Player Matchup

Amaterasu
Amaterasu
Platinum II
ComradeTomislav
Amaterasu
Platinum II
Level 105
God Stats
101W - 77L
1,626 SR
Queue Stats
101W - 79L
1,919 MMR
Party 2
Bacchus
Bacchus
Gold III
StSInner
Bacchus
Gold III
Level 70
God Stats
42W - 29L
1,651 SR
Queue Stats
116W - 135L
1,591 MMR
Party 2
Freya
Freya
Gold I
bojka69
Freya
Gold I
Level 86
God Stats
97W - 71L
1,631 SR
Queue Stats
123W - 100L
1,720 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 87
1,636 SR
1,743 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,500 SR
1,522 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
TatsuyaSora
Morgan Le Fay
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ComradeTomislav
Amaterasu
13
1 / 0 / 3
7,253
725
4,200
11,990
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
StSInner
Bacchus
12
0 / 0 / 4
7,875
788
2,535
6,603
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
bojka69
Freya
13
3 / 0 / 1
7,873
787
6,002
6,053
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
AphroditeAchillesHerculesAo KuangBaron Samedi

VS

Bans
Guan YuThothCernunnosMerlinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 0
6,817
682
5,304
6,673
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
 
Awilix
10
0 / 2 / 0
6,243
624
2,715
4,718
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TatsuyaSora
Morgan Le Fay
11
0 / 0 / 0
6,564
656
10,044
4,073
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Awilix
 
Awilix
0
2
0
0
W
Amaterasu
ComradeTomislav
Amaterasu
1
0
3
2.5
W
Bacchus
StSInner
Bacchus
0
0
4
2
L
Morgan Le Fay
TatsuyaSora
Morgan Le Fay
0
0
0
0
W
Freya
bojka69
Freya
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,737
Damage
18,063
24,646
Taken
15,464
19,663
Mitigated
8,394
14,705
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,304
216
848
867
6,673
4,759
0
3,676
2,561
15,762
0
L
Awilix
 
Awilix
2,715
1,011
0
136
4,718
1,872
0
1,949
2,549
0
14,011
W
Amaterasu
ComradeTomislav
Amaterasu
4,200
809
0
7,053
11,990
10,136
721
7,290
4,480
0
25,317
W
Bacchus
StSInner
Bacchus
2,535
41
438
3,880
6,603
6,796
384
4,712
1,721
8,475
0
L
Morgan Le Fay
TatsuyaSora
Morgan Le Fay
10,044
1,024
0
344
4,073
1,763
0
2,662
1,225
34,605
0
W
Freya
bojka69
Freya
6,002
1,487
0
3,334
6,053
2,731
507
2,922
3,043
41,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
19,624
144
Minions Killed
107
0
Camps Cleared
0
638,912
Distance Traveled
619,937
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,817
682
20
2
0
196,635
2
L
Awilix
6,243
624
24
2
0
214,752
0
W
Amaterasu
7,253
725
46
5
0
218,635
0
W
Bacchus
7,875
788
14
1
0
205,906
3
L
Morgan Le Fay
6,564
656
63
6
0
208,550
0
W
Freya
7,873
787
84
8
0
214,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role