Player Matchup

Ishtar
Ishtar
Silver I
CA_pelanashi
Ishtar
Silver I
Level 101
God Stats
9W - 9L
1,473 SR
Queue Stats
57W - 73L
1,184 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Ca_Frr4nnn
Guan Yu
Gold V
Level 123
God Stats
1W - 1L
1,622 SR
Queue Stats
14W - 15L
1,607 MMR
Party 2
Ne Zha
Ne Zha
Silver I
NewRogziel
Ne Zha
Silver I
Level 109
God Stats
0W - 1L
1,194 SR
Queue Stats
10W - 16L
1,410 MMR
Party 3
Ra
Ra
Gold II
XiLoPoTa
Ra
Gold II
Level 120
God Stats
3W - 1L
1,855 SR
Queue Stats
62W - 63L
1,730 MMR
Solo
Bacchus
Bacchus
Gold V
Zitorr
Bacchus
Gold V
Level 40
God Stats
1W - 1L
1,874 SR
Queue Stats
10W - 16L
1,477 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,604 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,498 SR
1,542 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold IV
 
Martichoras
Gold IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
人AzucarMoreno人
Thor
Gold I
Level 155
God Stats
5W - 4L
1,489 SR
Queue Stats
260W - 252L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 4 / 1
5,360
487
3,132
7,390
2,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ca_Frr4nnn
Guan Yu
10
0 / 2 / 0
6,059
551
5,643
8,277
8,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
NewRogziel
Ne Zha
7
0 / 3 / 0
4,748
432
1,815
6,920
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 0
7,411
674
2,024
6,172
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zitorr
Bacchus
6
0 / 0 / 1
4,717
429
2,913
4,935
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SusanoAphroditeHe Bo

VS

Bans
Ao KuangAwilixMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 0 / 1
7,671
697
4,232
3,302
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
6,567
597
4,926
9,239
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
 
Martichoras
11
3 / 1 / 3
6,326
575
6,156
5,427
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
 
Geb
9
0 / 0 / 6
5,939
540
1,736
5,520
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 5
6,773
616
4,450
6,008
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
1
3.5
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Martichoras
 
Martichoras
3
1
3
4.5
W
Geb
 
Geb
0
0
6
3
L
Ishtar
0
4
1
0.13
L
Guan Yu
Ca_Frr4nnn
Guan Yu
0
2
0
0
L
Ne Zha
NewRogziel
Ne Zha
0
3
0
0
L
2
3
0
0.67
L
Bacchus
Zitorr
Bacchus
0
0
1
0.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
21,500
33,694
Taken
29,496
20,320
Mitigated
14,645
8,320
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,232
1,276
0
1,062
3,302
1,213
0
1,472
1,775
74,464
0
W
Sun Wukong
 
Sun Wukong
4,926
923
0
2,578
9,239
5,777
0
0
9,239
0
54,530
W
Martichoras
 
Martichoras
6,156
1,915
0
1,582
5,427
2,237
0
1,158
4,269
0
48,484
W
Geb
 
Geb
1,736
430
0
2,061
5,520
3,221
0
1,573
3,947
10,240
0
L
Ishtar
3,132
2,299
0
1,555
7,390
2,575
0
618
6,772
0
33,064
L
Guan Yu
Ca_Frr4nnn
Guan Yu
5,643
1,071
0
2,225
8,277
8,319
0
0
8,277
0
48,183
L
Ne Zha
NewRogziel
Ne Zha
1,815
567
0
705
6,920
2,792
0
833
6,053
0
23,946
L
2,024
0
120
1,819
6,172
2,644
0
3,763
2,259
66,840
0
L
Bacchus
Zitorr
Bacchus
2,913
797
0
1,896
4,935
3,990
0
570
4,365
12,714
0
W
4,450
1,720
0
2,661
6,008
2,197
0
679
5,329
0
41,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
33,276
351
Minions Killed
402
0
Camps Cleared
0
1,077,280
Distance Traveled
1,098,259
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,671
697
145
13
0
242,417
2
W
Sun Wukong
6,567
597
90
8
0
210,703
0
W
Martichoras
6,326
575
89
8
0
203,384
1
W
Geb
5,939
540
12
1
0
202,769
6
L
Ishtar
5,360
487
68
6
0
196,467
1
L
Guan Yu
6,059
551
89
8
0
236,996
0
L
Ne Zha
4,748
432
47
4
0
199,473
0
L
Ra
7,411
674
134
12
0
245,633
0
L
Bacchus
4,717
429
13
1
0
198,711
3
W
Thor
6,773
616
66
6
0
238,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role