Player Matchup

Hercules
Hercules
Bfelibih
Hercules
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 156L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
Chichi305
Aphrodite
Level 69
God Stats
0W - 1L
1,321 SR
Queue Stats
141W - 128L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Cookie90monster-
Danzaburou
Level 16
God Stats
14W - 10L
1,478 SR
Queue Stats
89W - 81L
1,631 Elo+
Party 1
Team Averages
Level 51
1,433 SR
1,603 Elo+

VS

Team Averages
Level 125
1,649 SR
1,493 Elo+
Hachiman
Hachiman
DarkcloudOwO
Hachiman
Level 95
God Stats
4W - 3L
1,803 SR
Queue Stats
168W - 179L
1,454 Elo+
Solo
Bacchus
Bacchus
ICantEvenDoh
Bacchus
Level 159
God Stats
3W - 0L
1,643 SR
Queue Stats
127W - 132L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SailorHole
Morgan Le Fay
Level 121
God Stats
10W - 6L
1,500 SR
Queue Stats
222W - 224L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bfelibih
Hercules
14
2 / 3 / 1
8,821
679
11,332
17,402
17,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Chichi305
Aphrodite
12
1 / 7 / 1
7,919
609
5,868
14,687
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Cookie90monster-
Danzaburou
13
0 / 3 / 1
8,244
634
5,548
12,141
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkcloudOwO
Hachiman
15
7 / 2 / 5
10,050
773
11,604
10,635
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ICantEvenDoh
Bacchus
14
1 / 1 / 11
9,824
756
10,409
14,280
20,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SailorHole
Morgan Le Fay
16
5 / 0 / 8
10,243
788
16,906
8,295
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bfelibih
Hercules
2
3
1
0.83
L
Aphrodite
Chichi305
Aphrodite
1
7
1
0.21
L
Danzaburou
Cookie90monster-
Danzaburou
0
3
1
0.17
W
Hachiman
DarkcloudOwO
Hachiman
7
2
5
4.75
W
Bacchus
ICantEvenDoh
Bacchus
1
1
11
6.5
W
Morgan Le Fay
SailorHole
Morgan Le Fay
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
38,919
44,230
Taken
33,210
30,037
Mitigated
30,018
13,241
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bfelibih
Hercules
11,332
2,562
0
3,691
17,402
17,877
276
10,325
6,997
0
24,436
L
Aphrodite
Chichi305
Aphrodite
5,868
295
1,977
5,740
14,687
7,212
0
8,899
5,732
22,653
0
L
Danzaburou
Cookie90monster-
Danzaburou
5,548
1,456
0
1,833
12,141
4,948
448
7,934
4,152
0
34,182
W
Hachiman
DarkcloudOwO
Hachiman
11,604
6,448
175
495
10,635
4,535
599
2,207
8,006
0
34,391
W
Bacchus
ICantEvenDoh
Bacchus
10,409
1,148
1,983
4,639
14,280
20,550
87
2,457
10,896
26,216
0
W
Morgan Le Fay
SailorHole
Morgan Le Fay
16,906
1,014
0
752
8,295
4,933
420
772
7,276
50,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
30,117
140
Minions Killed
137
0
Camps Cleared
0
698,119
Distance Traveled
734,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,821
679
32
2
0
258,594
0
L
Aphrodite
7,919
609
42
3
0
211,234
0
L
Danzaburou
8,244
634
66
5
0
228,291
0
W
Hachiman
10,050
773
43
3
0
230,519
0
W
Bacchus
9,824
756
35
3
0
257,002
0
W
Morgan Le Fay
10,243
788
59
5
0
247,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role