Player Matchup

Anubis
Anubis
Mornynggg
Anubis
Level 27
God Stats
11W - 5L
1,486 SR
Queue Stats
300W - 316L
1,466 Elo+
Solo
The Morrigan
The Morrigan
NjSilver
The Morrigan
Level 160
God Stats
3W - 0L
1,650 SR
Queue Stats
54W - 51L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBluesScale
Kuzenbo
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,489 Elo+
Solo
Ra
Ra
criminalina
Ra
Level 142
God Stats
1W - 0L
1,409 SR
Queue Stats
64W - 74L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
shoran1
Ah Puch
Level 129
God Stats
2W - 0L
1,504 SR
Queue Stats
52W - 47L
1,481 Elo+
Solo
Team Averages
Level 119
1,510 SR
1,489 Elo+

VS

Team Averages
Level 99
1,606 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
F3lony
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,513 Elo+
Solo
Cernunnos
Cernunnos
RAPTOR60
Cernunnos
Level 142
God Stats
7W - 4L
1,800 SR
Queue Stats
612W - 610L
1,509 Elo+
Solo
Charybdis
Charybdis
SturdastCrusader
Charybdis
Level 49
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 17L
1,580 Elo+
Solo
Cabrakan
Cabrakan
Tiberio2
Cabrakan
Level 131
God Stats
2W - 2L
1,511 SR
Queue Stats
371W - 354L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mornynggg
Anubis
20
10 / 5 / 16
12,909
759
22,296
19,331
12,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
NjSilver
The Morrigan
20
9 / 3 / 18
13,305
783
21,490
11,212
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
18
0 / 3 / 26
11,159
656
9,190
22,555
41,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 1 / 18
13,404
788
16,424
13,760
7,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
shoran1
Ah Puch
18
4 / 3 / 20
11,693
688
19,403
13,164
6,784
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
1 / 7 / 6
9,847
579
13,531
14,787
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
F3lony
Horus
16
0 / 7 / 7
9,197
541
1,508
25,943
29,379
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
RAPTOR60
Cernunnos
20
4 / 4 / 10
11,330
666
21,907
17,941
8,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
18
5 / 8 / 4
10,587
623
12,005
19,985
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Tiberio2
Cabrakan
17
4 / 8 / 2
10,191
599
9,751
24,138
43,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
43
33
Kills
14
15
Deaths
34
98
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
7
6
0.57
L
Horus
F3lony
Horus
0
7
7
0.5
W
Anubis
Mornynggg
Anubis
10
5
16
3.6
W
The Morrigan
NjSilver
The Morrigan
9
3
18
6
L
Cernunnos
RAPTOR60
Cernunnos
4
4
10
2.25
L
Charybdis
5
8
4
0.88
W
Kuzenbo
0
3
26
4.33
L
Cabrakan
Tiberio2
Cabrakan
4
8
2
0.63
W
10
1
18
19
W
Ah Puch
shoran1
Ah Puch
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,803
Damage
58,702
80,022
Taken
102,794
73,309
Mitigated
96,612
38,776
Healing
29,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,531
591
529
654
14,787
6,910
0
13,402
1,385
35,017
0
L
Horus
F3lony
Horus
1,508
556
8,736
6,917
25,943
29,379
0
21,745
4,014
0
8,776
W
Anubis
Mornynggg
Anubis
22,296
1,231
2,287
6,567
19,331
12,061
1,068
5,941
13,390
44,446
0
W
The Morrigan
NjSilver
The Morrigan
21,490
2,887
2,047
981
11,212
6,160
2,392
2,017
9,190
43,208
2,521
L
Cernunnos
RAPTOR60
Cernunnos
21,907
6,190
921
4,830
17,941
8,760
182
14,439
3,493
0
81,072
L
Charybdis
12,005
5,330
1,941
3,164
19,985
7,947
0
17,360
2,542
0
33,727
W
Kuzenbo
9,190
2,335
2,338
2,252
22,555
41,049
793
6,051
16,501
19,802
964
L
Cabrakan
Tiberio2
Cabrakan
9,751
1,057
531
1,481
24,138
43,616
0
18,096
6,042
19,303
475
W
16,424
1,056
11,913
7,099
13,760
7,255
1,631
4,402
9,358
39,717
0
W
Ah Puch
shoran1
Ah Puch
19,403
367
1,512
1,780
13,164
6,784
2,094
4,692
8,461
35,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,470
Gold Earned
51,152
184
Minions Killed
209
0
Camps Cleared
0
1,638,195
Distance Traveled
1,494,312
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,847
579
38
2
0
304,200
0
L
Horus
9,197
541
13
1
0
321,714
0
W
Anubis
12,909
759
43
3
0
298,222
0
W
The Morrigan
13,305
783
50
3
0
328,918
4
L
Cernunnos
11,330
666
91
5
0
299,692
0
L
Charybdis
10,587
623
46
3
0
284,533
0
W
Kuzenbo
11,159
656
16
1
0
343,357
0
L
Cabrakan
10,191
599
21
1
0
284,173
0
W
Ra
13,404
788
52
3
0
399,398
0
W
Ah Puch
11,693
688
23
1
0
268,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role