Player Matchup

Achilles
Achilles
FishBoiIrwin
Achilles
Level 81
God Stats
32W - 19L
1,433 SR
Queue Stats
224W - 220L
1,513 Elo+
Party 1
Scylla
Scylla
Waves End
Scylla
Level 40
God Stats
8W - 6L
1,289 SR
Queue Stats
38W - 51L
1,271 Elo+
Party 1
Medusa
Medusa
joaorei2000
Medusa
Level 60
God Stats
5W - 2L
1,827 SR
Queue Stats
334W - 354L
1,274 Elo+
Solo
Team Averages
Level 60
1,516 SR
1,352 Elo+

VS

Team Averages
Level 68
1,402 SR
1,420 Elo+
Ares
Ares
SagyOldTatorTot
Ares
Level 86
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Izanami
Izanami
godOfFate2007
Izanami
Level 54
God Stats
0W - 2L
1,426 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Olorun
Olorun
xXHybridXx31
Olorun
Level 65
God Stats
3W - 5L
1,421 SR
Queue Stats
219W - 201L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FishBoiIrwin
Achilles
10
1 / 0 / 3
5,655
808
4,809
5,504
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Waves End
Scylla
10
2 / 0 / 2
6,089
870
5,682
3,367
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
1 / 1 / 3
5,759
823
2,993
4,270
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,636
805
2,405
5,919
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
10
0 / 3 / 0
5,112
730
1,811
7,440
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
6
0 / 1 / 0
4,871
696
610
2,251
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
4
Kills
0
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
FishBoiIrwin
Achilles
1
0
3
2.5
L
0
0
1
0.5
W
Scylla
Waves End
Scylla
2
0
2
3
L
Izanami
0
3
0
0
W
Medusa
1
1
3
2.5
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
4,826
13,141
Taken
15,610
8,014
Mitigated
8,544
2,787
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FishBoiIrwin
Achilles
4,809
375
0
2,160
5,504
5,420
356
1,302
4,202
0
11,354
L
2,405
121
0
1,839
5,919
4,755
0
1,764
3,720
6,985
0
W
Scylla
Waves End
Scylla
5,682
336
0
0
3,367
1,123
165
864
2,503
21,269
0
L
Izanami
1,811
1,328
0
938
7,440
2,965
0
3,293
3,742
0
17,068
W
Medusa
2,993
440
0
627
4,270
1,471
1,103
865
3,405
0
14,027
L
Olorun
610
154
0
450
2,251
824
0
246
1,840
10,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,503
Gold Earned
15,619
82
Minions Killed
62
0
Camps Cleared
0
463,728
Distance Traveled
334,950
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,655
808
12
2
0
159,347
0
L
Ares
5,636
805
4
1
0
145,157
3
W
Scylla
6,089
870
46
7
0
153,499
0
L
Izanami
5,112
730
34
5
0
135,878
0
W
Medusa
5,759
823
24
3
0
150,882
0
L
Olorun
4,871
696
24
3
0
53,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role