Player Matchup

Ymir
Ymir
FisherOnHulu
Ymir
Level 88
God Stats
4W - 11L
1,353 SR
Queue Stats
401W - 362L
1,530 Elo+
Party 1
Ullr
Ullr
JggrOnTinder
Ullr
Level 99
God Stats
0W - 2L
1,315 SR
Queue Stats
258W - 227L
1,563 Elo+
Party 1
He Bo
He Bo
QuickWK
He Bo
Level 82
God Stats
1W - 2L
1,305 SR
Queue Stats
276W - 235L
1,520 Elo+
Party 1
Merlin
Merlin
TinfoilBeanie
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,519 Elo+
Solo
Danzaburou
Danzaburou
otas100701
Danzaburou
Level 113
God Stats
6W - 6L
1,503 SR
Queue Stats
70W - 52L
1,621 Elo+
Solo
Team Averages
Level 93
1,395 SR
1,550 Elo+

VS

Team Averages
Level 91
1,552 SR
1,547 Elo+
Anubis
Anubis
ChizU8899
Anubis
Level 69
God Stats
9W - 9L
1,205 SR
Queue Stats
165W - 161L
1,413 Elo+
Solo
He Bo
He Bo
Hitman09
He Bo
Level 112
God Stats
2W - 0L
1,882 SR
Queue Stats
56W - 46L
1,614 Elo+
Party 2
Chiron
Chiron
ItsNewdz
Chiron
Level 84
God Stats
1W - 0L
1,395 SR
Queue Stats
155W - 123L
1,512 Elo+
Solo
Ares
Ares
Rowcalavera
Ares
Level 103
God Stats
3W - 2L
1,595 SR
Queue Stats
54W - 49L
1,568 Elo+
Solo
Charybdis
Charybdis
TheGooseNeck
Charybdis
Level 87
God Stats
8W - 2L
1,683 SR
Queue Stats
49W - 32L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,405
491
2,309
12,066
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 5 / 0
5,769
524
3,749
9,618
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
QuickWK
He Bo
9
0 / 2 / 1
5,562
506
4,620
7,642
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
6,124
557
3,251
5,916
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
otas100701
Danzaburou
11
1 / 3 / 0
6,150
559
2,807
8,451
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChizU8899
Anubis
12
4 / 0 / 2
7,577
689
6,102
5,047
2,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Hitman09
He Bo
11
1 / 1 / 3
6,546
595
2,906
5,498
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
ItsNewdz
Chiron
12
1 / 0 / 3
7,253
659
3,760
3,719
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 9
6,724
611
7,890
9,869
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TheGooseNeck
Charybdis
12
9 / 1 / 3
8,166
742
9,174
5,284
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
16
16
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChizU8899
Anubis
4
0
2
5
L
0
4
0
0
W
He Bo
Hitman09
He Bo
1
1
3
2.5
W
Chiron
ItsNewdz
Chiron
1
0
3
2.5
L
1
5
0
0.2
L
He Bo
QuickWK
He Bo
0
2
1
0.25
W
1
0
9
5.5
W
Charybdis
TheGooseNeck
Charybdis
9
1
3
10.5
L
0
2
0
0
L
Danzaburou
otas100701
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
29,832
43,693
Taken
29,417
17,117
Mitigated
15,947
8,680
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChizU8899
Anubis
6,102
108
0
2,674
5,047
2,137
230
1,530
3,517
50,013
0
L
2,309
673
1,133
2,245
12,066
6,616
0
2,946
9,120
14,066
0
W
He Bo
Hitman09
He Bo
2,906
37
0
3,091
5,498
1,875
0
1,645
3,853
43,461
0
W
Chiron
ItsNewdz
Chiron
3,760
1,432
413
1,323
3,719
1,388
404
1,489
2,089
0
54,969
L
3,749
743
0
440
9,618
3,360
0
3,127
6,491
0
31,634
L
He Bo
QuickWK
He Bo
4,620
239
0
2,025
7,642
2,232
0
3,288
4,354
32,125
0
W
7,890
67
0
2,033
9,869
7,967
0
4,277
5,290
15,328
0
W
Charybdis
TheGooseNeck
Charybdis
9,174
5,064
0
2,050
5,284
2,580
483
1,429
3,855
0
56,808
L
3,251
487
0
627
5,916
2,298
0
1,780
4,136
41,170
0
L
Danzaburou
otas100701
Danzaburou
2,807
844
0
2,210
8,451
2,611
0
5,757
2,694
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
36,266
303
Minions Killed
365
0
Camps Cleared
0
1,121,350
Distance Traveled
1,142,733
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,577
689
78
7
0
195,679
0
L
Ymir
5,405
491
19
2
0
224,154
1
W
He Bo
6,546
595
78
7
0
241,645
0
W
Chiron
7,253
659
108
10
0
231,888
1
L
Ullr
5,769
524
51
5
0
211,522
0
L
He Bo
5,562
506
60
5
0
256,707
0
W
Ares
6,724
611
11
1
0
255,080
2
W
Charybdis
8,166
742
90
8
0
218,441
3
L
Merlin
6,124
557
100
9
0
216,977
1
L
Danzaburou
6,150
559
73
7
0
211,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role