Player Matchup

Poseidon
Poseidon
Papa Mythos
Poseidon
Level 28
God Stats
6W - 3L
1,387 SR
Queue Stats
116W - 134L
1,301 Elo+
Party 2
Ymir
Ymir
fairy terds
Ymir
Level 27
God Stats
23W - 7L
1,469 SR
Queue Stats
81W - 78L
1,317 Elo+
Party 2
Apollo
Apollo
way2icy
Apollo
Level 42
God Stats
34W - 33L
1,573 SR
Queue Stats
383W - 373L
1,336 Elo+
Party 2
Team Averages
Level 32
1,476 SR
1,318 Elo+

VS

Team Averages
Level 49
1,548 SR
1,378 Elo+
Hera
Hera
GUNN3R exe
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,426 Elo+
Party 1
Thanatos
Thanatos
Hive Reliq
Thanatos
Level 13
God Stats
4W - 5L
1,434 SR
Queue Stats
5W - 9L
1,283 Elo+
Party 1
Bellona
Bellona
Maestoso Vargr
Bellona
Level 116
God Stats
2W - 0L
1,711 SR
Queue Stats
57W - 55L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Papa Mythos
Poseidon
12
2 / 7 / 3
7,857
655
7,413
10,382
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 3
7,631
636
2,818
21,076
20,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
way2icy
Apollo
12
5 / 7 / 2
8,415
701
8,637
16,407
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
10,134
845
11,474
3,652
1,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Hive Reliq
Thanatos
15
8 / 4 / 5
9,713
809
9,642
12,058
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 2 / 10
10,132
844
18,890
14,552
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
20
20
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Thanatos
Hive Reliq
Thanatos
8
4
5
2.63
W
6
2
10
5.5
L
Poseidon
Papa Mythos
Poseidon
2
7
3
0.5
L
0
6
3
0.25
L
Apollo
way2icy
Apollo
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
40,006
47,865
Taken
30,262
30,753
Mitigated
21,774
4,834
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,474
4,127
0
0
3,652
1,365
1,493
1,426
2,226
33,504
0
W
Thanatos
Hive Reliq
Thanatos
9,642
1,114
0
4,948
12,058
6,265
195
3,703
8,355
0
21,289
W
18,890
7,596
0
1,022
14,552
14,144
1,116
5,164
9,388
0
40,365
L
Poseidon
Papa Mythos
Poseidon
7,413
1,189
0
200
10,382
3,704
146
1,857
8,142
34,374
0
L
2,818
1,096
1,357
1,438
21,076
20,892
150
6,022
13,949
9,072
0
L
Apollo
way2icy
Apollo
8,637
5,497
0
1,839
16,407
6,157
1,127
3,676
12,230
0
26,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
29,979
92
Minions Killed
116
0
Camps Cleared
0
535,232
Distance Traveled
604,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,134
845
56
5
0
185,452
0
W
Thanatos
9,713
809
22
2
0
203,995
0
W
Bellona
10,132
844
38
3
0
215,380
0
L
Poseidon
7,857
655
51
4
0
161,034
0
L
Ymir
7,631
636
7
1
0
188,436
0
L
Apollo
8,415
701
34
3
0
185,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role