Player Matchup

Ao Kuang
Ao Kuang
Kelros
Ao Kuang
Level 109
God Stats
7W - 1L
1,627 SR
Queue Stats
71W - 96L
1,491 Elo+
Party 1
Hercules
Hercules
TheGrosky
Hercules
Level 105
God Stats
3W - 8L
1,408 SR
Queue Stats
59W - 84L
1,454 Elo+
Party 1
Izanami
Izanami
Ushidoshii
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 31L
1,437 Elo+
Party 1
Tyr
Tyr
Yeverian
Tyr
Level 67
God Stats
1W - 1L
1,153 SR
Queue Stats
8W - 16L
1,410 Elo+
Party 1
Yu Huang
Yu Huang
cch112702
Yu Huang
Level 72
God Stats
2W - 4L
1,390 SR
Queue Stats
25W - 32L
1,457 Elo+
Party 1
Team Averages
Level 83
1,415 SR
1,450 Elo+

VS

Team Averages
Level 98
1,512 SR
1,533 Elo+
Aphrodite
Aphrodite
AphrosKnockers
Aphrodite
Level 58
God Stats
13W - 6L
1,708 SR
Queue Stats
96W - 80L
1,595 Elo+
Solo
The Morrigan
The Morrigan
Bleby
The Morrigan
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 370L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
JGWentworth360
Kuzenbo
Level 43
God Stats
18W - 19L
1,620 SR
Queue Stats
80W - 85L
1,507 Elo+
Solo
Yemoja
Yemoja
Terpentino5572
Yemoja
Level 126
God Stats
0W - 2L
1,645 SR
Queue Stats
71W - 69L
1,509 Elo+
Solo
Heimdallr
Heimdallr
goldenhedgehog9
Heimdallr
Level 100
God Stats
1W - 7L
1,090 SR
Queue Stats
113W - 114L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kelros
Ao Kuang
16
4 / 1 / 5
10,388
547
13,036
16,549
9,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
TheGrosky
Hercules
16
3 / 0 / 7
10,134
533
13,148
19,804
11,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Ushidoshii
Izanami
15
4 / 2 / 5
9,837
518
9,689
10,126
4,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 5
9,712
511
9,175
19,325
15,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
cch112702
Yu Huang
15
2 / 2 / 7
9,820
517
10,971
8,814
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphrosKnockers
Aphrodite
14
2 / 3 / 2
8,706
458
15,621
18,407
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Bleby
The Morrigan
15
2 / 4 / 2
9,312
490
8,781
12,247
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 3 / 0
8,283
436
7,990
18,786
28,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
7,094
373
2,458
12,092
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
goldenhedgehog9
Heimdallr
15
1 / 4 / 3
9,208
485
8,553
13,431
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
8
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AphrosKnockers
Aphrodite
2
3
2
1
L
The Morrigan
Bleby
The Morrigan
2
4
2
0.75
L
1
3
0
0.33
W
Ao Kuang
Kelros
Ao Kuang
4
1
5
6.5
L
0
2
3
0.75
W
Hercules
TheGrosky
Hercules
3
0
7
6.5
W
Izanami
Ushidoshii
Izanami
4
2
5
3.25
W
3
3
5
1.83
W
Yu Huang
cch112702
Yu Huang
2
2
7
2.75
L
Heimdallr
goldenhedgehog9
Heimdallr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
43,403
74,618
Taken
74,963
45,718
Mitigated
62,572
24,658
Healing
29,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AphrosKnockers
Aphrodite
15,621
1,240
5,253
10,392
18,407
8,783
0
5,683
12,724
78,833
0
L
The Morrigan
Bleby
The Morrigan
8,781
1,352
0
1,402
12,247
6,347
0
4,188
8,059
80,348
3,477
L
7,990
1,924
0
3,234
18,786
28,729
20
9,385
9,401
44,551
0
W
Ao Kuang
Kelros
Ao Kuang
13,036
2,340
0
9,422
16,549
9,967
976
8,345
7,433
70,936
0
L
2,458
650
3,539
2,739
12,092
12,380
0
3,237
8,855
11,581
0
W
Hercules
TheGrosky
Hercules
13,148
5,232
0
7,111
19,804
11,708
754
7,532
12,087
0
105,564
W
Izanami
Ushidoshii
Izanami
9,689
5,938
0
1,218
10,126
4,237
3,949
3,723
6,352
0
96,952
W
9,175
1,305
2,526
3,851
19,325
15,671
487
9,709
9,568
0
21,582
W
Yu Huang
cch112702
Yu Huang
10,971
1,005
0
530
8,814
4,135
1,079
3,707
5,011
73,982
0
L
Heimdallr
goldenhedgehog9
Heimdallr
8,553
4,457
0
3,403
13,431
6,333
0
1,514
11,917
0
87,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
42,603
556
Minions Killed
495
0
Camps Cleared
0
2,026,317
Distance Traveled
1,675,614
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,706
458
105
6
0
395,215
4
L
The Morrigan
9,312
490
155
8
0
367,933
3
L
Kuzenbo
8,283
436
74
4
0
348,478
1
W
Ao Kuang
10,388
547
126
7
0
414,709
1
L
Yemoja
7,094
373
23
1
0
246,939
2
W
Hercules
10,134
533
146
8
0
460,294
0
W
Izanami
9,837
518
140
7
0
336,380
0
W
Tyr
9,712
511
24
1
0
446,069
3
W
Yu Huang
9,820
517
120
6
0
368,865
0
L
Heimdallr
9,208
485
138
7
0
317,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role