Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CamazotzUltra
Chernobog
Level 32
God Stats
7W - 4L
1,838 SR
Queue Stats
141W - 133L
1,488 Elo+
Party 1
Hera
Hera
Scattaa
Hera
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,181 Elo+
Party 2
Khepri
Khepri
Tśubaki
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,210 Elo+
Party 2
Terra
Terra
UmriGlupeh
Terra
Level 65
God Stats
1W - 2L
1,272 SR
Queue Stats
69W - 69L
1,387 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,353 Elo+

VS

Team Averages
Level 83
1,450 SR
1,408 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Etenity
Chang'e
Level 69
God Stats
4W - 1L
1,572 SR
Queue Stats
197W - 186L
1,532 Elo+
Solo
Discordia
Discordia
MONOcelMARE
Discordia
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
323W - 340L
1,403 Elo+
Solo
Ganesha
Ganesha
Mzansiboy07
Ganesha
Level 91
God Stats
5W - 3L
1,176 SR
Queue Stats
295W - 301L
1,424 Elo+
Solo
Danzaburou
Danzaburou
TMN-Ghostraven
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
16 / 5 / 11
11,917
993
23,023
23,570
28,766
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
CamazotzUltra
Chernobog
18
10 / 4 / 21
11,542
962
29,820
15,940
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Scattaa
Hera
16
5 / 3 / 19
10,142
845
19,309
11,650
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Tśubaki
Khepri
16
2 / 2 / 22
9,500
792
5,792
16,176
15,541
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
16
5 / 2 / 22
10,072
839
5,203
12,878
11,167
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 8 / 6
10,623
885
12,473
22,931
10,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Etenity
Chang'e
16
3 / 5 / 6
9,542
795
8,740
19,151
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MONOcelMARE
Discordia
17
6 / 6 / 5
10,005
834
14,436
16,031
7,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Mzansiboy07
Ganesha
14
1 / 9 / 8
8,389
699
14,269
21,144
11,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TMN-Ghostraven
Danzaburou
10
0 / 10 / 4
7,334
611
1,826
13,866
5,605

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
45
38
Kills
16
16
Deaths
38
95
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
16
5
11
4.3
L
Anhur
 
Anhur
6
8
6
1.13
W
Chernobog
CamazotzUltra
Chernobog
10
4
21
5.13
L
Chang'e
Etenity
Chang'e
3
5
6
1.2
L
Discordia
MONOcelMARE
Discordia
6
6
5
1.42
L
Ganesha
Mzansiboy07
Ganesha
1
9
8
0.56
W
Hera
Scattaa
Hera
5
3
19
4.83
L
Danzaburou
TMN-Ghostraven
Danzaburou
0
10
4
0.2
W
Khepri
Tśubaki
Khepri
2
2
22
6.5
W
Terra
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,147
Damage
51,744
80,214
Taken
93,123
70,476
Mitigated
44,204
33,896
Healing
31,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
23,023
12,897
648
2,875
23,570
28,766
501
8,020
15,550
0
32,380
L
Anhur
 
Anhur
12,473
6,173
381
5,215
22,931
10,754
0
7,411
15,181
0
27,696
W
Chernobog
CamazotzUltra
Chernobog
29,820
15,145
778
4,944
15,940
8,599
3,040
9,151
6,789
0
59,230
L
Chang'e
Etenity
Chang'e
8,740
626
8,919
9,524
19,151
9,211
0
3,972
14,847
17,332
0
L
Discordia
MONOcelMARE
Discordia
14,436
829
1,542
2,840
16,031
7,120
152
4,839
10,959
34,237
0
L
Ganesha
Mzansiboy07
Ganesha
14,269
782
567
1,907
21,144
11,514
0
9,909
10,953
23,599
0
W
Hera
Scattaa
Hera
19,309
5,260
764
1,904
11,650
6,403
2,548
7,644
4,006
34,931
0
L
Danzaburou
TMN-Ghostraven
Danzaburou
1,826
393
0
160
13,866
5,605
0
4,173
9,603
0
5,553
W
Khepri
Tśubaki
Khepri
5,792
1,148
1,029
4,842
16,176
15,541
490
7,088
9,088
11,167
0
W
Terra
5,203
1,838
10,541
5,571
12,878
11,167
814
5,542
7,336
8,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
45,893
114
Minions Killed
115
0
Camps Cleared
0
1,172,426
Distance Traveled
997,950
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,917
993
17
1
0
250,054
0
L
Anhur
10,623
885
32
3
0
203,513
0
W
Chernobog
11,542
962
50
4
0
222,246
0
L
Chang'e
9,542
795
28
2
0
237,376
0
L
Discordia
10,005
834
46
4
0
199,439
6
L
Ganesha
8,389
699
0
0
0
179,147
0
W
Hera
10,142
845
28
2
0
211,471
0
L
Danzaburou
7,334
611
9
1
0
178,475
0
W
Khepri
9,500
792
13
1
0
223,873
0
W
Terra
10,072
839
6
1
0
264,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role