Player Matchup

Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AtheistAltarBoy
Cupid
Level 68
God Stats
2W - 1L
1,485 SR
Queue Stats
85W - 84L
1,448 Elo+
Party 3
Anubis
Anubis
Crowbasil
Anubis
Level 109
God Stats
1W - 0L
1,721 SR
Queue Stats
10W - 6L
1,366 Elo+
Party 2
Mercury
Mercury
Saikel139
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
U lint licker33
Ah Puch
Level 101
God Stats
6W - 1L
1,898 SR
Queue Stats
79W - 55L
1,525 Elo+
Party 3
Team Averages
Level 103
1,621 SR
1,463 Elo+

VS

Team Averages
Level 104
1,421 SR
1,452 Elo+
Mulan
Mulan
Afflictve
Mulan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,483 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Cryptonomic
Morgan Le Fay
Level 78
God Stats
2W - 2L
1,736 SR
Queue Stats
52W - 39L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
JesusTeAmaaa
Baron Samedi
Level 107
God Stats
6W - 5L
1,207 SR
Queue Stats
601W - 600L
1,405 Elo+
Solo
Hachiman
Hachiman
LeDrizzy
Hachiman
Level 141
God Stats
0W - 3L
1,164 SR
Queue Stats
135W - 127L
1,478 Elo+
Party 4
Jormungandr
Jormungandr
Moonlitnitely
Jormungandr
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
607W - 598L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 6 / 15
9,721
748
4,989
16,991
18,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 13
10,265
790
11,571
7,974
4,400
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Crowbasil
Anubis
18
10 / 4 / 10
11,564
890
22,477
16,229
10,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Saikel139
Mercury
15
5 / 5 / 3
9,814
755
3,926
10,472
5,251
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 13
10,923
840
18,433
6,936
3,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Afflictve
Mulan
14
2 / 4 / 9
8,200
631
7,151
16,984
9,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Cryptonomic
Morgan Le Fay
15
3 / 6 / 12
8,828
679
12,120
11,542
4,857
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JesusTeAmaaa
Baron Samedi
17
6 / 3 / 5
9,783
753
12,039
9,153
5,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LeDrizzy
Hachiman
16
5 / 4 / 4
9,449
727
10,987
12,731
5,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Moonlitnitely
Jormungandr
15
0 / 5 / 9
8,307
639
5,624
14,544
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
55
22
Kills
16
18
Deaths
22
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
6
15
1.25
L
Mulan
Afflictve
Mulan
2
4
9
1.63
W
3
2
13
4.75
W
Anubis
Crowbasil
Anubis
10
4
10
3.75
L
Morgan Le Fay
Cryptonomic
Morgan Le Fay
3
6
12
1.5
L
Baron Samedi
JesusTeAmaaa
Baron Samedi
6
3
5
2.83
L
Hachiman
LeDrizzy
Hachiman
5
4
4
1.75
L
Jormungandr
Moonlitnitely
Jormungandr
0
5
9
0.9
W
Mercury
Saikel139
Mercury
5
5
3
1.3
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,396
Damage
47,921
58,602
Taken
64,954
41,829
Mitigated
36,843
21,207
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,989
535
2,050
1,693
16,991
18,205
224
10,559
6,104
7,934
0
L
Mulan
Afflictve
Mulan
7,151
1,385
275
4,093
16,984
9,880
29
8,680
8,304
0
10,653
W
11,571
7,101
3,538
1,863
7,974
4,400
1,890
4,276
3,462
0
23,465
W
Anubis
Crowbasil
Anubis
22,477
934
381
5,267
16,229
10,452
1,330
6,252
9,668
41,678
0
L
Morgan Le Fay
Cryptonomic
Morgan Le Fay
12,120
497
303
534
11,542
4,857
0
8,671
2,871
17,678
0
L
Baron Samedi
JesusTeAmaaa
Baron Samedi
12,039
417
2,747
2,402
9,153
5,715
0
7,137
2,016
34,673
0
L
Hachiman
LeDrizzy
Hachiman
10,987
3,371
1,046
3,637
12,731
5,104
402
8,857
3,874
0
24,908
L
Jormungandr
Moonlitnitely
Jormungandr
5,624
240
61
1,815
14,544
11,287
0
12,554
1,990
12,171
0
W
Mercury
Saikel139
Mercury
3,926
749
1,682
1,610
10,472
5,251
3,728
4,829
5,455
0
6,603
W
18,433
657
811
2,312
6,936
3,521
730
2,633
4,130
42,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
44,567
151
Minions Killed
138
0
Camps Cleared
0
1,162,977
Distance Traveled
1,063,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,721
748
2
0
0
215,313
0
L
Mulan
8,200
631
6
0
0
200,381
0
W
Cupid
10,265
790
26
2
0
262,002
0
W
Anubis
11,564
890
48
4
0
207,074
0
L
Morgan Le Fay
8,828
679
17
1
0
210,899
0
L
Baron Samedi
9,783
753
57
4
0
250,991
0
L
Hachiman
9,449
727
43
3
0
192,187
0
L
Jormungandr
8,307
639
15
1
0
209,422
0
W
Mercury
9,814
755
4
0
0
216,150
0
W
Ah Puch
10,923
840
71
5
0
262,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role