Player Matchup

Discordia
Discordia
BigThickPanda
Discordia
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,449 Elo+
Party 2
Yu Huang
Yu Huang
Chrisxzz_150
Yu Huang
Level 74
God Stats
3W - 2L
1,370 SR
Queue Stats
142W - 139L
1,434 Elo+
Solo
King Arthur
King Arthur
DannyPhant0m457
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,432 Elo+
Solo
Maui
Maui
Dark__inverse
Maui
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,449 Elo+
Party 2
Nemesis
Nemesis
tchaba23
Nemesis
Level 83
God Stats
16W - 13L
1,453 SR
Queue Stats
814W - 780L
1,439 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,441 Elo+

VS

Team Averages
Level 90
1,459 SR
1,417 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DepREdaDorrr3000
Ullr
Level 32
God Stats
0W - 4L
1,141 SR
Queue Stats
12W - 57L
1,259 Elo+
Solo
Heimdallr
Heimdallr
FulMetalNeko
Heimdallr
Level 98
God Stats
1W - 4L
1,713 SR
Queue Stats
87W - 122L
1,421 Elo+
Party 1
He Bo
He Bo
JacktheKnight5
He Bo
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 86L
1,432 Elo+
Party 1
Agni
Agni
PsychRN5976
Agni
Level 98
God Stats
12W - 21L
1,439 SR
Queue Stats
728W - 740L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigThickPanda
Discordia
13
4 / 3 / 2
7,990
470
16,048
8,213
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
Chrisxzz_150
Yu Huang
16
4 / 2 / 1
9,862
580
8,036
7,490
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DannyPhant0m457
King Arthur
15
3 / 1 / 3
9,050
532
8,742
15,234
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 2
7,013
413
4,103
9,370
6,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
tchaba23
Nemesis
15
2 / 1 / 2
9,267
545
5,430
14,344
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 1 / 2
7,271
428
4,690
10,884
8,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 4 / 3
7,118
419
4,000
12,042
4,300
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
FulMetalNeko
Heimdallr
12
1 / 6 / 2
6,879
405
7,881
14,645
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 2
9,362
551
8,073
10,871
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 4
7,839
461
7,561
10,082
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
15
Kills
9
9
Deaths
16
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
2
4
W
Discordia
BigThickPanda
Discordia
4
3
2
1.67
W
Yu Huang
Chrisxzz_150
Yu Huang
4
2
1
2.25
W
King Arthur
DannyPhant0m457
King Arthur
3
1
3
4.5
W
2
2
2
1.5
L
0
4
3
0.38
L
Heimdallr
FulMetalNeko
Heimdallr
1
6
2
0.33
L
3
3
2
1.33
L
2
2
4
2
W
Nemesis
tchaba23
Nemesis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
32,205
54,651
Taken
58,524
33,339
Mitigated
26,681
11,381
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,690
1,554
977
2,847
10,884
8,663
0
7,828
3,056
1,845
23,475
W
Discordia
BigThickPanda
Discordia
16,048
404
733
1,600
8,213
2,920
723
1,980
6,233
63,330
0
W
Yu Huang
Chrisxzz_150
Yu Huang
8,036
557
221
1,616
7,490
3,085
1,041
3,533
3,957
79,648
0
W
King Arthur
DannyPhant0m457
King Arthur
8,742
571
0
3,326
15,234
15,026
0
4,913
10,321
49
41,105
W
4,103
887
507
1,167
9,370
6,735
252
1,620
7,750
25,522
0
L
4,000
2,332
0
1,386
12,042
4,300
0
2,402
9,085
0
37,523
L
Heimdallr
FulMetalNeko
Heimdallr
7,881
4,753
97
1,974
14,645
6,442
0
10,750
3,895
0
40,380
L
8,073
721
0
2,649
10,871
4,062
0
1,662
8,973
77,979
0
L
7,561
654
0
2,897
10,082
3,214
0
5,594
4,388
53,925
0
W
Nemesis
tchaba23
Nemesis
5,430
2,047
0
2,211
14,344
5,573
0
3,659
10,685
0
84,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
38,469
431
Minions Killed
351
0
Camps Cleared
0
1,714,774
Distance Traveled
1,538,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,271
428
47
3
0
291,363
0
W
Discordia
7,990
470
94
6
0
313,094
0
W
Yu Huang
9,862
580
130
8
0
300,626
0
W
King Arthur
9,050
532
47
3
0
326,769
2
W
Maui
7,013
413
35
2
0
355,052
0
L
Ullr
7,118
419
51
3
0
280,030
0
L
Heimdallr
6,879
405
60
4
0
288,182
0
L
He Bo
9,362
551
110
6
0
355,924
0
L
Agni
7,839
461
83
5
0
322,745
0
W
Nemesis
9,267
545
125
7
0
419,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role