Player Matchup

Cerberus
Cerberus
RealSteele4266
Cerberus
Level 109
God Stats
2W - 2L
1,569 SR
Queue Stats
23W - 25L
1,485 Elo+
Party 1
Medusa
Medusa
maruxx33
Medusa
Level 155
God Stats
14W - 10L
1,410 SR
Queue Stats
63W - 69L
1,336 Elo+
Party 1
Vulcan
Vulcan
thumper618
Vulcan
Level 156
God Stats
16W - 3L
1,725 SR
Queue Stats
79W - 81L
1,499 Elo+
Party 1
Team Averages
Level 140
1,568 SR
1,440 Elo+

VS

Team Averages
Level 147
1,520 SR
1,429 Elo+
Hera
Hera
Bonsiah
Hera
Level 126
God Stats
2W - 1L
1,703 SR
Queue Stats
8W - 11L
1,298 Elo+
Solo
Martichoras
Martichoras
FearMyShorts
Martichoras
Level 142
God Stats
2W - 3L
1,428 SR
Queue Stats
108W - 100L
1,523 Elo+
Party 2
Horus
Horus
Will Of Alchemy
Horus
Level 173
God Stats
10W - 14L
1,429 SR
Queue Stats
290W - 314L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 0 / 6
8,820
735
5,869
8,544
10,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
maruxx33
Medusa
14
4 / 1 / 5
9,161
763
8,629
10,436
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
thumper618
Vulcan
15
3 / 0 / 5
9,392
783
13,406
7,406
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bonsiah
Hera
13
0 / 4 / 0
7,592
633
5,253
7,339
2,704
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
FearMyShorts
Martichoras
13
1 / 3 / 0
8,350
696
10,207
11,979
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,601
633
4,570
11,295
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
Bonsiah
Hera
0
4
0
0
L
Martichoras
FearMyShorts
Martichoras
1
3
0
0.33
W
Cerberus
3
0
6
6
L
0
3
1
0.17
W
Medusa
maruxx33
Medusa
4
1
5
6.5
W
Vulcan
thumper618
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
20,030
26,386
Taken
30,613
18,154
Mitigated
17,197
8,358
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Bonsiah
Hera
5,253
1,121
0
1,502
7,339
2,704
0
4,344
2,995
27,392
0
L
Martichoras
FearMyShorts
Martichoras
10,207
2,331
0
284
11,979
4,827
0
8,434
3,545
0
35,782
W
Cerberus
5,869
48
0
3,167
8,544
10,340
0
1,495
7,049
22,302
0
L
4,570
1,945
1,116
1,335
11,295
9,666
0
6,575
4,720
0
21,822
W
Medusa
maruxx33
Medusa
8,629
3,011
113
3,137
10,436
4,416
845
2,304
8,132
0
41,418
W
Vulcan
thumper618
Vulcan
13,406
4,250
108
1,833
7,406
3,398
525
1,469
5,937
44,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
23,543
183
Minions Killed
157
0
Camps Cleared
0
674,053
Distance Traveled
620,200
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,592
633
58
5
0
204,946
3
L
Martichoras
8,350
696
67
6
0
199,743
0
W
Cerberus
8,820
735
44
4
0
226,839
2
L
Horus
7,601
633
32
3
0
215,511
4
W
Medusa
9,161
763
64
5
0
211,080
0
W
Vulcan
9,392
783
75
6
0
236,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role