Player Matchup

Anhur
Anhur
Enveleon
Anhur
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 30L
1,583 Elo+
Party 2
Thanatos
Thanatos
GazkonZD
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Atlas
Atlas
JustMike6582
Atlas
Level 144
God Stats
20W - 15L
1,735 SR
Queue Stats
163W - 141L
1,547 Elo+
Party 2
Osiris
Osiris
Osuchie-kun
Osiris
Level 87
God Stats
2W - 6L
1,488 SR
Queue Stats
162W - 183L
1,418 Elo+
Solo
Ra
Ra
witchkingfire
Ra
Level 44
God Stats
9W - 11L
1,566 SR
Queue Stats
25W - 34L
1,385 Elo+
Solo
Team Averages
Level 104
1,558 SR
1,487 Elo+

VS

Team Averages
Level 112
1,624 SR
1,479 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Chopstixx02
Bellona
Level 120
God Stats
11W - 13L
1,623 SR
Queue Stats
152W - 147L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 148
God Stats
193W - 195L
1,563 SR
Queue Stats
269W - 266L
1,472 Elo+
Party 1
Anubis
Anubis
GmanIsCreamy
Anubis
Level 63
God Stats
7W - 8L
1,527 SR
Queue Stats
137W - 137L
1,443 Elo+
Solo
Athena
Athena
SlippJack347
Athena
Level 87
God Stats
9W - 4L
1,908 SR
Queue Stats
52W - 41L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Enveleon
Anhur
6
0 / 0 / 1
3,960
495
2,645
4,396
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
GazkonZD
Thanatos
1
0 / 0 / 0
3,110
389
0
404
104
7
1 / 1 / 0
4,492
562
3,040
5,198
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
8
1 / 1 / 1
4,992
624
2,109
5,380
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 5 / 1
3,849
481
722
5,605
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 1
4,256
532
4,701
4,777
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Chopstixx02
Bellona
8
0 / 1 / 1
4,580
573
1,781
4,096
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
2 / 3 / 0
5,051
631
1,520
6,603
2,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
4 / 0 / 1
5,643
705
5,086
2,480
926
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
8
1 / 0 / 0
4,901
613
1,450
7,005
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
7
7
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Bellona
Chopstixx02
Bellona
0
1
1
0.5
W
2
3
0
0.67
L
Anhur
Enveleon
Anhur
0
0
1
0.5
L
Thanatos
GazkonZD
Thanatos
0
0
0
0
W
Anubis
4
0
1
4.5
L
1
1
0
1
L
Osiris
1
1
1
1.5
W
Athena
1
0
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,516
Damage
14,538
20,983
Taken
24,961
11,524
Mitigated
13,172
3,869
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,701
2,466
371
2,281
4,777
1,484
90
1,074
3,703
0
28,636
W
Bellona
Chopstixx02
Bellona
1,781
623
0
762
4,096
3,452
244
0
3,830
0
19,365
W
1,520
691
30
1,476
6,603
2,861
940
0
6,603
0
23,783
L
Anhur
Enveleon
Anhur
2,645
1,080
0
1,562
4,396
1,207
0
283
4,113
0
19,258
L
Thanatos
GazkonZD
Thanatos
0
0
0
52
404
104
0
0
404
0
105
W
Anubis
5,086
94
0
1,530
2,480
926
963
722
1,758
35,937
0
L
3,040
1,404
150
1,266
5,198
3,652
0
1,167
4,031
15,496
0
L
Osiris
2,109
743
0
827
5,380
5,599
0
0
5,380
0
21,987
W
Athena
1,450
506
114
2,303
7,005
4,449
0
1,966
5,039
16,371
0
L
722
132
0
12
5,605
962
0
5,086
519
12,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
24,431
111
Minions Killed
197
0
Camps Cleared
0
651,457
Distance Traveled
769,161
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,256
532
35
4
0
149,922
1
W
Bellona
4,580
573
32
4
0
160,560
0
W
Guan Yu
5,051
631
43
5
0
191,554
0
L
Anhur
3,960
495
44
6
0
152,305
0
L
Thanatos
3,110
389
0
0
0
42,884
0
W
Anubis
5,643
705
60
8
0
122,711
1
L
Atlas
4,492
562
16
2
0
173,501
3
L
Osiris
4,992
624
37
5
0
151,887
1
W
Athena
4,901
613
27
3
0
144,414
1
L
Ra
3,849
481
14
2
0
130,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role