Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DaHairus
Xing Tian
Level 11
God Stats
3W - 1L
1,894 SR
Queue Stats
4W - 4L
1,840 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Devqn
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,792 SR
Queue Stats
94W - 78L
1,579 Elo+
Solo
Ratatoskr
Ratatoskr
DoujinOverlord
Ratatoskr
Level 195
God Stats
9W - 9L
1,558 SR
Queue Stats
515W - 462L
1,648 Elo+
Solo
Izanami
Izanami
dudermcguder
Izanami
Level 128
God Stats
4W - 4L
1,743 SR
Queue Stats
7W - 8L
1,840 Elo+
Party 1
Team Averages
Level 118
1,697 SR
1,682 Elo+

VS

Team Averages
Level 112
1,536 SR
1,542 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chodyblody
Chaac
Level 88
God Stats
5W - 3L
1,855 SR
Queue Stats
266W - 211L
1,564 Elo+
Solo
Charybdis
Charybdis
where69
Charybdis
Level 116
God Stats
4W - 2L
1,326 SR
Queue Stats
483W - 431L
1,553 Elo+
Solo
Discordia
Discordia
xXsub_zero123
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 3
6,354
530
4,069
10,000
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DaHairus
Xing Tian
9
0 / 2 / 2
6,053
504
1,501
10,132
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Devqn
Morgan Le Fay
12
2 / 2 / 3
7,289
607
5,602
6,470
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DoujinOverlord
Ratatoskr
12
4 / 1 / 0
7,482
624
7,179
11,098
5,941
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
dudermcguder
Izanami
10
2 / 4 / 2
6,313
526
5,856
8,392
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 2 / 4
7,074
590
3,881
10,106
3,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
 
Athena
10
2 / 2 / 4
6,619
552
3,689
9,745
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
12
0 / 2 / 0
7,098
592
5,480
10,330
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
where69
Charybdis
13
7 / 1 / 2
8,004
667
12,866
5,419
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xXsub_zero123
Discordia
11
1 / 2 / 2
6,645
554
3,351
6,289
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
12
12
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
W
Ne Zha
 
Ne Zha
2
2
4
2
W
Athena
 
Athena
2
2
4
2
W
Chaac
0
2
0
0
L
Xing Tian
DaHairus
Xing Tian
0
2
2
0.5
L
Morgan Le Fay
Devqn
Morgan Le Fay
2
2
3
1.75
L
Ratatoskr
DoujinOverlord
Ratatoskr
4
1
0
4
L
Izanami
dudermcguder
Izanami
2
4
2
0.75
W
Charybdis
where69
Charybdis
7
1
2
8
W
Discordia
xXsub_zero123
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
29,267
46,092
Taken
41,889
24,671
Mitigated
24,891
10,999
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,069
848
0
840
10,000
3,863
0
2,272
7,707
0
44,086
W
Ne Zha
 
Ne Zha
3,881
1,639
0
4,304
10,106
3,591
0
1,337
8,675
0
51,207
W
Athena
 
Athena
3,689
1,283
0
2,270
9,745
8,514
0
1,985
7,710
14,820
0
W
Chaac
5,480
987
0
4,232
10,330
8,847
247
0
10,330
0
62,302
L
Xing Tian
DaHairus
Xing Tian
1,501
216
310
2,837
10,132
9,314
0
938
9,194
11,060
0
L
Morgan Le Fay
Devqn
Morgan Le Fay
5,602
372
0
1,215
6,470
2,480
150
2,346
4,086
50,122
0
L
Ratatoskr
DoujinOverlord
Ratatoskr
7,179
1,733
0
4,754
11,098
5,941
0
131
10,967
0
49,094
L
Izanami
dudermcguder
Izanami
5,856
4,088
0
1,043
8,392
3,073
781
1,294
7,098
0
51,932
W
Charybdis
where69
Charybdis
12,866
7,249
0
1,986
5,419
1,832
0
1,054
4,339
0
66,710
W
Discordia
xXsub_zero123
Discordia
3,351
262
0
1,543
6,289
2,107
0
2,329
3,732
48,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
35,440
359
Minions Killed
402
0
Camps Cleared
0
1,205,726
Distance Traveled
1,208,569
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,354
530
68
6
0
273,148
0
W
Ne Zha
7,074
590
85
7
0
278,145
1
W
Athena
6,619
552
18
2
0
249,744
0
W
Chaac
7,098
592
101
8
0
228,316
0
L
Xing Tian
6,053
504
9
1
0
233,856
0
L
Morgan Le Fay
7,289
607
106
9
0
233,974
2
L
Ratatoskr
7,482
624
87
7
0
257,670
3
L
Izanami
6,313
526
89
7
0
207,078
0
W
Charybdis
8,004
667
105
9
0
235,746
0
W
Discordia
6,645
554
93
8
0
216,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role