Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
cronabri
Agni
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,310 Elo+
Party 1
Poseidon
Poseidon
nemmesisss
Poseidon
Level 105
God Stats
1W - 4L
1,454 SR
Queue Stats
313W - 387L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
whitehand15
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,206 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,368 Elo+

VS

Team Averages
Level 121
1,421 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BANAMANIA
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,227 SR
Queue Stats
240W - 246L
1,485 Elo+
Solo
Yu Huang
Yu Huang
NowyAvenger
Yu Huang
Level 115
God Stats
8W - 8L
1,500 SR
Queue Stats
385W - 397L
1,490 Elo+
Solo
Cupid
Cupid
ZyClonE
Cupid
Level 106
God Stats
1W - 0L
1,378 SR
Queue Stats
98W - 144L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 2 / 3
5,595
1,119
3,384
5,625
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
 
Cthulhu
1
0 / 0 / 0
1,296
259
0
0
0
Agni
11
4 / 4 / 3
6,105
1,221
5,384
5,047
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
nemmesisss
Poseidon
10
1 / 5 / 2
5,237
1,047
4,077
5,423
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
whitehand15
Zhong Kui
10
1 / 5 / 5
5,625
1,125
5,342
6,782
3,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 3 / 8
6,151
1,230
4,074
6,176
2,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
 
Tiamat
9
0 / 2 / 9
5,513
1,103
4,084
3,923
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
BANAMANIA
Ah Muzen Cab
11
4 / 1 / 8
6,384
1,277
5,117
4,532
1,859
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
NowyAvenger
Yu Huang
12
4 / 1 / 8
6,554
1,311
3,465
3,071
1,344
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
ZyClonE
Cupid
12
4 / 1 / 9
6,539
1,308
3,583
4,684
1,907
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
15
16
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
3
1.75
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Neith
 
Neith
3
3
8
2.33
W
Tiamat
 
Tiamat
0
2
9
2.25
W
Ah Muzen Cab
BANAMANIA
Ah Muzen Cab
4
1
8
8
W
Yu Huang
NowyAvenger
Yu Huang
4
1
8
8
W
Cupid
ZyClonE
Cupid
4
1
9
8.5
L
Agni
4
4
3
1.38
L
Poseidon
nemmesisss
Poseidon
1
5
2
0.4
L
Zhong Kui
whitehand15
Zhong Kui
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
20,323
22,877
Taken
22,386
11,230
Mitigated
9,854
3,212
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,384
2,484
403
1,992
5,625
4,128
0
2,677
2,948
0
6,458
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
 
Neith
4,074
1,695
251
1,711
6,176
2,536
423
3,905
2,271
0
6,462
W
Tiamat
 
Tiamat
4,084
672
238
658
3,923
2,208
392
2,565
1,358
9,931
0
W
Ah Muzen Cab
BANAMANIA
Ah Muzen Cab
5,117
1,370
838
894
4,532
1,859
0
2,207
2,325
0
10,645
W
Yu Huang
NowyAvenger
Yu Huang
3,465
469
387
556
3,071
1,344
540
2,491
580
10,188
0
W
Cupid
ZyClonE
Cupid
3,583
2,007
1,177
1,921
4,684
1,907
101
3,635
1,049
0
9,314
L
Agni
5,384
899
12
402
5,047
1,695
39
1,331
3,716
9,486
0
L
Poseidon
nemmesisss
Poseidon
4,077
339
89
122
5,423
1,544
0
1,054
4,369
9,009
0
L
Zhong Kui
whitehand15
Zhong Kui
5,342
1,822
0
192
6,782
3,863
204
2,487
4,295
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
31,141
42
Minions Killed
79
0
Camps Cleared
0
401,017
Distance Traveled
514,082
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,595
1,119
12
2
0
117,861
0
L
Cthulhu
1,296
259
0
0
0
0
0
W
Neith
6,151
1,230
8
2
0
106,549
1
W
Tiamat
5,513
1,103
8
2
0
97,643
0
W
Ah Muzen Cab
6,384
1,277
16
3
0
101,430
0
W
Yu Huang
6,554
1,311
28
6
0
98,945
0
W
Cupid
6,539
1,308
19
4
0
109,515
0
L
Agni
6,105
1,221
9
2
0
103,487
0
L
Poseidon
5,237
1,047
7
1
0
85,717
0
L
Zhong Kui
5,625
1,125
14
3
0
93,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role