Player Matchup

Neith
Neith
AlexxxWayne69
Neith
Level 100
God Stats
4W - 4L
1,546 SR
Queue Stats
51W - 65L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
ElMadris
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 113L
1,286 Elo+
Party 1
Chaac
Chaac
MrRedLucky
Chaac
Level 94
God Stats
1W - 2L
1,431 SR
Queue Stats
57W - 110L
1,276 Elo+
Party 1
Anubis
Anubis
ToriSenpai
Anubis
Level 81
God Stats
18W - 34L
1,380 SR
Queue Stats
32W - 77L
1,288 Elo+
Party 1
Bellona
Bellona
puputlu
Bellona
Level 28
God Stats
0W - 4L
1,186 SR
Queue Stats
22W - 53L
1,256 Elo+
Party 1
Team Averages
Level 78
1,408 SR
1,303 Elo+

VS

Team Averages
Level 50
1,562 SR
1,462 Elo+
Set
Set
Babazooky
Set
Level 63
God Stats
3W - 2L
1,524 SR
Queue Stats
306W - 281L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Gamerwithin474
Baron Samedi
Level 46
God Stats
5W - 0L
1,935 SR
Queue Stats
81W - 78L
1,436 Elo+
Party 2
Charybdis
Charybdis
MrFanboyy
Charybdis
Level 45
God Stats
2W - 4L
1,358 SR
Queue Stats
33W - 35L
1,465 Elo+
Solo
Cerberus
Cerberus
TheDogShack
Cerberus
Level 46
God Stats
3W - 3L
1,401 SR
Queue Stats
72W - 72L
1,431 Elo+
Party 2
Ares
Ares
WesSnip
Ares
Level 48
God Stats
14W - 10L
1,594 SR
Queue Stats
167W - 180L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,102
506
9,878
11,694
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
ElMadris
Zhong Kui
14
0 / 9 / 5
8,745
486
11,165
15,629
11,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
1 / 6 / 1
8,865
493
11,413
20,015
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ToriSenpai
Anubis
14
1 / 9 / 0
9,138
508
9,549
15,716
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
puputlu
Bellona
16
4 / 4 / 2
10,241
569
11,316
20,570
11,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 5
11,001
611
8,207
15,383
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Gamerwithin474
Baron Samedi
17
13 / 1 / 7
11,419
634
21,399
12,302
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MrFanboyy
Charybdis
15
3 / 3 / 12
9,402
522
10,249
10,845
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
TheDogShack
Cerberus
16
5 / 3 / 13
10,747
597
7,710
22,612
21,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ares
WesSnip
Ares
15
3 / 2 / 8
9,342
519
12,188
17,282
19,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
10
Kills
33
33
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
9
1
5
11.5
L
Zhong Kui
ElMadris
Zhong Kui
0
9
5
0.28
W
Baron Samedi
Gamerwithin474
Baron Samedi
13
1
7
16.5
W
Charybdis
MrFanboyy
Charybdis
3
3
12
3
L
Chaac
1
6
1
0.25
W
Cerberus
TheDogShack
Cerberus
5
3
13
3.83
L
Anubis
ToriSenpai
Anubis
1
9
0
0.11
W
Ares
WesSnip
Ares
3
2
8
3.5
L
Bellona
puputlu
Bellona
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
59,753
83,624
Taken
78,424
46,386
Mitigated
59,359
13,685
Healing
26,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,878
3,479
0
2,075
11,694
4,733
2,948
1,910
9,780
0
62,209
W
8,207
4,284
0
3,443
15,383
7,917
87
3,997
11,386
0
105,422
L
Zhong Kui
ElMadris
Zhong Kui
11,165
1,808
38
1,063
15,629
11,064
1,948
6,613
8,911
57,290
0
W
Baron Samedi
Gamerwithin474
Baron Samedi
21,399
2,718
861
4,801
12,302
6,148
306
7,601
4,701
94,308
0
W
Charybdis
MrFanboyy
Charybdis
10,249
3,937
0
2,638
10,845
4,451
761
2,041
8,804
0
70,648
L
Chaac
11,413
3,918
0
4,769
20,015
11,619
0
12,402
7,001
0
58,178
W
Cerberus
TheDogShack
Cerberus
7,710
866
2,407
7,402
22,612
21,231
489
7,283
15,329
39,406
0
L
Anubis
ToriSenpai
Anubis
9,549
277
0
3,326
15,716
7,011
255
10,711
4,461
57,873
0
W
Ares
WesSnip
Ares
12,188
1,195
0
5,140
17,282
19,612
398
1,524
15,758
51,026
0
L
Bellona
puputlu
Bellona
11,316
4,707
0
2,414
20,570
11,959
0
8,108
12,174
0
79,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
51,911
487
Minions Killed
516
0
Camps Cleared
0
1,693,409
Distance Traveled
1,646,139
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,102
506
100
6
0
337,003
2
W
Set
11,001
611
128
7
0
413,978
0
L
Zhong Kui
8,745
486
104
6
0
329,971
0
W
Baron Samedi
11,419
634
141
8
0
309,874
1
W
Charybdis
9,402
522
112
6
0
293,338
0
L
Chaac
8,865
493
90
5
0
318,064
0
W
Cerberus
10,747
597
68
4
0
319,769
2
L
Anubis
9,138
508
86
5
0
300,984
0
W
Ares
9,342
519
67
4
0
309,180
1
L
Bellona
10,241
569
107
6
0
407,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role