Player Matchup

Zeus
Zeus
BiigNasty408
Zeus
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 237L
1,412 Elo+
Party 2
Skadi
Skadi
Fieldz408
Skadi
Level 66
God Stats
3W - 4L
1,267 SR
Queue Stats
137W - 117L
1,463 Elo+
Party 2
Chaac
Chaac
N7 Gorf
Chaac
Level 147
God Stats
5W - 1L
1,775 SR
Queue Stats
279W - 284L
1,462 Elo+
Party 2
Chang'e
Chang'e
N7 Landeezy
Chang'e
Level 149
God Stats
5W - 0L
1,749 SR
Queue Stats
313W - 307L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
ThePawnisha
Jormungandr
Level 130
God Stats
7W - 3L
1,879 SR
Queue Stats
97W - 96L
1,448 Elo+
Party 2
Team Averages
Level 111
1,634 SR
1,447 Elo+

VS

Team Averages
Level 119
1,437 SR
1,462 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Mask_of_Apathy
Zhong Kui
Level 122
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 24L
1,383 Elo+
Party 3
Fenrir
Fenrir
NewPersonaWhoDis
Fenrir
Level 140
God Stats
1W - 4L
1,418 SR
Queue Stats
99W - 104L
1,485 Elo+
Party 1
King Arthur
King Arthur
z_Aphrodite_z
King Arthur
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 17
8,081
898
8,088
3,695
1,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Fieldz408
Skadi
16
10 / 1 / 16
9,652
1,072
16,409
5,136
1,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
N7 Gorf
Chaac
14
8 / 4 / 15
9,002
1,000
9,497
11,733
13,493
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
N7 Landeezy
Chang'e
14
6 / 2 / 17
8,748
972
17,210
8,540
3,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
ThePawnisha
Jormungandr
16
3 / 0 / 26
9,078
1,009
10,849
16,889
10,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 5 / 1
7,746
861
5,183
9,754
4,751
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
13
0 / 3 / 4
6,496
722
1,530
18,738
17,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Mask_of_Apathy
Zhong Kui
13
2 / 7 / 3
7,413
824
9,010
13,606
10,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 4
7,016
780
5,940
13,861
7,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
z_Aphrodite_z
King Arthur
11
0 / 7 / 5
6,385
709
3,123
13,634
13,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
30
Kills
6
8
Deaths
30
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
1
0.7
L
Horus
 
Horus
0
3
4
0.67
W
3
1
17
11.5
W
Skadi
Fieldz408
Skadi
10
1
16
18
L
Zhong Kui
Mask_of_Apathy
Zhong Kui
2
7
3
0.5
W
Chaac
N7 Gorf
Chaac
8
4
15
3.88
W
Chang'e
N7 Landeezy
Chang'e
6
2
17
7.25
L
1
8
4
0.38
W
Jormungandr
ThePawnisha
Jormungandr
3
0
26
16
L
King Arthur
z_Aphrodite_z
King Arthur
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,053
Damage
24,786
45,993
Taken
69,593
30,864
Mitigated
53,887
23,299
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,183
2,568
588
699
9,754
4,751
0
5,674
4,080
0
14,127
L
Horus
 
Horus
1,530
995
1,756
8,213
18,738
17,506
0
9,987
8,751
0
4,690
W
8,088
519
269
741
3,695
1,244
1,239
664
3,031
12,265
0
W
Skadi
Fieldz408
Skadi
16,409
7,226
692
1,106
5,136
1,947
3,731
1,065
3,991
0
27,393
L
Zhong Kui
Mask_of_Apathy
Zhong Kui
9,010
519
1,171
2,257
13,606
10,521
0
6,994
6,612
18,056
0
W
Chaac
N7 Gorf
Chaac
9,497
454
317
1,948
11,733
13,493
431
2,025
9,542
0
16,904
W
Chang'e
N7 Landeezy
Chang'e
17,210
998
4,448
3,194
8,540
3,241
1,102
1,731
6,722
29,562
0
L
5,940
1,571
508
1,185
13,861
7,757
0
7,049
6,812
0
14,523
W
Jormungandr
ThePawnisha
Jormungandr
10,849
3,035
1,666
8,918
16,889
10,939
739
3,525
13,150
25,388
0
L
King Arthur
z_Aphrodite_z
King Arthur
3,123
318
267
776
13,634
13,352
0
6,443
7,191
0
8,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
35,056
94
Minions Killed
65
0
Camps Cleared
0
899,515
Distance Traveled
687,915
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,746
861
13
1
0
99,562
0
L
Horus
6,496
722
5
1
0
149,715
0
W
Zeus
8,081
898
12
1
0
171,222
0
W
Skadi
9,652
1,072
22
2
0
187,382
0
L
Zhong Kui
7,413
824
34
4
0
126,737
0
W
Chaac
9,002
1,000
11
1
0
160,411
0
W
Chang'e
8,748
972
31
3
0
177,120
0
L
Fenrir
7,016
780
10
1
0
158,361
0
W
Jormungandr
9,078
1,009
18
2
0
203,380
0
L
King Arthur
6,385
709
3
0
0
153,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role