Player Matchup

Odin
Odin
Rezeoj
Odin
Level 146
God Stats
7W - 8L
1,655 SR
Queue Stats
80W - 88L
1,463 Elo+
Solo
Xing Tian
Xing Tian
TheProudHeathen
Xing Tian
Level 103
God Stats
1W - 1L
1,755 SR
Queue Stats
120W - 134L
1,473 Elo+
Party 1
Bastet
Bastet
necrophealinya
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,476 Elo+
Party 1
Vulcan
Vulcan
neo420
Vulcan
Level 128
God Stats
226W - 205L
1,579 SR
Queue Stats
563W - 560L
1,520 Elo+
Solo
Ullr
Ullr
sniffless
Ullr
Level 159
God Stats
6W - 4L
1,545 SR
Queue Stats
118W - 121L
1,526 Elo+
Solo
Team Averages
Level 118
1,607 SR
1,492 Elo+

VS

Team Averages
Level 148
1,563 SR
1,516 Elo+
Nu Wa
Nu Wa
KindaHigh729
Nu Wa
Level 150
God Stats
83W - 69L
1,597 SR
Queue Stats
571W - 596L
1,491 Elo+
Solo
Surtr
Surtr
MASTERVIEW33
Surtr
Level 128
God Stats
38W - 34L
1,568 SR
Queue Stats
576W - 566L
1,516 Elo+
Solo
Aphrodite
Aphrodite
OdinElite
Aphrodite
Level 227
God Stats
10W - 5L
1,643 SR
Queue Stats
103W - 96L
1,504 Elo+
Solo
Loki
Loki
S3cShunN 8
Loki
Level 121
God Stats
112W - 60L
1,682 SR
Queue Stats
290W - 252L
1,513 Elo+
Solo
Skadi
Skadi
Tarzanvader
Skadi
Level 112
God Stats
1W - 0L
1,323 SR
Queue Stats
30W - 33L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Rezeoj
Odin
15
1 / 0 / 0
8,090
735
6,527
14,020
11,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
TheProudHeathen
Xing Tian
12
0 / 1 / 1
6,772
616
2,249
5,691
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 1
6,723
611
4,178
6,493
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
neo420
Vulcan
15
0 / 4 / 0
7,777
707
10,107
7,213
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
15
0 / 0 / 1
7,967
724
7,891
11,899
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
8,719
793
4,676
6,828
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 0 / 3
8,124
739
8,225
11,610
13,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
OdinElite
Aphrodite
15
2 / 1 / 3
8,146
741
5,278
10,310
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 1
8,398
763
6,808
7,807
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 2
8,707
792
9,689
7,540
3,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
7
7
Deaths
1
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
2
0
3
3.5
W
Aphrodite
OdinElite
Aphrodite
2
1
3
3.5
L
Odin
Rezeoj
Odin
1
0
0
1
W
1
0
1
1.5
W
2
0
2
3
L
Xing Tian
TheProudHeathen
Xing Tian
0
1
1
0.5
L
0
2
1
0.25
L
Vulcan
neo420
Vulcan
0
4
0
0
L
Ullr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
34,676
45,316
Taken
44,095
28,051
Mitigated
30,675
8,048
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,676
1,125
0
1,309
6,828
2,735
2,558
1,694
5,039
43,978
0
W
8,225
2,534
0
1,959
11,610
13,095
73
3,300
8,145
379
18,926
W
Aphrodite
OdinElite
Aphrodite
5,278
538
4,211
5,603
10,310
7,584
21
4,007
6,058
18,283
0
L
Odin
Rezeoj
Odin
6,527
720
0
5,058
14,020
11,780
28
2,707
11,207
2,272
28,821
W
6,808
846
0
500
7,807
3,552
1,531
991
6,808
0
34,213
W
9,689
5,141
0
2,512
7,540
3,709
1,370
2,732
4,744
0
50,281
L
Xing Tian
TheProudHeathen
Xing Tian
2,249
61
0
731
5,691
4,553
0
1,606
3,868
8,777
0
L
4,178
886
0
310
6,493
2,745
0
1,074
5,309
0
8,446
L
Vulcan
neo420
Vulcan
10,107
4,832
0
250
7,213
3,615
112
2,229
4,868
41,009
0
L
Ullr
7,891
2,242
0
1,699
11,899
5,358
1,131
1,893
9,844
0
36,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
42,094
233
Minions Killed
298
0
Camps Cleared
0
1,012,605
Distance Traveled
1,170,580
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,719
793
89
8
0
213,254
2
W
Surtr
8,124
739
24
2
0
257,940
0
W
Aphrodite
8,146
741
35
3
0
230,643
2
L
Odin
8,090
735
54
5
0
240,261
4
W
Loki
8,398
763
53
5
0
250,825
0
W
Skadi
8,707
792
97
9
0
217,918
0
L
Xing Tian
6,772
616
12
1
0
154,328
0
L
Bastet
6,723
611
10
1
0
157,546
0
L
Vulcan
7,777
707
78
7
0
213,893
2
L
Ullr
7,967
724
79
7
0
246,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role