Player Matchup

Kali
Kali
FiZZeSchteven
Kali
Level 127
God Stats
7W - 11L
1,359 SR
Queue Stats
401W - 396L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Schaddeschorsch_
Jing Wei
Level 129
God Stats
0W - 2L
1,242 SR
Queue Stats
382W - 370L
1,383 Elo+
Solo
Zeus
Zeus
ViKinGz KuRaMa
Zeus
Level 65
God Stats
21W - 23L
1,545 SR
Queue Stats
372W - 407L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Zignet
Kuzenbo
Level 128
God Stats
3W - 4L
1,355 SR
Queue Stats
239W - 238L
1,449 Elo+
Solo
Bellona
Bellona
carlos_tkd-caste
Bellona
Level 111
God Stats
1W - 2L
1,708 SR
Queue Stats
13W - 18L
1,370 Elo+
Solo
Team Averages
Level 112
1,442 SR
1,423 Elo+

VS

Team Averages
Level 65
1,389 SR
1,366 Elo+
Cu Chulainn
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
Level 97
God Stats
9W - 8L
1,390 SR
Queue Stats
142W - 148L
1,270 Elo+
Solo
Bacchus
Bacchus
JuanSolo_0
Bacchus
Level 68
God Stats
5W - 4L
1,403 SR
Queue Stats
79W - 78L
1,403 Elo+
Party 1
Olorun
Olorun
relaxed_shadow4
Olorun
Level 62
God Stats
6W - 10L
1,295 SR
Queue Stats
164W - 171L
1,390 Elo+
Solo
Martichoras
Martichoras
x Pr3daTorZZ v
Martichoras
Level 68
God Stats
11W - 13L
1,441 SR
Queue Stats
13W - 15L
1,374 Elo+
Solo
Set
Set
xShadows21x
Set
Level 29
God Stats
2W - 1L
1,417 SR
Queue Stats
39W - 41L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,172
511
3,790
14,445
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 5
7,309
457
7,857
12,208
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 5 / 1
9,215
576
14,265
12,249
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Zignet
Kuzenbo
12
3 / 4 / 4
7,572
473
7,511
15,649
20,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 0
7,699
481
5,407
15,426
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
14
3 / 0 / 2
9,097
569
12,831
13,923
14,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
JuanSolo_0
Bacchus
14
1 / 3 / 8
8,580
536
6,085
14,432
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 1
9,214
576
6,004
12,733
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
x Pr3daTorZZ v
Martichoras
14
8 / 3 / 2
9,301
581
13,331
12,955
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 3 / 0
9,406
588
10,344
17,122
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
16
Kills
20
20
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
3
0
2
4
W
Bacchus
JuanSolo_0
Bacchus
1
3
8
1.67
L
2
4
5
1.13
L
8
5
1
1.7
L
Kuzenbo
Zignet
Kuzenbo
3
4
4
1.25
L
1
4
0
0.25
W
2
7
1
0.36
W
Martichoras
x Pr3daTorZZ v
Martichoras
8
3
2
3
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,830
Damage
48,595
69,977
Taken
71,165
52,528
Mitigated
50,898
15,836
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,790
2,395
0
4,451
14,445
5,810
0
919
13,430
0
51,576
W
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
12,831
2,543
0
3,544
13,923
14,417
276
2,362
10,821
229
63,231
W
Bacchus
JuanSolo_0
Bacchus
6,085
1,039
0
2,808
14,432
16,625
93
2,616
11,816
27,298
0
L
7,857
6,586
0
3,299
12,208
4,615
0
3,420
8,788
0
32,428
L
14,265
2,748
0
2,406
12,249
4,720
0
2,537
9,612
66,600
0
L
Kuzenbo
Zignet
Kuzenbo
7,511
3,242
0
3,411
15,649
20,581
0
3,791
11,737
25,063
0
L
5,407
1,487
0
2,269
15,426
16,802
0
1,651
12,611
567
40,906
W
6,004
3,399
0
2,642
12,733
5,444
1,980
7,367
5,271
61,023
0
W
Martichoras
x Pr3daTorZZ v
Martichoras
13,331
5,218
0
3,828
12,955
6,302
690
2,518
10,437
0
81,934
W
10,344
5,607
0
4,514
17,122
8,110
0
7,090
10,000
0
75,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
45,598
327
Minions Killed
461
0
Camps Cleared
0
1,571,474
Distance Traveled
1,464,175
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,172
511
81
5
0
368,380
0
W
Cu Chulainn
9,097
569
92
6
0
307,199
5
W
Bacchus
8,580
536
22
1
0
366,118
0
L
Jing Wei
7,309
457
50
3
0
301,277
1
L
Zeus
9,215
576
99
6
0
283,067
6
L
Kuzenbo
7,572
473
32
2
0
327,952
4
L
Bellona
7,699
481
65
4
0
290,798
0
W
Olorun
9,214
576
111
7
0
210,723
0
W
Martichoras
9,301
581
130
8
0
251,071
0
W
Set
9,406
588
106
7
0
329,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role