Player Matchup

Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
BallsIn2Deep
Ymir
Platinum I
Level 236
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 69L
1,765 MMR
Solo
Merlin
Merlin
Diamond III
DurtyGuNz
Merlin
Diamond III
Level 164
God Stats
14W - 8L
1,489 SR
Queue Stats
212W - 195L
2,030 MMR
Solo
Danzaburou
Danzaburou
Platinum I
ImInMyBag
Danzaburou
Platinum I
Level 234
God Stats
14W - 10L
1,701 SR
Queue Stats
593W - 568L
2,011 MMR
Solo
Loki
Loki
Platinum IV
JahAndHaleyXoxo
Loki
Platinum IV
Level 141
God Stats
72W - 40L
1,646 SR
Queue Stats
464W - 480L
1,771 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 180
1,567 SR
1,815 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,630 SR
1,903 MMR
Chang'e
Chang'e
Platinum IV
BurntChickenNugs
Chang'e
Platinum IV
Level 99
God Stats
27W - 25L
1,732 SR
Queue Stats
252W - 255L
1,750 MMR
Solo
Ishtar
Ishtar
Platinum II
Elstred
Ishtar
Platinum II
Level 180
God Stats
1W - 2L
1,609 SR
Queue Stats
80W - 64L
1,671 MMR
Solo
Anubis
Anubis
Masters
Ivvaann
Anubis
Masters
Level 89
God Stats
2W - 4L
1,808 SR
Queue Stats
236W - 203L
2,877 MMR
Solo
Athena
Athena
Gold I
Yuezho
Athena
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,608 MMR
Solo
Arachne
Arachne
Gold IV
darkness104
Arachne
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
9 / 6 / 2
11,532
607
14,414
22,505
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 6
9,707
511
8,332
21,918
22,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
DurtyGuNz
Merlin
18
5 / 3 / 6
11,681
615
15,873
12,098
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ImInMyBag
Danzaburou
17
2 / 3 / 2
11,327
596
8,459
13,859
6,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 2 / 4
12,674
667
14,421
16,548
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
HorusThorMercuryHe Bo

VS

Bans
SusanoMorgan Le FayAphroditeHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,586
505
10,915
15,557
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Elstred
Ishtar
16
0 / 3 / 5
9,704
511
11,731
16,116
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Ivvaann
Anubis
17
14 / 7 / 3
11,576
609
25,774
17,630
11,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Yuezho
Athena
12
0 / 3 / 6
8,668
456
6,762
14,820
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
darkness104
Arachne
14
0 / 7 / 0
8,667
456
4,431
18,514
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
25
Kills
17
17
Deaths
25
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
6
2
1.67
W
1
3
6
1.33
L
3
5
1
0.7
W
Merlin
DurtyGuNz
Merlin
5
3
6
2.67
L
Ishtar
Elstred
Ishtar
0
3
5
0.83
W
Danzaburou
ImInMyBag
Danzaburou
2
3
2
1
L
Anubis
Ivvaann
Anubis
14
7
3
2.21
W
8
2
4
5
L
Athena
Yuezho
Athena
0
3
6
1
L
Arachne
darkness104
Arachne
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,499
Damage
59,613
86,928
Taken
82,637
49,511
Mitigated
48,252
25,279
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,414
3,102
0
9,926
22,505
8,990
0
10,585
11,920
82,814
0
W
8,332
2,449
0
5,521
21,918
22,870
439
11,338
10,580
33,243
0
L
10,915
976
1,429
5,658
15,557
6,025
0
10,715
4,842
88,808
0
W
Merlin
DurtyGuNz
Merlin
15,873
1,160
0
1,750
12,098
5,295
46
8,692
3,406
117,912
0
L
Ishtar
Elstred
Ishtar
11,731
7,251
0
6,671
16,116
8,205
605
5,166
10,950
0
91,068
W
Danzaburou
ImInMyBag
Danzaburou
8,459
5,058
0
4,877
13,859
6,144
726
5,063
8,796
0
96,584
L
Anubis
Ivvaann
Anubis
25,774
1,157
0
3,494
17,630
11,645
0
7,140
10,490
103,149
0
W
14,421
5,326
0
3,205
16,548
6,212
2,299
8,330
8,218
0
93,088
L
Athena
Yuezho
Athena
6,762
2,029
288
2,888
14,820
14,085
31
10,546
4,274
19,875
0
L
Arachne
darkness104
Arachne
4,431
2,821
0
4,765
18,514
8,292
872
5,052
13,462
0
51,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,921
Gold Earned
48,201
644
Minions Killed
547
0
Camps Cleared
0
1,981,730
Distance Traveled
1,894,957
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,532
607
103
5
0
416,197
2
W
Ymir
9,707
511
37
2
0
362,426
3
L
Chang'e
9,586
505
161
8
0
379,565
1
W
Merlin
11,681
615
171
9
0
395,006
2
L
Ishtar
9,704
511
145
8
0
383,911
2
W
Danzaburou
11,327
596
164
9
0
431,137
5
L
Anubis
11,576
609
129
7
0
377,103
0
W
Loki
12,674
667
169
9
0
376,964
6
L
Athena
8,668
456
24
1
0
394,685
6
L
Arachne
8,667
456
88
5
0
359,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role