Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DanteUnbound22
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,818 Elo+
Party 2
Ravana
Ravana
ToxicGorilla533
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Bellona
Bellona
U1will1Iose
Bellona
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,461 Elo+
Party 1
Mulan
Mulan
xawsc
Mulan
Level 39
God Stats
1W - 1L
1,784 SR
Queue Stats
7W - 4L
1,587 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,612 Elo+

VS

Team Averages
Level 105
1,461 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
ComeToPeepaw
Jing Wei
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 94L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
HumaneSnail8508
Nu Wa
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
222W - 188L
1,516 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LEARNSxFROMxPAIN
Kumbhakarna
Level 124
God Stats
1W - 2L
1,306 SR
Queue Stats
251W - 268L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
goatcheesecobble
Ratatoskr
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 157L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 6 / 5
7,245
906
8,730
10,897
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 6
6,629
829
3,032
10,997
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 1
7,825
978
5,835
8,545
4,173
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
U1will1Iose
Bellona
12
2 / 5 / 7
7,151
894
6,115
11,690
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
xawsc
Mulan
13
4 / 5 / 5
7,326
916
7,973
12,399
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 2 / 13
9,111
1,139
13,940
7,973
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ComeToPeepaw
Jing Wei
14
7 / 3 / 13
8,687
1,086
8,286
7,585
2,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 17
8,305
1,038
13,636
6,672
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LEARNSxFROMxPAIN
Kumbhakarna
14
2 / 2 / 14
7,941
993
4,586
9,270
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
12
5 / 3 / 7
8,034
1,004
5,267
8,473
3,163
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
12
Kills
24
24
Deaths
12
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
5
0.75
W
Medusa
 
Medusa
8
2
13
7.25
W
Jing Wei
ComeToPeepaw
Jing Wei
7
3
13
4.5
L
0
4
6
0.75
W
2
2
17
5.25
W
Kumbhakarna
LEARNSxFROMxPAIN
Kumbhakarna
2
2
14
4.5
L
4
4
1
1.13
L
Bellona
U1will1Iose
Bellona
2
5
7
1.1
W
Ratatoskr
5
3
7
2.83
L
Mulan
xawsc
Mulan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
45,715
54,528
Taken
39,973
44,128
Mitigated
22,706
11,527
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,730
1,147
1,042
1,632
10,897
4,543
28
4,104
6,654
0
17,711
W
Medusa
 
Medusa
13,940
6,518
1,341
2,101
7,973
3,293
2,431
902
6,806
0
30,369
W
Jing Wei
ComeToPeepaw
Jing Wei
8,286
7,614
188
1,191
7,585
2,908
2,192
694
6,670
0
14,577
L
3,032
273
987
2,068
10,997
11,216
0
4,363
6,487
8,145
0
W
13,636
4,752
259
1,086
6,672
2,463
1,999
649
5,745
28,570
0
W
Kumbhakarna
LEARNSxFROMxPAIN
Kumbhakarna
4,586
92
88
1,484
9,270
10,879
208
582
8,407
8,975
0
L
5,835
1,858
644
577
8,545
4,173
0
3,358
5,140
0
16,756
L
Bellona
U1will1Iose
Bellona
6,115
1,500
85
1,337
11,690
13,316
0
2,416
9,153
0
10,251
W
Ratatoskr
5,267
1,005
362
1,796
8,473
3,163
554
205
7,998
0
8,921
L
Mulan
xawsc
Mulan
7,973
986
488
2,667
12,399
10,880
0
3,353
8,872
0
13,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
42,078
66
Minions Killed
100
0
Camps Cleared
0
825,293
Distance Traveled
794,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,245
906
13
2
0
176,943
0
W
Medusa
9,111
1,139
27
3
0
187,275
0
W
Jing Wei
8,687
1,086
19
2
0
159,487
0
L
Ymir
6,629
829
13
2
0
179,095
0
W
Nu Wa
8,305
1,038
37
5
0
149,391
0
W
Kumbhakarna
7,941
993
7
1
0
167,338
0
L
Ravana
7,825
978
18
2
0
165,232
0
L
Bellona
7,151
894
11
1
0
166,570
0
W
Ratatoskr
8,034
1,004
10
1
0
131,213
0
L
Mulan
7,326
916
11
1
0
137,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role