Player Matchup

Persephone
Persephone
 
Persephone
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Fruitblazer
Erlang Shen
Level 175
God Stats
16W - 10L
1,725 SR
Queue Stats
1,507W - 1,490L
1,541 Elo+
Party 1
Khepri
Khepri
Hoot1e
Khepri
Level 105
God Stats
4W - 1L
1,457 SR
Queue Stats
195W - 184L
1,540 Elo+
Solo
Anubis
Anubis
TanjiroHashibira
Anubis
Level 114
God Stats
2W - 1L
1,247 SR
Queue Stats
20W - 18L
1,474 Elo+
Party 1
Izanami
Izanami
ZippedPilot531
Izanami
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 125L
1,531 Elo+
Solo
Team Averages
Level 142
1,486 SR
1,517 Elo+

VS

Team Averages
Level 105
1,538 SR
1,488 Elo+
Hou Yi
Hou Yi
CuddlyCthulhu69
Hou Yi
Level 128
God Stats
6W - 6L
1,809 SR
Queue Stats
456W - 436L
1,463 Elo+
Solo
Danzaburou
Danzaburou
MrBasuraH3ad
Danzaburou
Level 119
God Stats
1W - 2L
1,509 SR
Queue Stats
88W - 79L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Properliquid
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,428 Elo+
Solo
Mercury
Mercury
Ryank1030
Mercury
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
25W - 20L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
mockincharge
Kumbhakarna
Level 148
God Stats
2W - 2L
1,569 SR
Queue Stats
112W - 106L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
6 / 1 / 10
9,925
993
20,251
7,831
4,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Fruitblazer
Erlang Shen
15
5 / 1 / 12
9,473
947
7,117
12,595
16,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Hoot1e
Khepri
16
2 / 1 / 13
9,410
941
5,276
10,187
17,449
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 8
8,283
828
7,651
9,166
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 4
8,579
858
8,297
7,520
4,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
7,764
776
7,372
7,377
3,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
MrBasuraH3ad
Danzaburou
13
1 / 4 / 4
7,253
725
5,853
8,450
3,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Properliquid
Sun Wukong
15
5 / 3 / 2
7,749
775
8,730
11,188
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Ryank1030
Mercury
12
1 / 7 / 4
6,794
679
5,348
10,197
4,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
mockincharge
Kumbhakarna
11
0 / 6 / 5
6,709
671
2,490
15,890
13,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
22
Kills
10
10
Deaths
22
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
1
10
11
L
3
2
6
3
W
Erlang Shen
Fruitblazer
Erlang Shen
5
1
12
11
W
Khepri
Hoot1e
Khepri
2
1
13
8.5
L
Danzaburou
MrBasuraH3ad
Danzaburou
1
4
4
0.75
L
Sun Wukong
Properliquid
Sun Wukong
5
3
2
2
L
Mercury
Ryank1030
Mercury
1
7
4
0.43
W
4
4
8
2
W
5
3
4
2.33
L
Kumbhakarna
mockincharge
Kumbhakarna
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,592
Damage
29,793
47,299
Taken
53,102
48,364
Mitigated
34,697
16,557
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
20,251
707
994
1,923
7,831
4,124
22
189
7,558
42,422
0
L
7,372
2,433
454
1,003
7,377
3,283
0
6,012
1,365
0
15,717
W
Erlang Shen
Fruitblazer
Erlang Shen
7,117
1,856
1,660
6,072
12,595
16,836
263
635
11,775
0
11,815
W
Khepri
Hoot1e
Khepri
5,276
300
892
1,226
10,187
17,449
341
663
9,136
13,355
185
L
Danzaburou
MrBasuraH3ad
Danzaburou
5,853
1,810
212
1,503
8,450
3,602
0
5,662
2,788
0
16,176
L
Sun Wukong
Properliquid
Sun Wukong
8,730
623
462
2,893
11,188
10,269
0
6,738
4,450
0
15,822
L
Mercury
Ryank1030
Mercury
5,348
1,982
20
250
10,197
4,019
0
5,415
4,782
0
8,200
W
7,651
416
1,276
1,108
9,166
5,808
777
707
8,254
10,526
0
W
8,297
4,911
342
1,064
7,520
4,147
1,675
296
7,134
0
16,151
L
Kumbhakarna
mockincharge
Kumbhakarna
2,490
166
1,576
2,208
15,890
13,524
0
9,166
6,724
4,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
36,269
110
Minions Killed
60
0
Camps Cleared
0
921,866
Distance Traveled
847,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,925
993
61
6
0
211,408
0
L
Hou Yi
7,764
776
15
2
0
176,730
0
W
Erlang Shen
9,473
947
5
1
0
214,076
0
W
Khepri
9,410
941
13
1
0
176,126
0
L
Danzaburou
7,253
725
29
3
0
144,778
0
L
Sun Wukong
7,749
775
8
1
0
181,809
0
L
Mercury
6,794
679
6
1
0
176,278
0
W
Anubis
8,283
828
8
1
0
161,832
0
W
Izanami
8,579
858
23
2
0
158,424
0
L
Kumbhakarna
6,709
671
2
0
0
168,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role