Player Matchup

Cupid
Cupid
GHOSTMARV666
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Serqet
Serqet
Halfmillion
Serqet
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 67L
1,436 Elo+
Solo
Set
Set
Lupetta_oscura
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,376 Elo+
Solo
Pele
Pele
SenkyojiYamakiri
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,514 Elo+
Party 1
Odin
Odin
Sunrey
Odin
Level 109
God Stats
2W - 1L
1,736 SR
Queue Stats
150W - 136L
1,593 Elo+
Party 1
Team Averages
Level 41
1,547 SR
1,484 Elo+

VS

Team Averages
Level 66
1,486 SR
1,347 Elo+
Vamana
Vamana
AshFIexum
Vamana
Level 159
God Stats
1W - 0L
1,465 SR
Queue Stats
18W - 22L
1,535 Elo+
Party 2
Eset
Eset
Cartoons_XD
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,045 Elo+
Solo
Tiamat
Tiamat
DefenceGae
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 2
Nike
Nike
XXSANTYXX
Nike
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,368 Elo+
Solo
Xbalanque
Xbalanque
xX_Q__O_Xx
Xbalanque
Level 87
God Stats
4W - 1L
1,466 SR
Queue Stats
61W - 67L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,283
755
1,444
8,116
3,268
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
6
0 / 0 / 0
4,748
678
380
395
323
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,692
242
0
0
0
13
2 / 3 / 1
6,397
914
4,673
6,450
2,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Sunrey
Odin
12
2 / 2 / 2
5,776
825
1,405
6,154
6,721
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AshFIexum
Vamana
14
6 / 0 / 3
7,797
1,114
3,557
6,592
8,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 2 / 4
6,150
879
1,943
4,188
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DefenceGae
Tiamat
15
4 / 0 / 5
8,176
1,168
6,979
4,638
3,451
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nike
10
0 / 2 / 4
6,151
879
2,577
7,376
10,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
xX_Q__O_Xx
Xbalanque
11
0 / 1 / 6
6,373
910
4,749
4,961
2,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
10
10
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
AshFIexum
Vamana
6
0
3
7.5
W
0
2
4
1
W
Tiamat
DefenceGae
Tiamat
4
0
5
6.5
L
0
5
1
0.1
L
Serqet
0
0
0
0
L
0
0
0
0
L
2
3
1
0.83
L
Odin
Sunrey
Odin
2
2
2
1.5
W
Nike
0
2
4
1
W
Xbalanque
xX_Q__O_Xx
Xbalanque
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,902
Damage
19,805
21,115
Taken
27,755
13,095
Mitigated
26,177
4,886
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AshFIexum
Vamana
3,557
827
1,004
2,274
6,592
8,226
643
0
6,592
0
11,860
W
1,943
280
1,006
243
4,188
1,815
258
0
4,188
5,199
0
W
Tiamat
DefenceGae
Tiamat
6,979
504
833
1,963
4,638
3,451
772
0
4,638
14,697
0
L
1,444
305
275
1,798
8,116
3,268
0
2,846
5,031
0
5,149
L
Serqet
380
0
332
252
395
323
0
0
395
0
363
L
0
0
0
0
0
0
0
0
0
0
0
L
4,673
1,304
232
1,144
6,450
2,783
0
2,909
3,338
0
20,002
L
Odin
Sunrey
Odin
1,405
507
0
853
6,154
6,721
0
2,346
3,429
0
2,165
W
Nike
2,577
442
0
451
7,376
10,113
431
0
7,317
0
5,099
W
Xbalanque
xX_Q__O_Xx
Xbalanque
4,749
1,762
459
1,224
4,961
2,572
3,496
0
4,961
0
13,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
34,647
40
Minions Killed
80
0
Camps Cleared
0
402,200
Distance Traveled
697,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,797
1,114
23
3
0
157,167
0
W
Eset
6,150
879
10
1
0
119,080
0
W
Tiamat
8,176
1,168
19
3
0
145,598
0
L
Cupid
5,283
755
4
1
0
129,522
0
L
Serqet
4,748
678
0
0
0
32,243
0
L
Set
1,692
242
0
0
0
0
0
L
Pele
6,397
914
35
5
0
137,110
0
L
Odin
5,776
825
1
0
0
103,325
0
W
Nike
6,151
879
7
1
0
138,090
0
W
Xbalanque
6,373
910
21
3
0
138,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role