Player Matchup

Janus
Janus
EnthaSahoo
Janus
Level 154
God Stats
12W - 14L
1,484 SR
Queue Stats
99W - 99L
1,484 Elo+
Solo
Vulcan
Vulcan
Iluide3Boyka
Vulcan
Level 96
God Stats
25W - 18L
1,648 SR
Queue Stats
60W - 65L
1,409 Elo+
Solo
Ishtar
Ishtar
Vanys
Ishtar
Level 133
God Stats
18W - 15L
1,630 SR
Queue Stats
129W - 119L
1,439 Elo+
Solo
Atlas
Atlas
Voododollking
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,564 Elo+
Party 2
Hercules
Hercules
lollollo
Hercules
Level 122
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 8L
1,650 Elo+
Party 2
Team Averages
Level 122
1,589 SR
1,509 Elo+

VS

Team Averages
Level 74
1,549 SR
1,391 Elo+
Horus
Horus
Captain3N
Horus
Level 83
God Stats
2W - 2L
1,614 SR
Queue Stats
45W - 54L
1,401 Elo+
Party 1
Izanami
Izanami
GidessRiche
Izanami
Level 29
God Stats
2W - 1L
1,705 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 1
Nox
Nox
MalimPalim
Nox
Level 69
God Stats
2W - 3L
1,266 SR
Queue Stats
32W - 41L
1,379 Elo+
Party 1
Merlin
Merlin
RMG GT
Merlin
Level 146
God Stats
2W - 1L
1,758 SR
Queue Stats
84W - 124L
1,432 Elo+
Solo
Jormungandr
Jormungandr
SuicideBubblegum
Jormungandr
Level 44
God Stats
2W - 1L
1,405 SR
Queue Stats
11W - 13L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
3 / 1 / 2
10,887
726
14,340
9,242
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
17
1 / 1 / 1
9,863
658
16,106
5,892
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Vanys
Ishtar
17
1 / 4 / 4
10,163
678
11,986
19,950
8,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 4
9,602
640
9,435
20,878
22,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
lollollo
Hercules
15
0 / 7 / 1
8,860
591
6,922
18,968
14,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Captain3N
Horus
17
3 / 2 / 10
10,327
688
8,128
15,415
15,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Izanami
GidessRiche
Izanami
18
6 / 1 / 5
11,239
749
13,129
12,965
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 0 / 10
11,778
785
12,203
11,004
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
RMG GT
Merlin
18
3 / 2 / 10
11,115
741
16,961
14,471
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
SuicideBubblegum
Jormungandr
17
1 / 1 / 10
10,920
728
8,961
25,907
33,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
6
Kills
18
18
Deaths
6
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Horus
Captain3N
Horus
3
2
10
4
L
Janus
3
1
2
4
W
Izanami
GidessRiche
Izanami
6
1
5
8.5
L
Vulcan
1
1
1
1.5
W
5
0
10
10
W
Merlin
RMG GT
Merlin
3
2
10
4
W
Jormungandr
SuicideBubblegum
Jormungandr
1
1
10
6
L
Ishtar
Vanys
Ishtar
1
4
4
0.75
L
1
5
4
0.6
L
Hercules
lollollo
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
59,382
74,930
Taken
79,762
52,193
Mitigated
70,655
12,636
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Captain3N
Horus
8,128
2,413
2,850
3,348
15,415
15,560
26
7,516
7,580
1,267
10,385
L
Janus
14,340
669
90
4,616
9,242
4,287
504
3,830
5,412
48,921
0
W
Izanami
GidessRiche
Izanami
13,129
9,354
0
1,472
12,965
6,985
333
6,249
6,626
0
49,616
L
Vulcan
16,106
5,910
0
0
5,892
2,600
0
5,097
791
39,560
0
W
12,203
421
0
0
11,004
6,371
1,683
5,849
4,978
48,080
0
W
Merlin
RMG GT
Merlin
16,961
844
200
1,289
14,471
7,981
707
8,527
5,727
57,782
0
W
Jormungandr
SuicideBubblegum
Jormungandr
8,961
2,720
364
5,593
25,907
33,758
796
10,593
14,970
25,824
0
L
Ishtar
Vanys
Ishtar
11,986
6,686
0
3,173
19,950
8,937
0
8,981
10,913
0
46,247
L
9,435
3,996
0
1,102
20,878
22,220
0
11,278
9,496
23,760
0
L
Hercules
lollollo
Hercules
6,922
1,414
0
3,655
18,968
14,149
328
9,743
9,200
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
55,379
275
Minions Killed
292
0
Camps Cleared
0
1,497,617
Distance Traveled
1,621,560
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,327
688
4
0
0
325,680
0
L
Janus
10,887
726
94
6
0
283,757
0
W
Izanami
11,239
749
67
4
0
334,026
0
L
Vulcan
9,863
658
57
4
0
351,811
0
W
Nox
11,778
785
86
6
0
337,789
0
W
Merlin
11,115
741
107
7
0
338,919
0
W
Jormungandr
10,920
728
28
2
0
285,146
0
L
Ishtar
10,163
678
66
4
0
307,683
8
L
Atlas
9,602
640
30
2
0
270,371
0
L
Hercules
8,860
591
28
2
0
283,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role