Player Matchup

Artemis
Artemis
Azían
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1
Ymir
Ymir
BlackEYE1999
Ymir
Level 107
God Stats
6W - 7L
2,098 SR
Queue Stats
160W - 133L
1,668 Elo+
Party 1
Serqet
Serqet
IM TooR4W
Serqet
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 59L
1,407 Elo+
Solo
He Bo
He Bo
MightyGaming
He Bo
Level 148
God Stats
11W - 5L
1,694 SR
Queue Stats
335W - 284L
1,623 Elo+
Party 1
Cupid
Cupid
SkywardStrike
Cupid
Level 155
God Stats
5W - 5L
1,495 SR
Queue Stats
136W - 104L
1,623 Elo+
Party 1
Team Averages
Level 100
1,657 SR
1,520 Elo+

VS

Team Averages
Level 52
1,527 SR
1,410 Elo+
Hera
Hera
Akary170
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
K1LL3R_QU33N3
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Eset
Eset
MTNKing156
Eset
Level 108
God Stats
3W - 3L
1,642 SR
Queue Stats
131W - 148L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aetherme
Ah Muzen Cab
Level 106
God Stats
9W - 3L
1,736 SR
Queue Stats
206W - 214L
1,485 Elo+
Solo
Heimdallr
Heimdallr
raymondcastro670
Heimdallr
Level 9
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azían
Artemis
16
6 / 0 / 9
9,339
934
10,708
6,881
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 16
8,737
874
5,864
8,380
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
IM TooR4W
Serqet
9
0 / 0 / 0
4,962
496
0
0
0
16
14 / 0 / 4
10,016
1,002
16,723
6,888
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 8
8,910
891
7,480
6,805
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 5 / 0
6,759
676
4,981
8,458
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
K1LL3R_QU33N3
Thanatos
11
0 / 6 / 0
6,260
626
2,304
9,764
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
6,365
637
2,946
7,472
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
aetherme
Ah Muzen Cab
12
1 / 3 / 0
6,473
647
2,456
6,803
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
12
0 / 7 / 1
6,375
638
5,136
11,359
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
26
Kills
1
1
Deaths
26
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
0
0
W
Artemis
Azían
Artemis
6
0
9
10.5
W
1
1
16
9
W
Serqet
IM TooR4W
Serqet
0
0
0
0
L
Thanatos
K1LL3R_QU33N3
Thanatos
0
6
0
0
L
0
5
0
0
W
14
0
4
16
W
5
0
8
9
L
Ah Muzen Cab
aetherme
Ah Muzen Cab
1
3
0
0.33
L
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
17,823
28,954
Taken
43,856
18,802
Mitigated
16,509
9,718
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,981
1,591
0
0
8,458
3,063
0
4,318
4,140
18,409
0
W
Artemis
Azían
Artemis
10,708
4,963
0
2,588
6,881
3,172
6,877
1,945
4,920
0
40,392
W
5,864
565
0
2,085
8,380
9,608
216
1,373
6,993
17,002
0
W
Serqet
IM TooR4W
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
K1LL3R_QU33N3
Thanatos
2,304
168
0
1,376
9,764
3,186
165
5,417
4,347
0
9,416
L
2,946
222
241
285
7,472
2,987
0
2,948
4,524
13,186
0
W
16,723
980
0
814
6,888
2,985
253
1,475
5,403
46,443
0
W
7,480
4,118
190
4,041
6,805
3,037
3,394
3,076
3,711
0
26,376
L
Ah Muzen Cab
aetherme
Ah Muzen Cab
2,456
865
0
0
6,803
2,306
99
4,052
2,751
0
12,671
L
Heimdallr
5,136
2,691
0
335
11,359
4,967
37
5,852
5,507
0
13,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,964
Gold Earned
32,232
229
Minions Killed
130
0
Camps Cleared
0
961,231
Distance Traveled
858,150
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,759
676
42
4
0
175,800
3
W
Artemis
9,339
934
66
7
0
202,829
0
W
Ymir
8,737
874
25
3
0
268,737
0
W
Serqet
4,962
496
0
0
0
0
0
L
Thanatos
6,260
626
18
2
0
192,515
0
L
Eset
6,365
637
30
3
0
179,765
2
W
He Bo
10,016
1,002
71
7
0
269,180
0
W
Cupid
8,910
891
67
7
0
220,485
0
L
Ah Muzen Cab
6,473
647
17
2
0
144,500
0
L
Heimdallr
6,375
638
23
2
0
165,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role