Player Matchup

Nike
Nike
SAGREVSITO
Nike
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Bastet
Bastet
ThatGal Tifff
Bastet
Level 123
God Stats
2W - 4L
1,590 SR
Queue Stats
24W - 31L
1,430 Elo+
Party 1
Persephone
Persephone
ThatGuy Criss
Persephone
Level 152
God Stats
2W - 4L
1,521 SR
Queue Stats
79W - 69L
1,479 Elo+
Party 1
Lancelot
Lancelot
ThatGuyRobbyy
Lancelot
Level 157
God Stats
0W - 1L
1,747 SR
Queue Stats
56W - 53L
1,442 Elo+
Party 1
Chiron
Chiron
rj2594
Chiron
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 235L
1,580 Elo+
Solo
Team Averages
Level 142
1,572 SR
1,486 Elo+

VS

Team Averages
Level 111
1,570 SR
1,547 Elo+
Geb
Geb
GreatBigMammal
Geb
Level 107
God Stats
1W - 1L
1,327 SR
Queue Stats
17W - 12L
1,570 Elo+
Party 2
Hera
Hera
JaChainz
Hera
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 181L
1,514 Elo+
Solo
Ah Puch
Ah Puch
baraGodzilla
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 54L
1,569 Elo+
Party 2
Chiron
Chiron
pupGUMMY
Chiron
Level 104
God Stats
2W - 1L
1,835 SR
Queue Stats
16W - 11L
1,556 Elo+
Party 2
Chaac
Chaac
winterm00t
Chaac
Level 94
God Stats
1W - 0L
1,686 SR
Queue Stats
21W - 19L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
7,679
768
4,038
13,531
8,603
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 2
8,055
806
7,949
9,467
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
ThatGuy Criss
Persephone
15
3 / 4 / 6
8,451
845
16,269
11,591
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ThatGuyRobbyy
Lancelot
14
3 / 4 / 4
7,846
785
6,927
9,483
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chiron
rj2594
Chiron
15
1 / 3 / 8
8,030
803
10,176
9,312
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
9,194
919
4,296
10,590
10,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
16
3 / 2 / 11
9,150
915
10,326
9,352
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
baraGodzilla
Ah Puch
15
6 / 2 / 7
9,077
908
14,152
9,021
4,175
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
pupGUMMY
Chiron
14
5 / 3 / 8
8,717
872
8,469
9,218
4,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
5 / 2 / 13
9,121
912
10,227
16,224
21,105
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
11
Kills
21
20
Deaths
11
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Hera
3
2
11
4.25
L
1
7
5
0.5
L
3
2
2
2
L
Persephone
ThatGuy Criss
Persephone
3
4
6
1.5
L
Lancelot
ThatGuyRobbyy
Lancelot
3
4
4
1.25
W
Ah Puch
baraGodzilla
Ah Puch
6
2
7
4.75
W
Chiron
pupGUMMY
Chiron
5
3
8
3
L
Chiron
rj2594
Chiron
1
3
8
1.67
W
Chaac
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,359
Damage
47,470
53,384
Taken
54,405
26,925
Mitigated
44,894
13,079
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,296
249
2,589
2,160
10,590
10,782
84
3,624
6,966
7,024
0
W
Hera
10,326
1,840
1,203
4,293
9,352
4,177
417
1,935
7,417
30,971
0
L
4,038
157
211
1,271
13,531
8,603
0
5,209
8,322
0
10,406
L
7,949
1,492
671
1,725
9,467
4,556
0
6,352
3,115
0
14,863
L
Persephone
ThatGuy Criss
Persephone
16,269
70
877
2,328
11,591
4,883
0
6,281
5,271
36,701
0
L
Lancelot
ThatGuyRobbyy
Lancelot
6,927
636
1,095
695
9,483
4,470
0
5,355
4,128
0
9,234
W
Ah Puch
baraGodzilla
Ah Puch
14,152
541
1,050
2,985
9,021
4,175
168
2,834
6,187
23,107
0
W
Chiron
pupGUMMY
Chiron
8,469
3,528
2,145
2,120
9,218
4,655
2,802
3,422
5,786
0
19,763
L
Chiron
rj2594
Chiron
10,176
3,622
1,367
2,839
9,312
4,413
108
5,778
3,506
0
25,702
W
Chaac
10,227
940
928
5,540
16,224
21,105
40
4,444
11,780
322
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
45,259
124
Minions Killed
141
0
Camps Cleared
0
1,008,805
Distance Traveled
1,037,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,194
919
5
1
0
214,078
0
W
Hera
9,150
915
53
5
0
214,515
0
L
Nike
7,679
768
17
2
0
179,198
0
L
Bastet
8,055
806
26
3
0
238,368
0
L
Persephone
8,451
845
32
3
0
190,834
0
L
Lancelot
7,846
785
6
1
0
212,607
0
W
Ah Puch
9,077
908
39
4
0
198,429
0
W
Chiron
8,717
872
24
2
0
182,641
0
L
Chiron
8,030
803
43
4
0
187,798
0
W
Chaac
9,121
912
20
2
0
227,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role