Player Matchup

Ullr
Ullr
Humberto MR3580
Ullr
Level 106
God Stats
5W - 7L
1,555 SR
Queue Stats
408W - 369L
1,533 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ocoma
Kumbhakarna
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,497 Elo+
Party 1
Arachne
Arachne
Ryedex
Arachne
Level 68
God Stats
1W - 1L
1,337 SR
Queue Stats
28W - 22L
1,433 Elo+
Party 1
Shiva
Shiva
iLevhy7
Shiva
Level 10
God Stats
1W - 1L
1,175 SR
Queue Stats
14W - 12L
1,437 Elo+
Party 3
Vulcan
Vulcan
potionpotion
Vulcan
Level 13
God Stats
4W - 4L
1,463 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 1
Team Averages
Level 42
1,406 SR
1,466 Elo+

VS

Team Averages
Level 43
1,506 SR
1,448 Elo+
Apollo
Apollo
AkameTsunemori
Apollo
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,435 Elo+
Party 2
Anubis
Anubis
ChizU8899
Anubis
Level 69
God Stats
9W - 9L
1,271 SR
Queue Stats
165W - 161L
1,423 Elo+
Party 4
Merlin
Merlin
Hoodus02
Merlin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 89L
1,522 Elo+
Party 4
Pele
Pele
RazorRyJoe
Pele
Level 67
God Stats
2W - 2L
1,703 SR
Queue Stats
108W - 100L
1,418 Elo+
Party 4
Cerberus
Cerberus
drexsan
Cerberus
Level 29
God Stats
1W - 1L
1,556 SR
Queue Stats
5W - 14L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,598
507
6,834
11,812
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Ocoma
Kumbhakarna
11
0 / 2 / 6
7,139
476
3,003
8,591
6,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Ryedex
Arachne
16
7 / 2 / 4
9,664
644
8,685
14,580
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
iLevhy7
Shiva
16
4 / 2 / 4
9,750
650
8,659
14,035
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
12
4 / 3 / 7
8,164
544
12,077
9,944
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,350
490
7,176
7,017
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ChizU8899
Anubis
14
2 / 5 / 1
8,340
556
11,829
12,892
6,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Hoodus02
Merlin
11
0 / 5 / 1
6,425
428
2,311
9,290
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 3 / 2
9,164
611
6,741
11,014
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
drexsan
Cerberus
11
2 / 4 / 6
7,244
483
7,241
15,989
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
12
12
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
Anubis
ChizU8899
Anubis
2
5
1
0.5
L
Merlin
Hoodus02
Merlin
0
5
1
0.1
W
3
3
1
1.17
W
Kumbhakarna
Ocoma
Kumbhakarna
0
2
6
1.5
L
7
3
2
2.67
W
Arachne
Ryedex
Arachne
7
2
4
4.5
L
Cerberus
drexsan
Cerberus
2
4
6
1.25
W
Shiva
iLevhy7
Shiva
4
2
4
3
W
Vulcan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
35,298
58,962
Taken
56,202
28,800
Mitigated
31,106
14,145
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,176
5,105
0
250
7,017
3,048
869
1,737
5,280
0
42,620
L
Anubis
ChizU8899
Anubis
11,829
704
0
4,734
12,892
6,184
0
1,233
11,659
68,125
0
L
Merlin
Hoodus02
Merlin
2,311
0
0
375
9,290
3,531
0
4,959
4,331
30,677
0
W
6,834
2,737
0
492
11,812
4,379
0
3,236
8,114
0
53,768
W
Kumbhakarna
Ocoma
Kumbhakarna
3,003
449
1,595
1,715
8,591
6,494
0
1,254
7,182
8,149
0
L
6,741
1,063
0
1,927
11,014
4,048
0
1,160
9,854
0
62,382
W
Arachne
Ryedex
Arachne
8,685
6,705
0
3,590
14,580
5,716
0
3,956
10,579
0
84,232
L
Cerberus
drexsan
Cerberus
7,241
337
0
2,902
15,989
14,295
290
5,991
9,998
37,363
0
W
Shiva
iLevhy7
Shiva
8,659
1,589
220
4,962
14,035
8,623
0
7,773
6,218
0
82,573
W
Vulcan
12,077
3,601
0
1,571
9,944
3,588
266
4,328
5,488
50,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
38,523
428
Minions Killed
396
0
Camps Cleared
0
1,534,878
Distance Traveled
1,345,148
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,350
490
65
4
0
262,024
0
L
Anubis
8,340
556
108
7
0
257,073
0
L
Merlin
6,425
428
57
4
0
266,562
0
W
Ullr
7,598
507
84
6
0
287,762
2
W
Kumbhakarna
7,139
476
8
1
0
314,733
3
L
Pele
9,164
611
91
6
0
297,079
0
W
Arachne
9,664
644
119
8
0
347,876
0
L
Cerberus
7,244
483
75
5
0
262,410
0
W
Shiva
9,750
650
143
10
0
303,670
7
W
Vulcan
8,164
544
74
5
0
280,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role