Player Matchup

Chang'e
Chang'e
CTDaBeast
Chang'e
Level 153
God Stats
4W - 7L
1,541 SR
Queue Stats
262W - 204L
1,553 Elo+
Party 1
Bakasura
Bakasura
Ragnar7801
Bakasura
Level 122
God Stats
0W - 4L
1,308 SR
Queue Stats
271W - 243L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Sindivision
Danzaburou
Level 238
God Stats
13W - 9L
1,706 SR
Queue Stats
85W - 75L
1,592 Elo+
Solo
Sylvanus
Sylvanus
ThrowItBetter
Sylvanus
Level 146
God Stats
8W - 9L
1,544 SR
Queue Stats
297W - 236L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Uhh Gotchie
Nu Wa
Level 156
God Stats
7W - 5L
1,767 SR
Queue Stats
235W - 226L
1,581 Elo+
Solo
Team Averages
Level 163
1,573 SR
1,556 Elo+

VS

Team Averages
Level 133
1,416 SR
1,545 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Akudaama
Camazotz
Level 157
God Stats
2W - 5L
1,211 SR
Queue Stats
79W - 75L
1,599 Elo+
Solo
Anubis
Anubis
Chaster0024
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JosephCastt
Apollo
Level 87
God Stats
1W - 1L
1,258 SR
Queue Stats
55W - 32L
1,545 Elo+
Solo
Hercules
Hercules
MFGROOVE
Hercules
Level 128
God Stats
10W - 9L
1,612 SR
Queue Stats
543W - 513L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CTDaBeast
Chang'e
14
2 / 3 / 0
8,205
586
7,611
11,949
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Ragnar7801
Bakasura
12
3 / 5 / 2
7,292
521
8,406
15,961
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Sindivision
Danzaburou
11
0 / 3 / 0
7,028
502
7,562
8,888
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
ThrowItBetter
Sylvanus
10
0 / 4 / 4
6,428
459
4,733
14,619
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 3
7,712
551
11,316
8,312
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 9
6,820
487
3,015
14,134
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Akudaama
Camazotz
14
7 / 1 / 4
8,872
634
14,689
16,040
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
2 / 3 / 3
7,647
546
8,847
11,731
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
3 / 0 / 5
8,262
590
6,198
10,844
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MFGROOVE
Hercules
15
4 / 2 / 0
9,301
664
8,764
13,637
11,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
16
16
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
9
2.25
W
Camazotz
Akudaama
Camazotz
7
1
4
9
L
Chang'e
CTDaBeast
Chang'e
2
3
0
0.67
W
Anubis
2
3
3
1.17
W
Apollo
3
0
5
5.5
W
Hercules
MFGROOVE
Hercules
4
2
0
2
L
Bakasura
Ragnar7801
Bakasura
3
5
2
0.8
L
Danzaburou
Sindivision
Danzaburou
0
3
0
0
L
Sylvanus
ThrowItBetter
Sylvanus
0
4
4
0.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
41,513
59,729
Taken
66,386
28,125
Mitigated
38,148
19,471
Healing
32,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,015
694
4,442
8,304
14,134
9,020
0
6,560
7,351
24,780
0
W
Camazotz
Akudaama
Camazotz
14,689
5,438
0
7,094
16,040
6,237
0
3,837
11,438
0
87,576
L
Chang'e
CTDaBeast
Chang'e
7,611
1,007
160
5,839
11,949
4,471
0
0
11,949
66,309
0
W
Anubis
8,847
367
0
4,150
11,731
6,530
0
5,042
6,514
70,525
0
W
Apollo
6,198
4,585
0
4,388
10,844
4,851
0
1,658
9,161
0
69,158
W
Hercules
MFGROOVE
Hercules
8,764
3,422
0
4,493
13,637
11,510
475
8,468
5,112
0
81,214
L
Bakasura
Ragnar7801
Bakasura
8,406
5,859
0
2,687
15,961
5,986
0
2,916
13,045
0
45,892
L
Danzaburou
Sindivision
Danzaburou
7,562
4,542
0
2,759
8,888
3,270
0
156
8,732
0
50,349
L
Sylvanus
ThrowItBetter
Sylvanus
4,733
955
1,312
4,096
14,619
11,845
102
6,046
8,573
21,591
0
L
11,316
2,176
0
2,618
8,312
2,553
0
2,744
5,568
57,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
40,902
439
Minions Killed
500
0
Camps Cleared
0
1,410,719
Distance Traveled
1,412,992
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,820
487
34
2
0
285,761
4
W
Camazotz
8,872
634
112
8
0
317,531
0
L
Chang'e
8,205
586
114
8
0
279,228
6
W
Anubis
7,647
546
106
8
0
271,091
4
W
Apollo
8,262
590
120
9
0
270,512
0
W
Hercules
9,301
664
128
9
0
268,097
1
L
Bakasura
7,292
521
97
7
0
325,576
0
L
Danzaburou
7,028
502
96
7
0
253,721
3
L
Sylvanus
6,428
459
20
1
0
252,726
0
L
Nu Wa
7,712
551
112
8
0
299,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role