Player Matchup

Chernobog
Chernobog
I Kumatetsu I
Chernobog
Level 158
God Stats
10W - 3L
1,725 SR
Queue Stats
384W - 361L
1,508 Elo+
Solo
Sol
Sol
PistolaMonster
Sol
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,439 Elo+
Party 1
Hades
Hades
TherapyMan69
Hades
Level 106
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1
Surtr
Surtr
VvSomnusvV
Surtr
Level 129
God Stats
37W - 34L
1,598 SR
Queue Stats
114W - 118L
1,537 Elo+
Solo
Arachne
Arachne
lostcityshade
Arachne
Level 146
God Stats
9W - 4L
1,435 SR
Queue Stats
13W - 10L
1,403 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,431 Elo+

VS

Team Averages
Level 103
1,524 SR
1,493 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Devenson1023
Martichoras
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
226W - 219L
1,502 Elo+
Solo
He Bo
He Bo
KrowInce
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,415 Elo+
Solo
Surtr
Surtr
Moajeez
Surtr
Level 45
God Stats
18W - 9L
1,621 SR
Queue Stats
27W - 17L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I Kumatetsu I
Chernobog
11
4 / 1 / 3
5,523
1,105
7,259
4,857
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 2 / 3
4,884
977
3,436
4,035
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 0
3,880
776
0
0
0
Surtr
10
2 / 4 / 1
4,779
956
5,285
7,293
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
7
0 / 3 / 0
4,040
808
962
3,250
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 1 / 7
4,920
984
4,291
3,597
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
9
0 / 3 / 7
4,778
956
1,777
6,702
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Devenson1023
Martichoras
10
3 / 2 / 6
5,322
1,064
4,422
5,600
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
KrowInce
He Bo
10
0 / 2 / 2
4,846
969
1,805
3,990
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Moajeez
Surtr
11
5 / 0 / 3
5,793
1,159
4,305
5,012
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
10
10
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
7
5.5
W
Sobek
 
Sobek
0
3
7
1.17
W
Martichoras
Devenson1023
Martichoras
3
2
6
3
L
Chernobog
I Kumatetsu I
Chernobog
4
1
3
5.5
W
He Bo
KrowInce
He Bo
0
2
2
0.5
W
Surtr
Moajeez
Surtr
5
0
3
6.5
L
2
2
3
1.75
L
0
0
0
0
L
Surtr
2
4
1
0.63
L
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
16,600
19,435
Taken
24,901
10,011
Mitigated
13,597
2,000
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,291
561
0
463
3,597
1,305
182
24
3,573
0
11,199
W
Sobek
 
Sobek
1,777
185
0
1,103
6,702
5,043
0
947
5,637
6,920
0
W
Martichoras
Devenson1023
Martichoras
4,422
1,494
0
722
5,600
2,346
210
1,008
4,490
0
15,699
L
Chernobog
I Kumatetsu I
Chernobog
7,259
4,325
0
693
4,857
1,688
0
701
4,156
0
19,951
W
He Bo
KrowInce
He Bo
1,805
88
0
750
3,990
1,255
268
1,175
2,727
14,688
0
W
Surtr
Moajeez
Surtr
4,305
1,733
0
1,147
5,012
3,648
737
152
4,860
245
18,382
L
3,436
818
0
592
4,035
1,304
0
1,600
2,435
8,805
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
5,285
1,535
0
520
7,293
5,284
0
1,116
6,177
272
13,842
L
Arachne
962
757
0
195
3,250
1,735
0
306
2,944
0
4,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
25,659
82
Minions Killed
138
0
Camps Cleared
0
400,105
Distance Traveled
566,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,920
984
20
4
0
122,509
0
W
Sobek
4,778
956
19
4
0
94,735
0
W
Martichoras
5,322
1,064
32
6
0
117,379
0
L
Chernobog
5,523
1,105
38
8
0
109,573
0
W
He Bo
4,846
969
33
7
0
119,562
1
W
Surtr
5,793
1,159
34
7
0
112,646
0
L
Sol
4,884
977
13
3
0
101,211
0
L
Hades
3,880
776
0
0
0
0
0
L
Surtr
4,779
956
21
4
0
128,862
0
L
Arachne
4,040
808
10
2
0
60,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role