Player Matchup

He Bo
He Bo
Gold V
Dark_Silvin
He Bo
Gold V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,488 MMR
Solo
Ymir
Ymir
Gold IV
Fixmatchmaking22
Ymir
Gold IV
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 93L
1,464 MMR
Solo
Freya
Freya
Bronze III
Orbital43
Freya
Bronze III
Level 127
God Stats
5W - 2L
1,691 SR
Queue Stats
25W - 31L
1,461 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Shizuoo
Zhong Kui
Gold IV
Level 155
God Stats
0W - 1L
1,532 SR
Queue Stats
24W - 23L
1,465 MMR
Solo
Apollo
Apollo
Gold IV
StanPal
Apollo
Gold IV
Level 117
God Stats
1W - 2L
1,718 SR
Queue Stats
67W - 71L
1,490 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,588 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,638 SR
1,475 MMR
Geb
Geb
Gold V
DBFanboy
Geb
Gold V
Level 158
God Stats
7W - 4L
1,788 SR
Queue Stats
145W - 143L
1,493 MMR
Solo
Martichoras
Martichoras
Gold IV
Karako
Martichoras
Gold IV
Level 219
God Stats
19W - 10L
1,696 SR
Queue Stats
125W - 127L
1,403 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
Kloppmaniac
Jing Wei
Gold IV
Level 124
God Stats
2W - 1L
1,761 SR
Queue Stats
569W - 572L
1,491 MMR
Solo
Merlin
Merlin
Gold III
Vitas7Element
Merlin
Gold III
Level 148
God Stats
6W - 10L
1,475 SR
Queue Stats
302W - 281L
1,508 MMR
Party 1
Thor
Thor
Platinum V
pr0ject sam99
Thor
Platinum V
Level 153
God Stats
4W - 13L
1,468 SR
Queue Stats
395W - 392L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,379
493
7,796
13,015
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 3
7,941
467
4,694
16,300
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
Orbital43
Freya
13
0 / 4 / 3
8,065
474
6,088
11,143
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Shizuoo
Zhong Kui
16
1 / 4 / 2
10,184
599
10,829
16,923
18,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
StanPal
Apollo
14
5 / 11 / 2
9,283
546
11,728
21,235
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangAh Muzen CabAwilix

VS

Bans
AphroditeLokiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,094
535
7,666
15,298
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Karako
Martichoras
17
4 / 1 / 4
10,970
645
14,289
14,895
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Kloppmaniac
Jing Wei
15
0 / 2 / 8
9,422
554
7,867
11,606
5,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 1 / 10
11,349
668
16,702
7,128
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 3 / 11
11,143
655
15,571
15,898
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
29
29
Deaths
8
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
1
5
1
0.3
L
1
5
3
0.5
W
Martichoras
Karako
Martichoras
4
1
4
6
W
Jing Wei
Kloppmaniac
Jing Wei
0
2
8
2
L
Freya
Orbital43
Freya
0
4
3
0.38
L
Zhong Kui
Shizuoo
Zhong Kui
1
4
2
0.5
L
Apollo
StanPal
Apollo
5
11
2
0.55
W
11
1
10
16
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
62,095
78,616
Taken
64,825
50,977
Mitigated
36,664
14,318
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,666
889
0
3,947
15,298
12,658
31
6,418
8,880
24,140
0
L
7,796
659
0
207
13,015
4,425
1,353
6,112
6,903
62,709
0
L
4,694
969
0
1,548
16,300
14,416
0
8,208
8,092
26,761
0
W
Martichoras
Karako
Martichoras
14,289
7,476
0
8,579
14,895
7,533
1,524
10,378
4,517
0
94,501
W
Jing Wei
Kloppmaniac
Jing Wei
7,867
6,137
0
4,521
11,606
5,633
0
3,197
8,409
0
73,181
L
Freya
Orbital43
Freya
6,088
1,500
0
3,449
11,143
5,195
0
2,401
8,742
50,989
4,943
L
Zhong Kui
Shizuoo
Zhong Kui
10,829
922
0
7,876
16,923
18,354
284
323
16,600
92,016
0
L
Apollo
StanPal
Apollo
11,728
8,349
0
1,238
21,235
8,587
0
7,324
13,911
0
63,116
W
16,702
282
0
523
7,128
3,078
921
3,719
3,409
92,792
0
W
15,571
3,484
0
1,155
15,898
7,762
784
5,418
10,480
0
93,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
51,978
486
Minions Killed
565
0
Camps Cleared
0
1,620,423
Distance Traveled
1,749,125
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,094
535
21
1
0
381,221
7
L
He Bo
8,379
493
121
7
0
338,579
1
L
Ymir
7,941
467
33
2
0
333,029
2
W
Martichoras
10,970
645
176
10
0
286,477
5
W
Jing Wei
9,422
554
126
7
0
334,033
3
L
Freya
8,065
474
95
6
0
333,230
6
L
Zhong Kui
10,184
599
157
9
0
310,814
2
L
Apollo
9,283
546
80
5
0
304,771
0
W
Merlin
11,349
668
131
8
0
380,769
2
W
Thor
11,143
655
111
7
0
366,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role