Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Avezz
Nu Wa
Level 129
God Stats
5W - 1L
1,700 SR
Queue Stats
161W - 169L
1,529 Elo+
Solo
Ares
Ares
Hoyt2
Ares
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
287W - 278L
1,446 Elo+
Solo
Anubis
Anubis
Why_Not_777
Anubis
Level 151
God Stats
2W - 3L
1,384 SR
Queue Stats
174W - 184L
1,474 Elo+
Solo
Discordia
Discordia
mrL3VY
Discordia
Level 85
God Stats
9W - 5L
1,518 SR
Queue Stats
410W - 434L
1,455 Elo+
Party 1
Team Averages
Level 124
1,520 SR
1,481 Elo+

VS

Team Averages
Level 117
1,524 SR
1,439 Elo+
Janus
Janus
BigFChungus
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,268 Elo+
Solo
Zeus
Zeus
Guih_Mendes
Zeus
Level 126
God Stats
3W - 3L
1,441 SR
Queue Stats
524W - 539L
1,502 Elo+
Solo
Chernobog
Chernobog
NotoriousXMV
Chernobog
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 158L
1,491 Elo+
Solo
Xbalanque
Xbalanque
oMiSTER GRiNCHo
Xbalanque
Level 147
God Stats
10W - 7L
1,500 SR
Queue Stats
533W - 582L
1,414 Elo+
Solo
Odin
Odin
scaredy_AJ
Odin
Level 167
God Stats
6W - 11L
1,679 SR
Queue Stats
1,199W - 1,243L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 4 / 12
8,689
869
4,006
12,689
17,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Avezz
Nu Wa
17
11 / 2 / 8
10,727
1,073
21,905
8,331
4,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Hoyt2
Ares
15
4 / 2 / 14
9,058
906
5,215
11,668
12,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
3 / 2 / 7
8,380
838
6,201
4,544
2,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
mrL3VY
Discordia
14
2 / 3 / 14
8,259
826
7,500
6,666
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,332
833
8,697
10,724
3,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 2
7,302
730
2,318
6,793
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
NotoriousXMV
Chernobog
16
4 / 2 / 4
9,027
903
7,306
9,327
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
oMiSTER GRiNCHo
Xbalanque
12
2 / 7 / 3
7,495
750
9,689
10,917
4,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 5
8,493
849
6,871
14,041
14,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
22
Kills
13
13
Deaths
22
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
12
2
W
Nu Wa
Avezz
Nu Wa
11
2
8
7.5
L
2
6
4
0.67
L
1
5
2
0.4
W
Ares
Hoyt2
Ares
4
2
14
5.5
L
Chernobog
NotoriousXMV
Chernobog
4
2
4
3
W
Anubis
3
2
7
3.25
W
Discordia
mrL3VY
Discordia
2
3
14
3
L
Xbalanque
oMiSTER GRiNCHo
Xbalanque
2
7
3
0.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,827
Damage
34,881
43,898
Taken
51,802
39,670
Mitigated
27,006
12,498
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,006
429
1,893
2,080
12,689
17,478
303
3,612
8,919
5,845
0
W
Nu Wa
Avezz
Nu Wa
21,905
5,321
400
2,318
8,331
4,540
3,555
1,922
6,250
47,728
0
L
8,697
1,147
528
1,462
10,724
3,075
326
9,750
974
22,320
0
L
2,318
249
244
398
6,793
2,378
315
6,528
265
5,069
0
W
Ares
Hoyt2
Ares
5,215
302
1,505
1,992
11,668
12,411
470
3,788
7,880
7,842
0
L
Chernobog
NotoriousXMV
Chernobog
7,306
4,106
1,615
3,916
9,327
2,909
999
7,766
1,561
0
29,393
W
Anubis
6,201
155
710
374
4,544
2,156
0
534
3,971
19,183
0
W
Discordia
mrL3VY
Discordia
7,500
55
420
806
6,666
3,085
280
1,159
5,301
13,359
0
L
Xbalanque
oMiSTER GRiNCHo
Xbalanque
9,689
1,443
75
742
10,917
4,080
219
9,258
1,659
0
16,671
L
6,871
426
439
5,201
14,041
14,564
0
11,525
2,516
0
17,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
40,649
113
Minions Killed
113
0
Camps Cleared
0
920,194
Distance Traveled
878,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,689
869
1
0
0
163,226
0
W
Nu Wa
10,727
1,073
70
7
0
176,784
0
L
Janus
8,332
833
24
2
0
165,395
0
L
Zeus
7,302
730
7
1
0
138,249
0
W
Ares
9,058
906
2
0
0
196,623
0
L
Chernobog
9,027
903
51
5
0
196,482
0
W
Anubis
8,380
838
27
3
0
191,357
0
W
Discordia
8,259
826
13
1
0
192,204
0
L
Xbalanque
7,495
750
14
1
0
157,536
0
L
Odin
8,493
849
17
2
0
220,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role