Player Matchup

Tyr
Tyr
LiveForBeaTroll
Tyr
Level 38
God Stats
2W - 0L
1,689 SR
Queue Stats
14W - 20L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
MODULUS2005
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,232 Elo+
Party 3
Apollo
Apollo
Shinr4tensei7
Apollo
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
14W - 26L
1,406 Elo+
Party 1
Hera
Hera
TheZanderMC
Hera
Level 12
God Stats
2W - 2L
1,180 SR
Queue Stats
10W - 8L
1,292 Elo+
Party 3
Arachne
Arachne
antomalex1
Arachne
Level 88
God Stats
2W - 1L
1,278 SR
Queue Stats
18W - 16L
1,292 Elo+
Party 3
Team Averages
Level 35
1,476 SR
1,329 Elo+

VS

Team Averages
Level 53
1,290 SR
1,171 Elo+
Mercury
Mercury
BlueXo9051
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 99L
1,152 Elo+
Party 2
Merlin
Merlin
DiegoADG2589
Merlin
Level 28
God Stats
3W - 10L
1,057 SR
Queue Stats
5W - 17L
1,006 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
Level 96
God Stats
9W - 8L
1,154 SR
Queue Stats
142W - 148L
1,224 Elo+
Solo
Jing Wei
Jing Wei
RimuruADG
Jing Wei
Level 40
God Stats
11W - 24L
1,241 SR
Queue Stats
48W - 56L
1,152 Elo+
Party 2
Jormungandr
Jormungandr
queen miku
Jormungandr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 170L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,253
617
3,527
6,682
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
MODULUS2005
Sylvanus
12
0 / 0 / 5
7,575
505
2,597
6,932
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
11 / 0 / 3
9,743
650
14,212
10,357
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 6
8,156
544
6,176
7,156
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
antomalex1
Arachne
14
14 / 0 / 6
9,599
640
10,553
9,202
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlueXo9051
Mercury
5
0 / 10 / 0
5,354
357
3,374
13,466
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
1 / 9 / 0
6,867
458
5,549
13,563
5,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
2
0 / 1 / 0
4,930
329
468
1,461
620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
RimuruADG
Jing Wei
10
0 / 4 / 0
6,088
406
6,488
13,171
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
queen miku
Jormungandr
8
0 / 5 / 0
5,293
353
2,643
8,845
6,287
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
29
Kills
1
1
Deaths
29
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlueXo9051
Mercury
0
10
0
0
L
Merlin
1
9
0
0.11
L
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
0
1
0
0
W
1
0
4
3
W
Sylvanus
MODULUS2005
Sylvanus
0
0
5
2.5
L
Jing Wei
RimuruADG
Jing Wei
0
4
0
0
W
11
0
3
12.5
W
3
1
6
6
W
Arachne
antomalex1
Arachne
14
0
6
17
L
Jormungandr
queen miku
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
18,522
40,329
Taken
50,506
22,918
Mitigated
20,710
16,807
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlueXo9051
Mercury
3,374
1,889
0
1,790
13,466
4,052
0
1,541
11,925
0
20,787
L
Merlin
5,549
796
0
2,100
13,563
5,153
0
4,635
8,928
43,709
0
L
Cu Chulainn
Freitinhas_Gamer
Cu Chulainn
468
119
0
445
1,461
620
0
0
1,461
0
3,305
W
3,527
360
0
3,424
6,682
6,678
483
62
6,556
0
73,655
W
Sylvanus
MODULUS2005
Sylvanus
2,597
1,670
2,239
2,354
6,932
5,315
113
1,215
5,717
26,595
0
L
Jing Wei
RimuruADG
Jing Wei
6,488
4,448
0
4,935
13,171
4,598
522
1,609
11,562
0
43,024
W
14,212
10,440
0
4,440
10,357
4,403
1,381
1,286
9,071
0
96,939
W
6,176
1,493
0
900
7,156
2,382
1,993
4,373
2,783
43,009
0
W
Arachne
antomalex1
Arachne
10,553
7,536
0
3,450
9,202
4,140
0
1,256
7,946
0
59,385
L
Jormungandr
queen miku
Jormungandr
2,643
601
138
259
8,845
6,287
0
988
7,857
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
28,532
445
Minions Killed
227
0
Camps Cleared
0
1,462,488
Distance Traveled
927,357
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,354
357
35
2
0
222,000
0
L
Merlin
6,867
458
74
5
0
218,473
0
L
Cu Chulainn
4,930
329
7
0
0
29,168
0
W
Tyr
9,253
617
127
8
0
336,978
0
W
Sylvanus
7,575
505
36
2
0
213,935
0
L
Jing Wei
6,088
406
84
6
0
276,881
0
W
Apollo
9,743
650
126
8
0
280,576
4
W
Hera
8,156
544
70
5
0
268,926
0
W
Arachne
9,599
640
86
6
0
362,073
0
L
Jormungandr
5,293
353
27
2
0
180,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role