Player Matchup

Poseidon
Poseidon
Ricky98075
Poseidon
Level 29
God Stats
5W - 6L
1,556 SR
Queue Stats
50W - 68L
1,267 Elo+
Party 3
Osiris
Osiris
Soulja Beann
Osiris
Level 42
God Stats
26W - 23L
1,589 SR
Queue Stats
58W - 53L
1,379 Elo+
Party 4
Bakasura
Bakasura
SuperShawnee26
Bakasura
Level 29
God Stats
2W - 2L
1,775 SR
Queue Stats
7W - 5L
1,512 Elo+
Party 4
Izanami
Izanami
ionito97
Izanami
Level 79
God Stats
23W - 25L
1,489 SR
Queue Stats
118W - 104L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
nbaII45
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 39
1,582 SR
1,420 Elo+

VS

Team Averages
Level 42
1,494 SR
1,342 Elo+
Izanami
Izanami
Billiet14
Izanami
Level 82
God Stats
21W - 17L
1,687 SR
Queue Stats
245W - 213L
1,458 Elo+
Party 1
Anubis
Anubis
Eatmydonky
Anubis
Level 26
God Stats
30W - 28L
1,558 SR
Queue Stats
48W - 51L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
SolDi_L2
Ne Zha
Level 45
God Stats
18W - 23L
1,428 SR
Queue Stats
59W - 88L
1,315 Elo+
Party 2
Surtr
Surtr
iobbiwan
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 41L
1,289 Elo+
Party 2
Hades
Hades
lucracker
Hades
Level 28
God Stats
5W - 8L
1,298 SR
Queue Stats
17W - 44L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ricky98075
Poseidon
16
1 / 9 / 0
9,389
427
8,756
15,924
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
4 / 4 / 2
9,152
416
6,901
13,897
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
7
0 / 6 / 1
6,725
306
2,146
12,244
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ionito97
Izanami
18
4 / 4 / 1
11,001
500
10,187
17,562
7,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
nbaII45
Cthulhu
8
0 / 5 / 1
7,209
328
2,496
12,505
7,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Billiet14
Izanami
20
7 / 3 / 8
13,650
620
18,271
18,550
8,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Eatmydonky
Anubis
18
7 / 4 / 4
12,509
569
15,503
19,554
9,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SolDi_L2
Ne Zha
20
6 / 1 / 5
13,553
616
6,477
14,798
6,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
iobbiwan
Surtr
17
2 / 4 / 3
11,949
543
7,062
16,898
15,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
lucracker
Hades
17
6 / 1 / 6
11,545
525
10,469
13,505
7,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
28
28
Deaths
13
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Billiet14
Izanami
7
3
8
3.67
W
Anubis
Eatmydonky
Anubis
7
4
4
2.25
L
Poseidon
Ricky98075
Poseidon
1
9
0
0.11
W
Ne Zha
SolDi_L2
Ne Zha
6
1
5
8.5
L
Osiris
4
4
2
1.25
L
Bakasura
0
6
1
0.08
W
Surtr
iobbiwan
Surtr
2
4
3
0.88
L
Izanami
ionito97
Izanami
4
4
1
1.13
W
Hades
lucracker
Hades
6
1
6
9
L
Cthulhu
nbaII45
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
57,782
72,132
Taken
83,305
31,509
Mitigated
48,176
5,301
Healing
24,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Billiet14
Izanami
18,271
14,534
0
5,274
18,550
8,653
8,903
2,409
16,026
0
166,390
W
Anubis
Eatmydonky
Anubis
15,503
466
0
8,320
19,554
9,692
1,461
4,742
14,380
98,032
0
L
Poseidon
Ricky98075
Poseidon
8,756
878
0
0
15,924
5,626
182
7,828
8,096
60,434
0
W
Ne Zha
SolDi_L2
Ne Zha
6,477
1,966
0
2,693
14,798
6,866
0
136
14,607
0
123,074
L
Osiris
6,901
2,880
0
671
13,897
7,063
792
6,216
7,681
0
38,321
L
Bakasura
2,146
1,821
0
914
12,244
3,857
0
3,219
9,025
0
14,287
W
Surtr
iobbiwan
Surtr
7,062
3,134
0
2,867
16,898
15,437
4,459
2,188
14,568
1,051
75,585
L
Izanami
ionito97
Izanami
10,187
8,456
0
2,344
17,562
7,468
384
5,341
12,221
0
91,554
W
Hades
lucracker
Hades
10,469
378
170
4,910
13,505
7,528
1,558
3,632
7,882
62,539
0
L
Cthulhu
nbaII45
Cthulhu
2,496
281
813
559
12,505
7,495
0
3,619
8,886
12,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
63,206
394
Minions Killed
688
0
Camps Cleared
0
1,385,791
Distance Traveled
2,071,846
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,650
620
216
10
0
423,903
3
W
Anubis
12,509
569
136
6
0
368,211
0
L
Poseidon
9,389
427
104
5
0
387,526
0
W
Ne Zha
13,553
616
145
7
0
497,359
0
L
Osiris
9,152
416
71
3
0
198,848
0
L
Bakasura
6,725
306
32
1
0
190,917
0
W
Surtr
11,949
543
117
5
0
382,398
0
L
Izanami
11,001
500
174
8
0
381,498
3
W
Hades
11,545
525
74
3
0
399,975
0
L
Cthulhu
7,209
328
13
1
0
227,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role