Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Chief4w3s0m3
Nike
Level 69
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 10L
1,111 Elo+
Party 1
Freya
Freya
FredBaugette
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,063 Elo+
Party 1
Apollo
Apollo
Hunk ZER0
Apollo
Level 103
God Stats
0W - 2L
1,263 SR
Queue Stats
16W - 12L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Pepperjack1986
Cthulhu
Level 158
God Stats
14W - 20L
1,368 SR
Queue Stats
1,744W - 1,736L
1,490 Elo+
Solo
Team Averages
Level 88
1,386 SR
1,339 Elo+

VS

Team Averages
Level 77
1,499 SR
1,363 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DxmxLikesUrSis
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,276 Elo+
Party 2
Artio
Artio
ExzeellenT
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,236 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lil Number5
Kumbhakarna
Level 67
God Stats
2W - 0L
1,496 SR
Queue Stats
62W - 54L
1,502 Elo+
Solo
Yu Huang
Yu Huang
SapphireDeluxe
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 3
6,750
675
5,723
7,466
2,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 6
7,140
714
8,577
14,650
10,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 3
7,704
770
10,007
9,076
4,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Hunk ZER0
Apollo
11
1 / 6 / 1
6,939
694
5,349
9,823
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 2
8,930
893
11,771
9,591
9,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 3 / 12
8,127
813
11,414
7,996
4,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 8
8,916
892
13,220
7,834
5,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
13
2 / 3 / 8
7,975
798
5,824
12,209
11,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
Lil Number5
Kumbhakarna
16
3 / 1 / 10
8,928
893
4,257
12,590
13,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
14
1 / 1 / 13
7,662
766
10,382
6,615
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
9
Kills
17
17
Deaths
9
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
3
0.5
W
Xbalanque
 
Xbalanque
3
3
12
3
L
0
2
6
1.5
W
8
1
8
12
W
Artio
2
3
8
2
L
2
3
3
1.17
L
Apollo
Hunk ZER0
Apollo
1
6
1
0.25
W
Kumbhakarna
Lil Number5
Kumbhakarna
3
1
10
8
L
6
3
2
2.33
W
Yu Huang
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,427
Damage
45,097
50,606
Taken
47,244
30,194
Mitigated
38,451
15,267
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,723
2,514
751
1,736
7,466
2,709
0
5,525
1,941
0
11,458
W
Xbalanque
 
Xbalanque
11,414
4,002
219
268
7,996
4,131
528
3,522
4,474
0
16,193
L
8,577
830
580
5,878
14,650
10,136
0
8,787
5,863
0
16,952
W
13,220
651
613
2,687
7,834
5,553
320
4,073
3,761
26,737
0
W
Artio
5,824
741
3,406
2,493
12,209
11,352
84
6,316
5,893
11,103
0
L
10,007
2,306
276
2,503
9,076
4,111
0
6,257
2,819
17,952
0
L
Apollo
Hunk ZER0
Apollo
5,349
1,674
37
1,063
9,823
3,339
0
7,230
2,593
0
9,072
W
Kumbhakarna
Lil Number5
Kumbhakarna
4,257
395
3,022
3,114
12,590
13,855
0
4,557
8,033
11,764
0
L
11,771
611
1,386
1,057
9,591
9,899
0
5,884
3,707
26,763
0
W
Yu Huang
10,382
1,034
1,260
1,485
6,615
3,560
0
3,310
3,305
20,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
41,608
89
Minions Killed
95
0
Camps Cleared
0
812,797
Distance Traveled
927,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,750
675
17
2
0
122,455
0
W
Xbalanque
8,127
813
10
1
0
185,128
0
L
Nike
7,140
714
11
1
0
184,607
0
W
Anubis
8,916
892
34
3
0
174,485
0
W
Artio
7,975
798
10
1
0
183,018
0
L
Freya
7,704
770
19
2
0
175,870
0
L
Apollo
6,939
694
13
1
0
155,557
0
W
Kumbhakarna
8,928
893
18
2
0
204,134
0
L
Cthulhu
8,930
893
29
3
0
174,308
0
W
Yu Huang
7,662
766
23
2
0
180,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role