Player Matchup

Danzaburou
Danzaburou
KurYush
Danzaburou
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,490 Elo+
Party 2
Nox
Nox
Lostcat43
Nox
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,489 Elo+
Party 2
Bacchus
Bacchus
ZettoTG
Bacchus
Level 16
God Stats
16W - 8L
1,843 SR
Queue Stats
46W - 49L
1,536 Elo+
Party 2
Apollo
Apollo
jamos01
Apollo
Level 46
God Stats
3W - 2L
1,531 SR
Queue Stats
109W - 101L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
wars11726
Baron Samedi
Level 142
God Stats
4W - 2L
1,277 SR
Queue Stats
77W - 90L
1,485 Elo+
Party 2
Team Averages
Level 100
1,530 SR
1,497 Elo+

VS

Team Averages
Level 121
1,541 SR
1,539 Elo+
Loki
Loki
Andivi117
Loki
Level 120
God Stats
12W - 15L
1,632 SR
Queue Stats
135W - 130L
1,522 Elo+
Solo
Merlin
Merlin
DarkNightPvpzx
Merlin
Level 124
God Stats
5W - 7L
1,306 SR
Queue Stats
275W - 274L
1,523 Elo+
Solo
King Arthur
King Arthur
GERAMUN
King Arthur
Level 106
God Stats
6W - 4L
1,647 SR
Queue Stats
129W - 112L
1,560 Elo+
Solo
Skadi
Skadi
UNBREAKABLEBONG
Skadi
Level 129
God Stats
0W - 2L
1,302 SR
Queue Stats
198W - 181L
1,553 Elo+
Party 1
Artio
Artio
yomindblown
Artio
Level 124
God Stats
1W - 4L
1,821 SR
Queue Stats
176W - 148L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KurYush
Danzaburou
11
3 / 0 / 3
7,012
584
5,962
5,411
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 1
7,072
589
5,845
6,357
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ZettoTG
Bacchus
9
0 / 1 / 6
5,906
492
2,547
7,728
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
jamos01
Apollo
11
5 / 0 / 1
6,328
527
6,277
8,922
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
wars11726
Baron Samedi
12
1 / 2 / 1
6,620
552
6,483
9,061
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 1 / 0
6,471
539
4,146
8,469
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,699
475
3,780
6,686
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
GERAMUN
King Arthur
11
1 / 2 / 1
6,586
549
6,322
11,947
8,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,735
478
8,400
9,227
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,501
458
1,914
10,440
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
2
1
0
2
L
0
4
0
0
L
King Arthur
GERAMUN
King Arthur
1
2
1
0.75
W
Danzaburou
KurYush
Danzaburou
3
0
3
4.5
W
3
1
1
3.5
L
1
3
0
0.33
W
Bacchus
ZettoTG
Bacchus
0
1
6
3
W
Apollo
jamos01
Apollo
5
0
1
5.5
W
Baron Samedi
wars11726
Baron Samedi
1
2
1
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
24,562
37,479
Taken
46,769
19,069
Mitigated
25,300
12,401
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,146
763
0
500
8,469
3,075
0
2,183
6,174
0
44,274
L
3,780
120
0
1,449
6,686
2,568
0
3,880
2,806
40,193
0
L
King Arthur
GERAMUN
King Arthur
6,322
1,061
0
2,700
11,947
8,894
0
4,780
6,348
0
50,154
W
Danzaburou
KurYush
Danzaburou
5,962
2,029
0
2,885
5,411
1,979
0
853
4,558
0
49,011
W
5,845
469
0
1,456
6,357
2,568
499
3,300
3,057
48,579
0
L
8,400
2,884
0
1,378
9,227
3,289
82
583
8,644
0
51,593
W
Bacchus
ZettoTG
Bacchus
2,547
644
83
1,578
7,728
6,643
0
524
7,204
16,940
0
W
Apollo
jamos01
Apollo
6,277
3,517
189
3,048
8,922
3,148
54
1,017
7,905
0
36,495
W
Baron Samedi
wars11726
Baron Samedi
6,483
567
290
2,872
9,061
4,731
0
0
9,061
42,554
0
L
1,914
284
243
2,167
10,440
7,474
0
2,518
7,922
10,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
29,992
313
Minions Killed
303
0
Camps Cleared
0
1,175,517
Distance Traveled
1,146,187
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,471
539
67
6
0
269,579
0
L
Merlin
5,699
475
71
6
0
192,443
0
L
King Arthur
6,586
549
76
6
0
228,867
0
W
Danzaburou
7,012
584
77
6
0
246,160
2
W
Nox
7,072
589
84
7
0
248,112
0
L
Skadi
5,735
478
79
7
0
209,631
0
W
Bacchus
5,906
492
13
1
0
246,814
3
W
Apollo
6,328
527
57
5
0
228,831
0
W
Baron Samedi
6,620
552
82
7
0
205,600
5
L
Artio
5,501
458
10
1
0
245,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role