Player Matchup

Rama
Rama
ElKessonos
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hades
Hades
Ginninggnome
Hades
Level 125
God Stats
10W - 4L
1,651 SR
Queue Stats
32W - 24L
1,565 Elo+
Solo
Guan Yu
Guan Yu
vossk
Guan Yu
Level 89
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 101
1,622 SR
1,522 Elo+

VS

Team Averages
Level 98
1,462 SR
1,503 Elo+
Mulan
Mulan
Feohektor11
Mulan
Level 137
God Stats
24W - 25L
1,426 SR
Queue Stats
1,150W - 1,170L
1,434 Elo+
Solo
Kukulkan
Kukulkan
LeChimichanga
Kukulkan
Level 88
God Stats
11W - 4L
1,453 SR
Queue Stats
151W - 149L
1,566 Elo+
Solo
Neith
Neith
Seldor
Neith
Level 69
God Stats
11W - 14L
1,507 SR
Queue Stats
31W - 27L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,312
731
5,988
9,812
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 0 / 4
8,700
870
10,638
9,077
5,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
vossk
Guan Yu
11
1 / 0 / 6
6,862
686
6,389
8,963
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,454
645
6,638
12,465
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
LeChimichanga
Kukulkan
12
0 / 2 / 1
7,001
700
8,259
6,269
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Seldor
Neith
11
0 / 5 / 1
6,205
621
5,843
6,996
2,474
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
1
4
0
0.25
W
7
0
4
9
L
Kukulkan
LeChimichanga
Kukulkan
0
2
1
0.25
L
Neith
Seldor
Neith
0
5
1
0.1
W
Guan Yu
vossk
Guan Yu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,015
Damage
20,740
27,852
Taken
25,730
16,646
Mitigated
13,583
10,231
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,988
4,553
0
3,701
9,812
3,750
250
2,663
6,974
0
14,974
L
6,638
886
0
2,365
12,465
8,851
0
4,667
7,431
52
20,453
W
10,638
1,767
494
5,028
9,077
5,347
76
2,812
6,074
42,506
0
L
Kukulkan
LeChimichanga
Kukulkan
8,259
888
0
380
6,269
2,258
0
1,831
4,315
36,757
0
L
Neith
Seldor
Neith
5,843
3,384
0
255
6,996
2,474
96
4,196
2,761
0
16,574
W
Guan Yu
vossk
Guan Yu
6,389
1,009
246
762
8,963
7,549
0
2,892
5,799
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,874
Gold Earned
19,660
124
Minions Killed
124
0
Camps Cleared
0
582,988
Distance Traveled
540,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,312
731
23
2
0
175,704
0
L
Mulan
6,454
645
16
2
0
175,828
0
W
Hades
8,700
870
76
8
0
199,404
0
L
Kukulkan
7,001
700
85
9
0
203,176
3
L
Neith
6,205
621
23
2
0
161,624
0
W
Guan Yu
6,862
686
25
3
0
207,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role