Player Matchup

Chernobog
Chernobog
GhostRider5951
Chernobog
Level 50
God Stats
5W - 9L
1,441 SR
Queue Stats
21W - 47L
1,189 Elo+
Party 1
Agni
Agni
Kaersza
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 44L
1,244 Elo+
Party 1
Mulan
Mulan
Kyrzzxa
Mulan
Level 21
God Stats
1W - 4L
1,395 SR
Queue Stats
14W - 45L
1,190 Elo+
Party 1
Neith
Neith
Q_-Tips-
Neith
Level 9
God Stats
1W - 4L
1,350 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 1
Fafnir
Fafnir
robnado24
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,156 Elo+
Party 1
Team Averages
Level 22
1,437 SR
1,214 Elo+

VS

Team Averages
Level 62
1,460 SR
1,444 Elo+
Artemis
Artemis
BigpackingGolle
Artemis
Level 82
God Stats
7W - 6L
1,511 SR
Queue Stats
88W - 95L
1,469 Elo+
Party 2
Awilix
Awilix
Dlwg
Awilix
Level 118
God Stats
4W - 5L
1,443 SR
Queue Stats
137W - 149L
1,484 Elo+
Party 2
Poseidon
Poseidon
FMAN2424
Poseidon
Level 47
God Stats
14W - 11L
1,481 SR
Queue Stats
86W - 95L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
SmiteInMyMouth
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 129L
1,442 Elo+
Party 2
Surtr
Surtr
TSA_Martinfox689
Surtr
Level 37
God Stats
2W - 3L
1,364 SR
Queue Stats
43W - 55L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GhostRider5951
Chernobog
7
1 / 4 / 2
4,705
471
3,189
7,132
2,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Kaersza
Agni
7
1 / 6 / 0
4,706
471
2,335
5,880
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Kyrzzxa
Mulan
8
1 / 3 / 1
5,204
520
4,291
6,120
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Q_-Tips-
Neith
6
0 / 6 / 2
4,097
410
2,482
7,844
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
robnado24
Fafnir
6
0 / 4 / 2
4,406
441
930
8,742
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 6
5,823
582
8,083
6,100
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Dlwg
Awilix
13
6 / 0 / 6
7,688
769
6,146
6,347
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
FMAN2424
Poseidon
11
6 / 1 / 5
7,345
735
4,804
4,353
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
4 / 2 / 6
6,139
614
4,577
7,951
4,587
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 0
6,013
601
2,438
7,244
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
23
23
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Awilix
Dlwg
Awilix
6
0
6
9
W
Poseidon
FMAN2424
Poseidon
6
1
5
8.5
L
Chernobog
GhostRider5951
Chernobog
1
4
2
0.5
L
Agni
Kaersza
Agni
1
6
0
0.17
L
Mulan
Kyrzzxa
Mulan
1
3
1
0.5
L
Neith
Q_-Tips-
Neith
0
6
2
0.17
W
Sylvanus
4
2
6
3.5
W
3
1
0
3
L
Fafnir
robnado24
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,227
Damage
26,048
35,718
Taken
31,995
17,944
Mitigated
13,703
2,563
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,083
3,587
0
2,367
6,100
2,025
1,202
300
5,800
0
30,651
W
Awilix
Dlwg
Awilix
6,146
2,788
0
709
6,347
2,436
0
899
5,364
0
62,019
W
Poseidon
FMAN2424
Poseidon
4,804
249
0
1,627
4,353
1,300
1,374
1,397
2,712
45,233
0
L
Chernobog
GhostRider5951
Chernobog
3,189
1,531
0
0
7,132
2,214
0
1,823
5,309
0
18,272
L
Agni
Kaersza
Agni
2,335
216
0
505
5,880
1,705
0
2,598
3,282
19,510
0
L
Mulan
Kyrzzxa
Mulan
4,291
433
0
741
6,120
4,048
0
22
6,098
1,728
27,460
L
Neith
Q_-Tips-
Neith
2,482
966
0
618
7,844
2,243
0
2,642
5,202
0
15,559
W
Sylvanus
4,577
2,293
1,252
2,357
7,951
4,587
422
630
7,321
18,859
0
W
2,438
940
0
796
7,244
3,355
848
302
6,942
146
29,140
L
Fafnir
robnado24
Fafnir
930
404
0
699
8,742
7,734
0
2,318
6,424
5,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,118
Gold Earned
33,008
151
Minions Killed
298
0
Camps Cleared
0
866,525
Distance Traveled
954,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,823
582
48
5
0
167,225
0
W
Awilix
7,688
769
112
11
0
257,943
0
W
Poseidon
7,345
735
79
8
0
190,331
0
L
Chernobog
4,705
471
31
3
0
206,773
0
L
Agni
4,706
471
36
4
0
158,242
0
L
Mulan
5,204
520
52
5
0
166,456
2
L
Neith
4,097
410
20
2
0
165,849
0
W
Sylvanus
6,139
614
21
2
0
147,900
0
W
Surtr
6,013
601
38
4
0
191,269
0
L
Fafnir
4,406
441
12
1
0
169,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role