Player Matchup

Sol
Sol
ANGELOFDEATH746
Sol
Level 125
God Stats
3W - 3L
1,769 SR
Queue Stats
217W - 218L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
Chorus_in_Morte
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,508 Elo+
Solo
Ravana
Ravana
Homey2003
Ravana
Level 120
God Stats
2W - 5L
1,505 SR
Queue Stats
201W - 210L
1,494 Elo+
Party 2
Yemoja
Yemoja
Jtejeda12
Yemoja
Level 107
God Stats
2W - 2L
1,687 SR
Queue Stats
81W - 70L
1,613 Elo+
Solo
Baba Yaga
Baba Yaga
doinkey
Baba Yaga
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 141L
1,608 Elo+
Party 2
Team Averages
Level 92
1,592 SR
1,548 Elo+

VS

Team Averages
Level 96
1,518 SR
1,532 Elo+
Rama
Rama
Brisson x 98
Rama
Level 129
God Stats
3W - 1L
1,702 SR
Queue Stats
468W - 429L
1,529 Elo+
Party 1
Chronos
Chronos
FlNNED
Chronos
Level 49
God Stats
2W - 1L
1,519 SR
Queue Stats
86W - 84L
1,507 Elo+
Solo
Ganesha
Ganesha
Gagnon x 22
Ganesha
Level 123
God Stats
6W - 2L
1,577 SR
Queue Stats
234W - 213L
1,593 Elo+
Party 1
Neith
Neith
Hains x 88
Neith
Level 120
God Stats
11W - 7L
1,446 SR
Queue Stats
365W - 349L
1,510 Elo+
Party 1
Yemoja
Yemoja
l Leclerc l
Yemoja
Level 59
God Stats
11W - 15L
1,346 SR
Queue Stats
473W - 461L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
9,441
787
17,111
13,798
6,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
16
2 / 5 / 6
9,636
803
8,299
16,776
13,746
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Homey2003
Ravana
17
4 / 5 / 5
9,726
811
15,602
16,408
16,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
Jtejeda12
Yemoja
16
0 / 2 / 9
9,358
780
4,447
17,805
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
doinkey
Baba Yaga
15
1 / 4 / 7
8,589
716
13,723
12,749
7,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
10,311
859
17,310
10,063
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
FlNNED
Chronos
17
4 / 3 / 14
10,369
864
19,981
15,205
7,392
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Gagnon x 22
Ganesha
15
0 / 3 / 13
8,635
720
6,443
19,108
19,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
7 / 1 / 12
10,634
886
21,083
12,974
7,341
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
17
3 / 1 / 14
10,651
888
5,343
14,104
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
10
Kills
19
19
Deaths
10
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
5
2
12
5.5
L
Cabrakan
2
5
6
1
W
Chronos
FlNNED
Chronos
4
3
14
3.67
W
Ganesha
Gagnon x 22
Ganesha
0
3
13
2.17
W
Neith
7
1
12
13
L
Ravana
Homey2003
Ravana
4
5
5
1.3
L
Yemoja
Jtejeda12
Yemoja
0
2
9
2.25
L
Baba Yaga
doinkey
Baba Yaga
1
4
7
1.13
W
Yemoja
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
70,160
77,536
Taken
71,454
62,905
Mitigated
49,653
33,929
Healing
38,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,111
3,235
1,226
4,990
13,798
6,261
2,986
4,634
9,164
33,202
0
W
17,310
13,212
358
1,831
10,063
4,661
2,288
5,825
4,022
0
31,962
L
Cabrakan
8,299
1,054
1,891
2,827
16,776
13,746
322
7,046
9,730
16,862
0
W
Chronos
FlNNED
Chronos
19,981
3,006
1,575
3,855
15,205
7,392
2,351
8,837
6,004
41,443
0
W
Ganesha
Gagnon x 22
Ganesha
6,443
616
2,031
3,844
19,108
19,899
0
10,674
8,013
13,996
0
W
Neith
21,083
10,209
1,115
3,878
12,974
7,341
2,721
7,696
4,955
0
37,611
L
Ravana
Homey2003
Ravana
15,602
3,893
2,001
2,956
16,408
16,507
362
8,216
8,192
1,350
23,628
L
Yemoja
Jtejeda12
Yemoja
4,447
981
8,758
5,710
17,805
19,063
215
6,602
11,203
8,002
0
L
Baba Yaga
doinkey
Baba Yaga
13,723
311
1,176
2,394
12,749
7,328
764
5,269
7,480
30,175
0
W
Yemoja
5,343
1,838
13,469
6,822
14,104
10,360
387
11,298
2,709
9,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,750
Gold Earned
50,600
127
Minions Killed
159
0
Camps Cleared
0
1,100,071
Distance Traveled
1,038,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,441
787
42
4
0
219,411
0
W
Rama
10,311
859
40
3
0
187,327
0
L
Cabrakan
9,636
803
19
2
0
206,142
0
W
Chronos
10,369
864
56
5
0
222,555
0
W
Ganesha
8,635
720
0
0
0
230,172
0
W
Neith
10,634
886
44
4
0
217,721
0
L
Ravana
9,726
811
27
2
0
235,334
0
L
Yemoja
9,358
780
13
1
0
213,607
0
L
Baba Yaga
8,589
716
26
2
0
225,577
0
W
Yemoja
10,651
888
19
2
0
180,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role