Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KoteMalinnik
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,549 Elo+
Solo
Chaac
Chaac
Oolmo
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProudSun
Morgan Le Fay
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
418W - 244L
1,543 Elo+
Solo
Chang'e
Chang'e
SKZwergg
Chang'e
Level 159
God Stats
1W - 2L
1,690 SR
Queue Stats
95W - 115L
1,458 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,510 Elo+

VS

Team Averages
Level 120
1,511 SR
1,524 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Draks55
Raijin
Level 144
God Stats
2W - 7L
1,500 SR
Queue Stats
443W - 443L
1,506 Elo+
Solo
Ares
Ares
Monkeygamer177
Ares
Level 155
God Stats
1W - 0L
1,367 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 1
Achilles
Achilles
Totoman02
Achilles
Level 88
God Stats
2W - 1L
1,688 SR
Queue Stats
23W - 25L
1,359 Elo+
Party 1
Geb
Geb
ZemGaming
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 0 / 15
9,372
937
8,863
5,417
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 16
7,944
794
5,997
12,045
14,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Oolmo
Chaac
14
5 / 1 / 13
8,657
866
12,406
11,481
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ProudSun
Morgan Le Fay
16
7 / 1 / 12
9,330
933
13,225
9,423
5,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
SKZwergg
Chang'e
14
4 / 1 / 13
8,588
859
8,288
10,079
5,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 1
6,336
634
5,500
5,997
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Draks55
Raijin
15
2 / 5 / 0
7,814
781
9,914
10,306
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
6,251
625
2,969
11,559
9,025
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Totoman02
Achilles
11
0 / 5 / 2
6,099
610
4,761
12,677
17,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 6 / 1
6,228
623
4,260
13,885
15,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
22
Kills
3
4
Deaths
22
69
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
0
15
12.5
W
Chang'e
 
Chang'e
0
1
1
0.5
W
Raijin
Draks55
Raijin
2
5
0
0.4
L
1
1
16
9
W
1
5
0
0.2
L
Chaac
Oolmo
Chaac
5
1
13
11.5
L
Morgan Le Fay
ProudSun
Morgan Le Fay
7
1
12
13
L
Chang'e
SKZwergg
Chang'e
4
1
13
10.5
W
Achilles
Totoman02
Achilles
0
5
2
0.2
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
27,404
48,445
Taken
54,424
44,683
Mitigated
49,930
26,554
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,863
1,245
1,097
997
5,417
3,233
2,336
2,957
2,418
25,108
0
W
Chang'e
 
Chang'e
5,500
580
3,805
3,154
5,997
2,742
0
3,289
2,663
14,472
0
W
Raijin
Draks55
Raijin
9,914
641
661
993
10,306
5,590
0
7,583
2,678
25,559
0
L
5,997
871
63
1,257
12,045
14,578
661
5,288
6,501
10,357
0
W
2,969
92
1,617
1,409
11,559
9,025
0
8,970
2,545
5,321
0
L
Chaac
Oolmo
Chaac
12,406
701
2,650
4,038
11,481
16,316
69
5,058
6,298
0
17,744
L
Morgan Le Fay
ProudSun
Morgan Le Fay
13,225
1,235
300
1,044
9,423
5,519
2,304
4,626
4,673
24,738
0
L
Chang'e
SKZwergg
Chang'e
8,288
1,243
9,923
5,185
10,079
5,037
3,123
4,714
5,323
19,130
0
W
Achilles
Totoman02
Achilles
4,761
299
199
769
12,677
17,341
0
7,100
5,091
0
7,771
W
4,260
75
233
1,293
13,885
15,232
0
9,431
4,241
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
32,728
113
Minions Killed
65
0
Camps Cleared
0
857,344
Distance Traveled
673,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,372
937
36
4
0
192,448
0
W
Chang'e
6,336
634
21
2
0
137,776
0
W
Raijin
7,814
781
32
3
0
142,083
0
L
Ares
7,944
794
8
1
0
189,266
0
W
Ares
6,251
625
3
0
0
137,724
0
L
Chaac
8,657
866
7
1
0
164,213
0
L
Morgan Le Fay
9,330
933
21
2
0
161,405
0
L
Chang'e
8,588
859
41
4
0
150,012
0
W
Achilles
6,099
610
2
0
0
121,977
0
W
Geb
6,228
623
7
1
0
133,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role