Player Matchup

Agni
Agni
Platinum IV
CloaK 4K
Agni
Platinum IV
Level 121
God Stats
13W - 4L
1,647 SR
Queue Stats
432W - 433L
1,759 MMR
Solo
Atlas
Atlas
Gold II
Gamrue
Atlas
Gold II
Level 155
God Stats
6W - 1L
1,702 SR
Queue Stats
132W - 119L
1,660 MMR
Party 1
Martichoras
Martichoras
Gold II
IComeAlive
Martichoras
Gold II
Level 144
God Stats
10W - 13L
1,506 SR
Queue Stats
200W - 187L
1,737 MMR
Solo
Thor
Thor
Gold II
JusBakinMuffins
Thor
Gold II
Level 147
God Stats
5W - 2L
1,680 SR
Queue Stats
65W - 44L
1,734 MMR
Solo
Vamana
Vamana
Platinum V
zWickedd
Vamana
Platinum V
Level 136
God Stats
13W - 7L
1,629 SR
Queue Stats
136W - 123L
1,746 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,633 SR
1,727 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,422 SR
1,687 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum III
BaldNBearded
Ishtar
Platinum III
Level 184
God Stats
4W - 9L
1,161 SR
Queue Stats
161W - 156L
1,729 MMR
Solo
Zeus
Zeus
Platinum III
DissPlease
Zeus
Platinum III
Level 98
God Stats
10W - 8L
1,621 SR
Queue Stats
185W - 186L
1,762 MMR
Solo
Loki
Loki
Silver I
Mohc
Loki
Silver I
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 23L
1,743 MMR
Solo
Ares
Ares
Gold II
PalitoKraken
Ares
Gold II
Level 92
God Stats
2W - 2L
1,330 SR
Queue Stats
59W - 70L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 1 / 3
8,858
633
9,200
7,684
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Gamrue
Atlas
12
1 / 0 / 8
7,784
556
5,574
10,355
7,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
IComeAlive
Martichoras
14
3 / 1 / 2
8,959
640
5,909
7,234
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
4 / 1 / 7
8,743
625
7,430
10,766
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
zWickedd
Vamana
15
3 / 0 / 3
8,865
633
7,141
11,226
9,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MercuryOdinRamaThoth

VS

Bans
He BoAphroditeSusanoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 2 / 0
6,971
498
3,311
11,684
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
13
0 / 3 / 1
7,256
518
4,511
8,785
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 6 / 0
6,167
441
2,925
7,101
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Mohc
Loki
12
1 / 4 / 1
7,021
502
8,522
11,814
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,574
470
3,112
11,601
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
L
Ishtar
0
3
1
0.17
W
Agni
6
1
3
7.5
L
1
6
0
0.17
W
Atlas
Gamrue
Atlas
1
0
8
5
W
Martichoras
IComeAlive
Martichoras
3
1
2
4
W
4
1
7
7.5
L
Loki
Mohc
Loki
1
4
1
0.38
L
0
2
1
0.25
W
Vamana
zWickedd
Vamana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
22,381
47,265
Taken
50,985
27,826
Mitigated
24,094
10,394
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,311
2,209
0
2,613
11,684
5,087
0
1,339
10,345
0
45,852
L
Ishtar
4,511
3,153
0
3,014
8,785
3,429
0
980
7,805
0
59,042
W
Agni
9,200
620
0
1,849
7,684
2,721
183
1,789
5,675
80,134
0
L
2,925
497
0
230
7,101
2,463
0
4,564
2,537
33,125
0
W
Atlas
Gamrue
Atlas
5,574
2,393
0
1,428
10,355
7,857
72
3,861
6,439
21,109
0
W
Martichoras
IComeAlive
Martichoras
5,909
2,397
0
2,820
7,234
3,475
576
34
7,040
0
74,985
W
7,430
2,072
0
1,095
10,766
4,169
0
503
10,123
0
68,948
L
Loki
Mohc
Loki
8,522
2,520
0
700
11,814
4,440
0
1,441
10,373
0
52,912
L
3,112
29
0
3,949
11,601
8,675
0
6,450
5,151
22,771
0
W
Vamana
zWickedd
Vamana
7,141
3,379
0
3,202
11,226
9,604
8
165
10,719
0
73,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
33,989
498
Minions Killed
415
0
Camps Cleared
0
1,528,484
Distance Traveled
1,360,242
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,971
498
92
7
0
326,200
0
L
Ishtar
7,256
518
130
9
0
264,378
2
W
Agni
8,858
633
136
10
0
299,843
2
L
Zeus
6,167
441
70
5
0
211,417
3
W
Atlas
7,784
556
13
1
0
295,720
5
W
Martichoras
8,959
640
125
9
0
287,267
2
W
Thor
8,743
625
103
7
0
336,137
0
L
Loki
7,021
502
85
6
0
286,363
0
L
Ares
6,574
470
38
3
0
271,884
2
W
Vamana
8,865
633
121
9
0
309,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role