Player Matchup

Baron Samedi
Baron Samedi
MajesticAbaddon
Baron Samedi
Level 128
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 8L
1,810 Elo+
Party 2
Mercury
Mercury
MjesticSage
Mercury
Level 146
God Stats
1W - 2L
1,314 SR
Queue Stats
28W - 72L
1,495 Elo+
Party 2
Thor
Thor
Mr_Assassin-25
Thor
Level 156
God Stats
34W - 35L
1,591 SR
Queue Stats
408W - 391L
1,547 Elo+
Solo
Chiron
Chiron
Ominousbloom171
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
TriggerHappy263
Ymir
Level 87
God Stats
0W - 2L
1,438 SR
Queue Stats
5W - 7L
1,549 Elo+
Party 2
Team Averages
Level 124
1,473 SR
1,580 Elo+

VS

Team Averages
Level 145
1,536 SR
1,515 Elo+
Hun Batz
Hun Batz
AssassinsOreo
Hun Batz
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 147L
1,550 Elo+
Solo
Cerberus
Cerberus
Eldritch3rdEye
Cerberus
Level 141
God Stats
9W - 9L
1,446 SR
Queue Stats
49W - 54L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
MyLilDoppio
Baron Samedi
Level 219
God Stats
75W - 57L
1,595 SR
Queue Stats
158W - 154L
1,467 Elo+
Party 1
Bakasura
Bakasura
Robles1822
Bakasura
Level 157
God Stats
5W - 2L
1,616 SR
Queue Stats
82W - 73L
1,476 Elo+
Solo
Skadi
Skadi
XxST4RK1LL3RxX
Skadi
Level 107
God Stats
4W - 2L
1,521 SR
Queue Stats
71W - 64L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MajesticAbaddon
Baron Samedi
12
0 / 5 / 0
6,468
647
2,276
9,365
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MjesticSage
Mercury
12
0 / 5 / 1
6,803
680
5,042
10,665
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 2
6,733
673
5,463
5,164
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
6,899
690
5,238
7,862
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 1
7,248
725
2,900
11,490
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AssassinsOreo
Hun Batz
14
5 / 1 / 3
8,067
807
6,057
4,784
1,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
14
1 / 1 / 11
7,953
795
6,684
8,240
5,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MyLilDoppio
Baron Samedi
14
3 / 0 / 4
7,610
761
9,152
5,594
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Robles1822
Bakasura
15
5 / 1 / 4
8,284
828
5,639
6,570
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 5
8,267
827
8,064
3,759
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AssassinsOreo
Hun Batz
5
1
3
6.5
W
Cerberus
1
1
11
6.5
L
Baron Samedi
MajesticAbaddon
Baron Samedi
0
5
0
0
L
Mercury
MjesticSage
Mercury
0
5
1
0.1
L
0
0
2
1
W
Baron Samedi
MyLilDoppio
Baron Samedi
3
0
4
5
L
1
3
2
0.67
W
Bakasura
Robles1822
Bakasura
5
1
4
7
L
2
3
1
0.83
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
35,596
44,546
Taken
28,947
25,178
Mitigated
19,007
6,987
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AssassinsOreo
Hun Batz
6,057
2,068
0
500
4,784
1,950
720
386
4,398
0
22,754
W
Cerberus
6,684
599
1,407
2,421
8,240
5,873
218
904
7,336
13,271
0
L
Baron Samedi
MajesticAbaddon
Baron Samedi
2,276
90
0
566
9,365
4,064
0
957
8,158
16,252
0
L
Mercury
MjesticSage
Mercury
5,042
3,070
0
1,247
10,665
4,994
0
4,158
6,147
0
14,191
L
5,463
248
0
1,085
5,164
2,256
0
838
4,290
0
26,668
W
Baron Samedi
MyLilDoppio
Baron Samedi
9,152
873
677
2,439
5,594
4,952
0
1,175
4,419
24,280
0
L
5,238
2,249
298
1,327
7,862
3,021
0
2,879
4,830
0
23,061
W
Bakasura
Robles1822
Bakasura
5,639
4,408
0
3,081
6,570
4,786
960
1,209
5,361
0
20,925
L
2,900
577
0
2,464
11,490
10,843
124
6,328
4,789
8,851
0
W
8,064
3,160
0
0
3,759
1,446
1,394
1,502
2,257
0
39,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
40,181
163
Minions Killed
244
0
Camps Cleared
0
959,095
Distance Traveled
1,055,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,067
807
37
4
0
235,380
0
W
Cerberus
7,953
795
27
3
0
205,499
2
L
Baron Samedi
6,468
647
32
3
0
175,485
0
L
Mercury
6,803
680
24
2
0
205,930
0
L
Thor
6,733
673
45
5
0
201,088
0
W
Baron Samedi
7,610
761
40
4
0
198,329
0
L
Chiron
6,899
690
51
5
0
179,692
0
W
Bakasura
8,284
828
54
5
0
211,460
0
L
Ymir
7,248
725
11
1
0
196,900
0
W
Skadi
8,267
827
86
9
0
205,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role