Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dragon1uM
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,870 Elo+
Party 1
Maui
Maui
Eakoy
Maui
Level 24
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 1
Yu Huang
Yu Huang
RusticLemming40
Yu Huang
Level 122
God Stats
3W - 4L
1,552 SR
Queue Stats
216W - 212L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
WebGracinha
Erlang Shen
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 147L
1,527 Elo+
Party 3
Team Averages
Level 119
1,564 SR
1,649 Elo+

VS

Team Averages
Level 122
1,509 SR
1,493 Elo+
Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ARC_gustavo
Bellona
Level 96
God Stats
16W - 15L
1,545 SR
Queue Stats
146W - 155L
1,429 Elo+
Solo
Nox
Nox
shikamaru450
Nox
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 208L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 2 / 0
5,512
551
4,001
8,241
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Dragon1uM
Neith
7
0 / 2 / 0
4,555
456
2,200
5,412
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
Eakoy
Maui
7
0 / 2 / 0
4,533
453
1,274
7,727
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
12
0 / 0 / 1
5,989
599
2,008
4,168
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WebGracinha
Erlang Shen
9
0 / 1 / 1
5,083
508
3,965
8,519
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 0 / 2
6,459
646
2,907
6,017
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
11
3 / 0 / 1
6,457
646
8,141
4,768
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
 
Vulcan
10
1 / 1 / 0
6,001
600
2,055
3,154
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ARC_gustavo
Bellona
10
0 / 1 / 2
6,122
612
6,997
9,091
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 0 / 0
5,558
556
643
1,817
1,103
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
0
1
W
Thor
 
Thor
2
0
2
3
W
Izanami
 
Izanami
3
0
1
3.5
W
Vulcan
 
Vulcan
1
1
0
1
W
Bellona
ARC_gustavo
Bellona
0
1
2
1
L
Neith
Dragon1uM
Neith
0
2
0
0
L
Maui
Eakoy
Maui
0
2
0
0
L
Yu Huang
0
0
1
0.5
L
Erlang Shen
WebGracinha
Erlang Shen
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
20,743
34,067
Taken
24,847
18,675
Mitigated
14,914
9,306
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,001
667
0
2,717
8,241
2,793
0
476
7,701
0
34,950
W
Thor
 
Thor
2,907
607
0
939
6,017
2,190
0
396
5,621
0
54,177
W
Izanami
 
Izanami
8,141
6,208
0
2,666
4,768
1,954
378
1,122
3,646
0
65,822
W
Vulcan
 
Vulcan
2,055
360
0
756
3,154
996
0
1,630
1,524
45,809
0
W
Bellona
ARC_gustavo
Bellona
6,997
3,070
0
2,929
9,091
8,671
0
0
9,091
0
45,466
L
Neith
Dragon1uM
Neith
2,200
894
0
640
5,412
1,909
0
135
5,277
0
27,276
L
Maui
Eakoy
Maui
1,274
472
79
1,123
7,727
6,061
0
153
7,574
10,889
0
L
Yu Huang
2,008
327
0
1,410
4,168
1,415
0
1,562
2,490
49,844
0
L
Erlang Shen
WebGracinha
Erlang Shen
3,965
2,209
0
3,337
8,519
6,497
0
192
8,327
0
23,997
W
643
113
0
817
1,817
1,103
0
134
1,683
10,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
30,597
270
Minions Killed
385
0
Camps Cleared
0
1,036,397
Distance Traveled
1,043,503
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,512
551
64
6
0
232,454
0
W
Thor
6,459
646
84
8
0
244,376
2
W
Izanami
6,457
646
108
11
0
215,613
1
W
Vulcan
6,001
600
97
10
0
203,608
3
W
Bellona
6,122
612
80
8
0
162,224
0
L
Neith
4,555
456
57
6
0
204,512
0
L
Maui
4,533
453
14
1
0
206,060
0
L
Yu Huang
5,989
599
95
10
0
212,619
3
L
Erlang Shen
5,083
508
40
4
0
180,752
4
W
Nox
5,558
556
16
2
0
217,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role