Player Matchup

Ares
Ares
BigBoy22
Ares
Level 118
God Stats
2W - 1L
1,402 SR
Queue Stats
51W - 56L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
CiikMilitia
Baron Samedi
Level 108
God Stats
3W - 2L
1,485 SR
Queue Stats
18W - 22L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Freeze17
Sun Wukong
Level 124
God Stats
2W - 0L
1,720 SR
Queue Stats
44W - 37L
1,497 Elo+
Party 2
Discordia
Discordia
LadyFreeze17
Discordia
Level 33
God Stats
13W - 11L
1,449 SR
Queue Stats
31W - 28L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
TrollsenOne
Danzaburou
Level 104
God Stats
14W - 12L
1,417 SR
Queue Stats
39W - 44L
1,311 Elo+
Party 2
Team Averages
Level 97
1,495 SR
1,414 Elo+

VS

Team Averages
Level 87
1,604 SR
1,441 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
OptimalZelda22
Cernunnos
Level 105
God Stats
0W - 1L
1,755 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
Toro Titan
Kuzenbo
Level 85
God Stats
4W - 6L
1,681 SR
Queue Stats
47W - 54L
1,461 Elo+
Party 3
Ishtar
Ishtar
ZynCan
Ishtar
Level 65
God Stats
8W - 9L
1,675 SR
Queue Stats
25W - 37L
1,368 Elo+
Party 3
Anubis
Anubis
rubn818
Anubis
Level 29
God Stats
4W - 5L
1,408 SR
Queue Stats
36W - 32L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 0 / 6
9,511
793
7,326
9,691
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
CiikMilitia
Baron Samedi
16
2 / 1 / 8
8,395
700
10,182
9,022
4,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Freeze17
Sun Wukong
16
2 / 1 / 10
8,850
738
14,147
15,635
17,435
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Discordia
LadyFreeze17
Discordia
16
4 / 3 / 6
9,146
762
11,336
6,881
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TrollsenOne
Danzaburou
16
1 / 0 / 8
9,200
767
9,792
10,020
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 4 / 1
8,746
729
6,483
15,656
17,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
OptimalZelda22
Cernunnos
15
0 / 3 / 2
8,357
696
5,634
12,390
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Toro Titan
Kuzenbo
14
0 / 2 / 2
7,993
666
5,039
13,493
17,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
ZynCan
Ishtar
14
0 / 2 / 1
7,864
655
10,311
10,500
5,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
rubn818
Anubis
15
2 / 2 / 1
8,569
714
11,589
11,196
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
13
Kills
5
5
Deaths
13
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
1
0.88
W
Ares
4
0
6
7
W
Baron Samedi
CiikMilitia
Baron Samedi
2
1
8
6
W
Sun Wukong
Freeze17
Sun Wukong
2
1
10
7
W
Discordia
LadyFreeze17
Discordia
4
3
6
2.33
L
Cernunnos
OptimalZelda22
Cernunnos
0
3
2
0.33
L
Kuzenbo
Toro Titan
Kuzenbo
0
2
2
0.5
W
Danzaburou
TrollsenOne
Danzaburou
1
0
8
5
L
Ishtar
ZynCan
Ishtar
0
2
1
0.25
L
Anubis
rubn818
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,783
Damage
39,056
51,249
Taken
63,235
37,358
Mitigated
53,862
15,268
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,483
598
4,676
5,232
15,656
17,925
0
7,986
7,670
0
25,003
W
Ares
7,326
112
2,068
3,505
9,691
8,080
0
4,464
5,227
16,342
0
W
Baron Samedi
CiikMilitia
Baron Samedi
10,182
1,041
1,933
1,739
9,022
4,411
150
3,057
5,965
27,557
0
W
Sun Wukong
Freeze17
Sun Wukong
14,147
1,114
0
1,617
15,635
17,435
0
5,559
10,076
2,852
34,107
W
Discordia
LadyFreeze17
Discordia
11,336
625
0
520
6,881
2,622
556
1,294
5,587
35,031
0
L
Cernunnos
OptimalZelda22
Cernunnos
5,634
1,743
0
1,442
12,390
6,380
248
5,111
7,279
0
32,179
L
Kuzenbo
Toro Titan
Kuzenbo
5,039
1,317
0
275
13,493
17,446
24
7,173
6,320
17,744
208
W
Danzaburou
TrollsenOne
Danzaburou
9,792
3,390
0
3,886
10,020
4,810
0
2,046
7,974
0
35,762
L
Ishtar
ZynCan
Ishtar
10,311
7,534
0
765
10,500
5,280
489
5,421
5,079
0
37,932
L
Anubis
rubn818
Anubis
11,589
544
0
1,708
11,196
6,831
228
4,667
6,529
38,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
41,529
220
Minions Killed
247
0
Camps Cleared
0
1,298,867
Distance Traveled
1,245,636
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,746
729
42
4
0
268,350
0
W
Ares
9,511
793
8
1
0
287,131
6
W
Baron Samedi
8,395
700
41
3
0
236,123
0
W
Sun Wukong
8,850
738
51
4
0
297,510
0
W
Discordia
9,146
762
45
4
0
231,641
0
L
Cernunnos
8,357
696
62
5
0
229,586
2
L
Kuzenbo
7,993
666
25
2
0
255,638
0
W
Danzaburou
9,200
767
75
6
0
246,462
1
L
Ishtar
7,864
655
47
4
0
239,391
0
L
Anubis
8,569
714
71
6
0
252,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role