Player Matchup

Raijin
Raijin
 
Raijin
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
CarlosMG YT
Charybdis
Level 123
God Stats
1W - 0L
1,721 SR
Queue Stats
28W - 26L
1,512 Elo+
Party 4
Xbalanque
Xbalanque
chinomane99
Xbalanque
Level 73
God Stats
2W - 2L
1,268 SR
Queue Stats
118W - 86L
1,597 Elo+
Party 3
Ra
Ra
hugebird14
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,480 Elo+
Party 3
Medusa
Medusa
plungerpro44
Medusa
Level 155
God Stats
4W - 2L
1,322 SR
Queue Stats
237W - 224L
1,516 Elo+
Solo
Team Averages
Level 122
1,462 SR
1,521 Elo+

VS

Team Averages
Level 100
1,500 SR
1,532 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FameKilla Ninja
Nemesis
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
GenesisUnkn0wn
Xbalanque
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 89L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
Sol0WingPixy
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
sylvalerie
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 1 / 15
8,650
865
8,605
5,834
2,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
CarlosMG YT
Charybdis
14
1 / 2 / 17
8,205
821
5,931
8,279
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
chinomane99
Xbalanque
15
6 / 2 / 13
8,844
884
14,660
9,099
4,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 13
9,079
908
5,676
9,968
5,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
15
5 / 2 / 11
8,877
888
13,030
9,411
4,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 7 / 4
7,011
701
6,204
12,985
11,570
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 3 / 3
7,663
766
8,829
11,855
11,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
GenesisUnkn0wn
Xbalanque
14
1 / 5 / 1
7,353
735
7,417
10,200
4,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Sol0WingPixy
Zhong Kui
13
0 / 4 / 2
6,723
672
2,248
8,932
10,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
sylvalerie
Jormungandr
13
0 / 4 / 5
6,721
672
5,961
10,960
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
22
Kills
4
9
Deaths
23
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
15
11.5
L
Guan Yu
 
Guan Yu
1
7
4
0.43
W
Charybdis
CarlosMG YT
Charybdis
1
2
17
4.75
L
2
3
3
1.17
L
Xbalanque
GenesisUnkn0wn
Xbalanque
1
5
1
0.3
L
Zhong Kui
Sol0WingPixy
Zhong Kui
0
4
2
0.25
W
Xbalanque
chinomane99
Xbalanque
6
2
13
6.25
W
6
2
13
6.25
W
Medusa
5
2
11
5.25
L
Jormungandr
sylvalerie
Jormungandr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
30,659
42,591
Taken
54,932
19,913
Mitigated
49,494
23,143
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,605
661
357
630
5,834
2,617
946
1,069
4,727
23,017
0
L
Guan Yu
 
Guan Yu
6,204
938
1,940
1,500
12,985
11,570
0
3,562
9,422
463
8,941
W
Charybdis
CarlosMG YT
Charybdis
5,931
1,807
904
1,448
8,279
3,242
924
1,398
6,712
0
12,588
L
8,829
1,460
543
3,362
11,855
11,715
12
3,009
8,746
0
15,898
L
Xbalanque
GenesisUnkn0wn
Xbalanque
7,417
2,970
462
1,886
10,200
4,765
477
1,904
8,296
0
18,818
L
Zhong Kui
Sol0WingPixy
Zhong Kui
2,248
324
464
616
8,932
10,378
162
2,908
5,941
11,242
0
W
Xbalanque
chinomane99
Xbalanque
14,660
7,134
2,201
1,122
9,099
4,165
2,344
2,390
6,501
0
20,644
W
5,676
1,722
9,274
3,986
9,968
5,669
986
1,816
7,844
11,557
0
W
Medusa
13,030
5,842
1,691
1,530
9,411
4,220
1,962
1,164
8,199
0
26,779
L
Jormungandr
sylvalerie
Jormungandr
5,961
877
453
1,501
10,960
11,066
0
2,604
8,246
13,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
35,471
115
Minions Killed
83
0
Camps Cleared
0
968,653
Distance Traveled
835,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,650
865
35
4
0
189,814
0
L
Guan Yu
7,011
701
2
0
0
127,801
0
W
Charybdis
8,205
821
15
2
0
193,840
0
L
Nemesis
7,663
766
13
1
0
198,841
0
L
Xbalanque
7,353
735
28
3
0
180,953
0
L
Zhong Kui
6,723
672
26
3
0
176,573
0
W
Xbalanque
8,844
884
16
2
0
188,137
0
W
Ra
9,079
908
19
2
0
193,845
0
W
Medusa
8,877
888
30
3
0
203,017
0
L
Jormungandr
6,721
672
14
1
0
151,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role