Player Matchup

Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Glyphseeker
Jing Wei
Gold IV
Level 129
God Stats
7W - 1L
2,096 SR
Queue Stats
8W - 1L
1,865 MMR
Party 1
Nemesis
Nemesis
Gold II
Luхerion
Nemesis
Gold II
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 33L
1,919 MMR
Party 1
Hel
Hel
Platinum II
Mr19henry
Hel
Platinum II
Level 159
God Stats
7W - 12L
1,548 SR
Queue Stats
167W - 143L
1,887 MMR
Solo
Fafnir
Fafnir
Platinum III
Odrengen
Fafnir
Platinum III
Level 154
God Stats
44W - 18L
1,785 SR
Queue Stats
179W - 169L
1,867 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,686 SR
1,808 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,622 SR
1,728 MMR
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum II
BHKK
Cernunnos
Platinum II
Level 155
God Stats
16W - 17L
1,514 SR
Queue Stats
403W - 386L
1,919 MMR
Solo
Vamana
Vamana
Platinum IV
Kcïddir
Vamana
Platinum IV
Level 107
God Stats
6W - 5L
1,960 SR
Queue Stats
205W - 188L
1,841 MMR
Solo
Bacchus
Bacchus
Platinum II
SuperRoj
Bacchus
Platinum II
Level 129
God Stats
9W - 6L
1,636 SR
Queue Stats
343W - 310L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 7 / 0
7,169
512
6,571
13,377
6,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Glyphseeker
Jing Wei
14
1 / 1 / 0
7,680
549
5,365
7,417
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Luхerion
Nemesis
12
2 / 5 / 1
7,228
516
5,358
11,559
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 2
7,147
511
8,692
11,121
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
Odrengen
Fafnir
11
0 / 0 / 2
6,910
494
3,507
9,952
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
MercuryThorNe ZhaGuan Yu

VS

Bans
AphroditeHe BoAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 1 / 1
8,354
597
10,658
8,335
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
14
2 / 2 / 6
7,835
560
3,228
10,500
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
BHKK
Cernunnos
14
0 / 0 / 0
8,206
586
5,775
7,958
3,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Kcïddir
Vamana
15
8 / 0 / 2
9,188
656
12,479
12,174
9,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
SuperRoj
Bacchus
11
1 / 1 / 7
7,606
543
5,739
8,556
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
0
0.14
W
Thoth
 
Thoth
6
1
1
6.5
W
Bakasura
 
Bakasura
2
2
6
2.5
W
Cernunnos
BHKK
Cernunnos
0
0
0
0
L
Jing Wei
Glyphseeker
Jing Wei
1
1
0
1
W
Vamana
Kcïddir
Vamana
8
0
2
9
L
Nemesis
Luхerion
Nemesis
2
5
1
0.5
L
0
4
2
0.25
L
Fafnir
Odrengen
Fafnir
0
0
2
1
W
Bacchus
SuperRoj
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
37,879
53,426
Taken
47,523
30,750
Mitigated
32,547
20,053
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,571
469
0
4,261
13,377
6,837
0
295
12,987
58,665
0
W
Thoth
 
Thoth
10,658
382
0
2,421
8,335
3,366
0
5,839
2,496
69,001
0
W
Bakasura
 
Bakasura
3,228
2,110
0
4,835
10,500
5,123
0
3,273
7,227
0
58,713
W
Cernunnos
BHKK
Cernunnos
5,775
2,896
0
4,867
7,958
3,662
237
453
7,505
0
81,787
L
Jing Wei
Glyphseeker
Jing Wei
5,365
4,725
0
3,338
7,417
3,560
0
1,328
6,089
0
76,001
W
Vamana
Kcïddir
Vamana
12,479
7,042
0
3,906
12,174
9,939
0
5,466
6,708
0
77,728
L
Nemesis
Luхerion
Nemesis
5,358
2,474
0
1,173
11,559
5,041
0
1,954
9,245
0
62,735
L
8,692
64
1,838
5,351
11,121
4,828
0
7,864
3,182
62,948
0
L
Fafnir
Odrengen
Fafnir
3,507
877
0
4,092
9,952
10,484
0
4,956
4,944
12,866
0
W
Bacchus
SuperRoj
Bacchus
5,739
763
0
2,289
8,556
10,457
0
3,739
4,817
21,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
41,189
473
Minions Killed
520
0
Camps Cleared
0
1,397,786
Distance Traveled
1,510,987
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,169
512
86
6
0
228,956
0
W
Thoth
8,354
597
120
9
0
300,085
2
W
Bakasura
7,835
560
107
8
0
351,534
1
W
Cernunnos
8,206
586
151
11
0
276,065
4
L
Jing Wei
7,680
549
147
11
0
265,587
0
W
Vamana
9,188
656
122
9
0
281,070
1
L
Nemesis
7,228
516
107
8
0
327,800
0
L
Hel
7,147
511
115
8
0
281,253
4
L
Fafnir
6,910
494
18
1
0
294,190
6
W
Bacchus
7,606
543
20
1
0
302,233
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role