Player Matchup

Tsukuyomi
Tsukuyomi
El BStormB
Tsukuyomi
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 9L
1,629 Elo+
Party 1
Ah Puch
Ah Puch
Routire
Ah Puch
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 321L
1,240 Elo+
Solo
Surtr
Surtr
TRC_JTCH_2530
Surtr
Level 33
God Stats
6W - 6L
1,672 SR
Queue Stats
130W - 130L
1,404 Elo+
Party 1
Skadi
Skadi
TRC_LSCH_2530
Skadi
Level 55
God Stats
11W - 9L
1,458 SR
Queue Stats
88W - 107L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
WAR_rodils25
Aphrodite
Level 21
God Stats
14W - 18L
1,513 SR
Queue Stats
34W - 44L
1,407 Elo+
Party 1
Team Averages
Level 39
1,529 SR
1,419 Elo+

VS

Team Averages
Level 56
1,525 SR
1,359 Elo+
Nemesis
Nemesis
 
Nemesis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Bdawg559
Set
Level 92
God Stats
16W - 10L
1,535 SR
Queue Stats
328W - 301L
1,432 Elo+
Party 2
Hera
Hera
FoeverCIRE
Hera
Level 79
God Stats
13W - 5L
1,649 SR
Queue Stats
303W - 293L
1,385 Elo+
Party 2
Apollo
Apollo
LAAmaral8167
Apollo
Level 44
God Stats
3W - 2L
1,828 SR
Queue Stats
28W - 29L
1,468 Elo+
Solo
Agni
Agni
chimbonbo
Agni
Level 31
God Stats
0W - 3L
1,111 SR
Queue Stats
29W - 51L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
El BStormB
Tsukuyomi
14
5 / 0 / 1
8,724
671
4,115
9,767
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Routire
Ah Puch
12
2 / 2 / 3
7,632
587
3,099
6,342
2,888
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 2
7,821
602
5,646
11,938
10,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 4
7,451
573
7,654
2,887
1,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
WAR_rodils25
Aphrodite
12
4 / 0 / 5
8,213
632
3,377
4,300
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 6 / 0
5,055
389
1,421
9,280
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
6,726
517
6,096
9,863
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,626
587
6,040
7,839
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
0 / 2 / 0
5,094
392
647
4,703
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
6
0 / 4 / 0
4,901
377
1,975
5,526
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
4
5
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
0
0
L
2
3
0
0.67
W
Tsukuyomi
El BStormB
Tsukuyomi
5
0
1
5.5
L
2
2
1
1.25
L
Apollo
0
2
0
0
W
Ah Puch
Routire
Ah Puch
2
2
3
1.75
W
2
3
2
1
W
4
0
4
6
W
Aphrodite
WAR_rodils25
Aphrodite
4
0
5
6.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
16,179
35,234
Taken
37,211
22,217
Mitigated
13,569
15,815
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,421
562
0
326
9,280
3,061
168
2,500
6,780
0
14,273
L
6,096
2,561
0
1,133
9,863
4,642
0
386
9,477
0
49,512
W
Tsukuyomi
El BStormB
Tsukuyomi
4,115
1,197
93
6,446
9,767
4,321
998
1,148
8,619
0
57,630
L
6,040
2,008
0
500
7,839
2,738
0
1,080
6,759
61,649
0
L
Apollo
647
526
0
1,374
4,703
1,511
0
1,219
3,484
0
17,681
W
Ah Puch
Routire
Ah Puch
3,099
384
0
2,115
6,342
2,888
1,270
4,237
1,989
53,234
0
W
5,646
1,657
0
2,252
11,938
10,023
99
863
11,035
317
43,708
W
7,654
3,268
0
1,146
2,887
1,500
3,018
1,093
1,722
0
54,080
W
Aphrodite
WAR_rodils25
Aphrodite
3,377
223
1,042
2,721
4,300
3,485
785
408
3,854
22,131
0
L
Agni
1,975
320
0
1,033
5,526
1,617
0
1,418
4,108
19,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
29,402
366
Minions Killed
329
0
Camps Cleared
0
1,367,237
Distance Traveled
1,134,374
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,055
389
17
1
0
198,614
1
L
Set
6,726
517
101
8
0
294,250
1
W
Tsukuyomi
8,724
671
106
8
0
309,458
0
L
Hera
7,626
587
121
9
0
285,039
0
L
Apollo
5,094
392
51
4
0
216,079
0
W
Ah Puch
7,632
587
85
7
0
271,157
0
W
Surtr
7,821
602
61
5
0
267,196
0
W
Skadi
7,451
573
82
6
0
249,708
0
W
Aphrodite
8,213
632
32
2
0
269,718
0
L
Agni
4,901
377
39
3
0
140,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role