Player Matchup

Sobek
Sobek
 
Sobek
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BLANKWRLD999
Hercules
Level 109
God Stats
14W - 20L
1,450 SR
Queue Stats
215W - 212L
1,426 Elo+
Solo
Anubis
Anubis
Eragon411
Anubis
Level 64
God Stats
157W - 122L
1,589 SR
Queue Stats
194W - 178L
1,551 Elo+
Solo
Artemis
Artemis
Pepino123456789
Artemis
Level 189
God Stats
42W - 29L
1,585 SR
Queue Stats
109W - 101L
1,501 Elo+
Solo
Loki
Loki
ZenMartian
Loki
Level 189
God Stats
38W - 28L
1,604 SR
Queue Stats
1,360W - 1,267L
1,520 Elo+
Solo
Team Averages
Level 130
1,545 SR
1,499 Elo+

VS

Team Averages
Level 126
1,569 SR
1,462 Elo+
Mercury
Mercury
JchadDreads
Mercury
Level 152
God Stats
22W - 12L
1,618 SR
Queue Stats
32W - 21L
1,565 Elo+
Solo
Izanami
Izanami
Molkjj
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,225 Elo+
Solo
Anubis
Anubis
MrPepperBacon
Anubis
Level 108
God Stats
19W - 8L
1,734 SR
Queue Stats
74W - 67L
1,569 Elo+
Solo
Geb
Geb
iLagBadly
Geb
Level 134
God Stats
28W - 27L
1,520 SR
Queue Stats
61W - 63L
1,492 Elo+
Solo
Nu Wa
Nu Wa
imeiden20
Nu Wa
Level 146
God Stats
20W - 16L
1,474 SR
Queue Stats
384W - 375L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 5
5,844
531
3,309
8,332
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
BLANKWRLD999
Hercules
11
6 / 1 / 0
6,458
587
4,610
8,113
4,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Eragon411
Anubis
12
4 / 5 / 4
6,749
614
9,482
8,683
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 2 / 1
5,439
494
6,158
7,115
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 4
6,785
617
7,846
10,053
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JchadDreads
Mercury
12
2 / 2 / 2
6,887
626
4,442
9,573
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Molkjj
Izanami
8
1 / 3 / 0
5,166
470
3,260
7,075
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 2
7,877
716
7,891
6,277
2,656
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 4
6,087
553
3,795
9,728
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
imeiden20
Nu Wa
11
3 / 7 / 2
6,799
618
6,870
10,630
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
16
Kills
13
13
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
5
1.75
L
Hercules
BLANKWRLD999
Hercules
6
1
0
6
L
Anubis
Eragon411
Anubis
4
5
4
1.2
W
Mercury
JchadDreads
Mercury
2
2
2
1.5
W
Izanami
Molkjj
Izanami
1
3
0
0.33
W
6
2
2
3.5
L
2
2
1
1.25
L
3
3
4
1.67
W
1
2
4
1.5
W
Nu Wa
imeiden20
Nu Wa
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
26,258
42,296
Taken
43,283
21,466
Mitigated
16,006
10,359
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,309
392
0
2,679
8,332
7,035
156
3,738
4,591
12,891
0
L
Hercules
BLANKWRLD999
Hercules
4,610
1,572
0
2,852
8,113
4,853
0
4,095
4,002
0
34,332
L
Anubis
Eragon411
Anubis
9,482
316
0
1,646
8,683
3,329
225
5,298
3,364
48,136
0
W
Mercury
JchadDreads
Mercury
4,442
2,810
0
684
9,573
3,067
590
2,633
6,940
0
44,788
W
Izanami
Molkjj
Izanami
3,260
2,040
0
1,500
7,075
2,112
692
2,583
4,492
0
28,247
W
7,891
98
0
2,696
6,277
2,656
392
2,044
4,233
61,196
0
L
6,158
2,758
0
2,522
7,115
2,579
884
2,987
4,128
0
37,384
L
7,846
1,274
0
660
10,053
3,670
0
2,394
7,655
0
47,241
W
3,795
707
0
1,281
9,728
5,090
295
2,755
6,973
20,727
0
W
Nu Wa
imeiden20
Nu Wa
6,870
2,441
0
1,180
10,630
3,081
0
2,776
7,854
36,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
32,816
261
Minions Killed
304
0
Camps Cleared
0
964,014
Distance Traveled
1,018,469
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,844
531
7
1
0
205,781
0
L
Hercules
6,458
587
53
5
0
180,612
3
L
Anubis
6,749
614
66
6
0
178,038
0
W
Mercury
6,887
626
72
7
0
234,284
0
W
Izanami
5,166
470
46
4
0
205,430
0
W
Anubis
7,877
716
92
8
0
212,823
0
L
Artemis
5,439
494
64
6
0
178,309
0
L
Loki
6,785
617
71
6
0
221,274
0
W
Geb
6,087
553
39
4
0
198,950
3
W
Nu Wa
6,799
618
55
5
0
166,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role