
1,939
6,542
34,131
0
W
Yemoja
Aroxan
Yemoja
2,712
627
603
1,818
6,635
2,851
321
3,775
2,860
15,252
0
L
Baba Yaga
CosplayKevin
Baba Yaga
2,608
96
0
1,206
4,207
1,657
378
23
4,184
34,845
0
W
Martichoras
Dr Schmack
Martichoras
6,928
2,628
0
1,894
9,204
3,955
0
552
8,608
0
44,062
L
King Arthur
Ksully1137
King Arthur
5,793
554
0
1,989
11,172
10,569
0
0
11,172
0
38,093
W
Poseidon
M3CHA WOLF87
Poseidon
1,248
0
0
867
2,625
734
420
987
1,590
45,377
0
W
Jing Wei
Tilted Nun
Jing Wei
10,391
8,830
0
4,004
7,038
2,540
722
3,812
3,216
0
54,010
L
Aphrodite
ozzifer420
Aphrodite
3,577
729
2,362
4,667
9,100
6,294
0
970
8,130
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
27,788
302
Minions Killed
281
0
Camps Cleared
0
1,044,312
Distance Traveled
1,028,382
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,845
531
60
5
0
248,301
1
L
Thor
5,931
539
79
7
0
222,310
2
L
Sol
4,756
432
55
5
0
191,415
0
W
Yemoja
4,879
444
15
1
0
201,593
6
L
Baba Yaga
5,962
542
67
6
0
192,116
0
W
Martichoras
6,468
588
68
6
0
194,213
3
L
King Arthur
6,007
546
53
5
0
222,106
0
W
Poseidon
6,339
576
82
7
0
203,180
0
W
Jing Wei
6,649
604
77
7
0
197,025
0
L
Aphrodite
5,132
467
27
2
0
200,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role