Player Matchup

Thoth
Thoth
 
Thoth
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ankroma1
Chiron
Level 149
God Stats
6W - 7L
1,685 SR
Queue Stats
398W - 402L
1,478 Elo+
Solo
Nemesis
Nemesis
archimonder
Nemesis
Level 51
God Stats
1W - 0L
1,679 SR
Queue Stats
86W - 94L
1,314 Elo+
Solo
Team Averages
Level 122
1,573 SR
1,458 Elo+

VS

Team Averages
Level 93
1,669 SR
1,471 Elo+
Ravana
Ravana
CableNut64
Ravana
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
234W - 243L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Drearywolf
Ao Kuang
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,417 Elo+
Solo
Athena
Athena
Sil3nt guy
Athena
Level 143
God Stats
3W - 2L
1,695 SR
Queue Stats
215W - 204L
1,503 Elo+
Solo
Nemesis
Nemesis
VEGAS_EN_Y
Nemesis
Level 42
God Stats
2W - 2L
1,733 SR
Queue Stats
61W - 57L
1,503 Elo+
Party 1
Mercury
Mercury
l_4RTiiST3_76
Mercury
Level 125
God Stats
4W - 5L
1,714 SR
Queue Stats
246W - 243L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 0 / 18
9,558
956
10,279
4,541
1,786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
15
9 / 2 / 15
9,511
951
10,723
11,481
6,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
14
3 / 3 / 16
8,739
874
4,908
11,582
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Ankroma1
Chiron
16
6 / 1 / 15
9,317
932
11,890
6,528
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
archimonder
Nemesis
12
4 / 1 / 17
8,153
815
9,225
8,463
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CableNut64
Ravana
13
0 / 6 / 3
6,696
670
6,312
10,610
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Drearywolf
Ao Kuang
14
4 / 5 / 0
7,723
772
5,857
11,377
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
Sil3nt guy
Athena
12
1 / 6 / 4
7,273
727
4,641
13,649
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
VEGAS_EN_Y
Nemesis
13
0 / 4 / 4
6,538
654
4,307
9,547
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
13
2 / 5 / 3
7,234
723
7,382
8,123
3,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
26
Kills
7
7
Deaths
26
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
18
13
W
Hades
 
Hades
9
2
15
8.25
W
Bacchus
 
Bacchus
3
3
16
3.67
W
Chiron
Ankroma1
Chiron
6
1
15
13.5
L
Ravana
CableNut64
Ravana
0
6
3
0.25
L
Ao Kuang
Drearywolf
Ao Kuang
4
5
0
0.8
L
Athena
Sil3nt guy
Athena
1
6
4
0.5
L
Nemesis
VEGAS_EN_Y
Nemesis
0
4
4
0.5
W
Nemesis
archimonder
Nemesis
4
1
17
12.5
L
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
28,499
42,595
Taken
53,306
27,774
Mitigated
42,845
22,196
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,279
1,057
1,885
1,175
4,541
1,786
1,244
883
3,526
25,149
0
W
Hades
 
Hades
10,723
2,307
2,105
4,356
11,481
6,663
547
3,351
7,744
23,363
0
W
Bacchus
 
Bacchus
4,908
476
731
2,011
11,582
10,244
728
1,865
9,321
7,440
0
W
Chiron
Ankroma1
Chiron
11,890
2,900
3,527
2,362
6,528
2,780
1,293
1,078
5,399
0
24,630
L
Ravana
CableNut64
Ravana
6,312
1,279
442
1,382
10,610
7,040
0
5,686
4,718
0
14,937
L
Ao Kuang
Drearywolf
Ao Kuang
5,857
1,388
109
2,021
11,377
10,989
0
6,616
4,675
10,397
0
L
Athena
Sil3nt guy
Athena
4,641
725
0
877
13,649
13,151
0
5,289
8,021
7,831
0
L
Nemesis
VEGAS_EN_Y
Nemesis
4,307
749
368
1,501
9,547
8,479
0
4,242
5,212
0
7,427
W
Nemesis
archimonder
Nemesis
9,225
2,872
1,111
2,933
8,463
6,301
582
2,645
5,616
0
10,951
L
Mercury
7,382
2,320
56
493
8,123
3,186
0
4,077
3,838
0
19,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
35,464
119
Minions Killed
74
0
Camps Cleared
0
1,010,543
Distance Traveled
937,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,558
956
42
4
0
195,870
0
W
Hades
9,511
951
36
4
0
184,893
0
W
Bacchus
8,739
874
1
0
0
211,841
0
W
Chiron
9,317
932
28
3
0
207,198
0
L
Ravana
6,696
670
23
2
0
188,794
0
L
Ao Kuang
7,723
772
11
1
0
163,373
0
L
Athena
7,273
727
8
1
0
167,432
0
L
Nemesis
6,538
654
10
1
0
186,960
0
W
Nemesis
8,153
815
12
1
0
210,741
0
L
Mercury
7,234
723
22
2
0
230,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role